This is not a BUG, this is a game feature
Chapter 16 Customized Art Plan
Start your day by checking your game sales.
Not bad. Today's game sales have increased a lot compared to yesterday. It should be because the Steam platform recommended an "independent game" booth.
Chen Ba was in a good mood.
Because when he woke up in the morning, he actually saw the words foreign currency settlement in the developer backend.
what does that mean?
It meant that Hanchuang Kudu Simulator was actually purchased and played by foreign players, which simply refreshed his knowledge.
The game’s language options are only English and Simplified Chinese!
Among them, the English translation of the game documents is full of loopholes, which is only slightly better than the machine translation. After all, he doesn't pay attention to this.
Don't blame him for not paying attention...
Who would have thought that foreign players would be interested in this game? He never thought about this possibility, so he just translated it.
The sudden appearance of foreign players surprised Chen Ba, but he was also a little confused.
Where did this come from?
The Hanchuang Kudu simulator has no reputation abroad at all. Where did the sudden appearance of foreign players hear about this game?
After scrolling through the comments area at the bottom of the game details page and selecting "Sort by Time", Chen Ba seemed to have found the answer.
be cheated!
These overseas reviews are either in traditional Chinese characters or a combination of Chinese and English. Everyone knows they are overseas Chinese.
"I asked where the foreign currency settlement came from. It turned out to be like this..."
Chen Ba suddenly realized.
Fortunately, he was happy for a while, almost thinking that the Hanchuang Kushu Simulator had captured foreign players and unlocked new achievements in cultural output.
It turns out that the foreigners are indeed foreigners, but these foreigners are not authentic. There are also those purchase orders from the "Pampas District". At first glance, the comments are all Chinese players.
The Steam platform has high-price areas and low-price areas, and each area is subject to local policies and regulations. Some games may not be purchased and downloaded.
Therefore, the operation of "switching zones" was derived. Many purchase orders that seemed to be from foreign users were actually domestic players.
Of course, there are also overseas Chinese.
Chen Ba, who was overjoyed, shook his head and exited the Steam Developer Backstage. He expertly entered the URL of the Dream Engine Forum and clicked on the business collaboration section.
This is an industry forum he often visits. When he first entered the industry and started learning the Dream Engine, he learned a lot here. He also consulted many experts in the game industry. He likes to hang out here when he has nothing to do.
However, he is not here to hang out today. Instead, he plans to find a few useful and cheap "2d artists" from the forum to find outsourced staff for the new game being produced by Tianba Game Studio.
Because "Household Simulator" is a 2D game, Chen Ba directly searched for the "2D artist" tag and soon saw a large row of job postings.
【Freelance UI design, 2D character design.】
"Hello everyone, thanks for visiting! My name is Kent."
“I've been working as game UI designer and 2D drawing since 2018…”
"You only entered the industry in 18 years?"
As soon as he saw this introduction, Chen Ba immediately shook his head. He didn't even bother to open his portfolio and just passed it.
This kind of newcomer who has been in the industry for less than three years is cheap, but to be honest, how many of them can meet the demand?
Taking a step back, even if this Kent was really a genius who became famous without making a name for himself, he wouldn't have gone to the forum to find a job. He would have been hired by a big company long ago.
It's not that there are no geniuses left out, but the probability is no different from winning the lottery. Chen Ba has no interest in spending a lot of time on a newcomer.
What's more, this is a foreigner...
It’s not that I look down on foreigners, it’s just that the art style of foreigner game artists may be difficult to meet the actual needs of [Limited Simulator].
After all, cultural differences are also a point that needs to be considered.
The second one is much more normal. He is a Chinese painter who has been in the industry for 12 years and has a lot of masterpieces. He has built a small team of his own to handle art resource outsourcing orders from major game studios.
Chen Ba added his WeChat message.
Probably because the other party was busy, it took half an hour to approve Chen Ba's friend application. After chatting for less than ten minutes, Chen Ba gave up.
The asking price is too expensive.
Although you get what you pay for, and the quality of the single original painting is indeed worthy of their asking price, and it is not deliberately robbing people, but Chen Ba is cash-strapped and cannot afford such a quote, which can easily cost tens of thousands.
“There are cheap ones too!”
"Whatever price you want, we can negotiate based on demand."
Probably because they didn’t want to miss Chen Ba as a customer, the other party said that they could customize an art plan based on Chen Ba’s needs.
"What do I need?"
When Chen Ba heard this, his heart suddenly moved.
He really can't afford expensive art resources, but he doesn't have to use the most expensive ones! He can completely ask the other party to customize an art plan for him based on his budget and needs.
For example, the original painting for game promotion can be more delicate and delicate. After all, it is the sales package of a game.
As for the other things, there is no need to draw them too elaborately.
Anyway, the publicity is picturesque, and players have long been used to it, only to find out that they have been deceived as soon as they enter the game.
Use real-life footage for promotion?
Please, are you okay?
How confident are you in your own game that you dare to use real-life footage as a promotional image? You're not talking about a 3A masterpiece, are you?
Game promotion pictures, UI design, character image design, map and scene design, character illustrations...
The overall content volume of the art resources covered by a game is very huge. Even though the game "Living under the Fence Simulator" is small in size, the total package is still an astonishing number.
After talking on WeChat for about an afternoon, Chen Ba finally reached an agreement on a preliminary solution for art resources, and the two parties agreed to hold a group to communicate in detail another day.
When it comes to this kind of outsourcing division of labor, it is impossible to make a decision in just a few words. At least Party B must clearly receive Party A's needs before discussing future cooperation.
To put it bluntly.
Even if it is the "colorful black" Party A joke that has been ridiculed by netizens, it at least puts forward specific needs.
Regardless of whether Party B can fulfill the requirements put forward by Party A, at least Party A cannot give vague answers such as "anything" or "anything is fine".
Art requirements must be precise.
The more precise the requirements, the better the final result will be. On the contrary, those with ambiguous requirements may be "unlike"!
The game requires a lot of art resources. Chen Ba needs the help of Yang Dong and Lu Jing. Each person is responsible for submitting the art requirements for a part. Only division of labor and cooperation can ensure that the game development progress is not delayed by the art.
Otherwise, just relying on him alone, I don’t know how many brain cells will be killed and how many hairs will fall after the game is finished!
Hanchuang studying simulator?
There are no art requirements for that thing. They are all free public templates from Chen Bata. At most, a little "Van Gogh" artistic style is incorporated into the character design.
Happy National Day to everyone in advance!
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