Chapter 22 Special Buff: -50%!

The work of adjusting the values ​​and modifying the plot text took five days.

During these five days, Chen Ba, Yang Dong and Lu Jing worked from morning to night, and the discarded plot text alone amounted to 200,000 words.

“Next time I won’t make a game with such a strong plot!”

"If we have to make a game with such a strong plot, we must recruit a professional plot planner."

Leaning on the ergonomic chair, Chen Ba sighed and said: "I've shown my cards, I'm a waste!"

"Me too!"*2

Lu Jing and Yang Dong were crestfallen.

None of the three of them are professional plot planners. In order to modify the original plot line and optimize the emotionally resonant events, their minds almost exploded.

This is really not a job for humans!

Yang Dong showed his attitude of writing a love letter to the goddess, Lu Jing showed his essay writing ability to cope with the exam, and Chen Ba... Brother Ba showed his invincible hand speed that he has been in the canyon for many years and his parents are still alive.

All in all, they tried their best.

Efforts are rewarded, at least on the system's second-level page. Chen Ba saw that the plot score of "The Simulator" increased from 78 points to 85 points.

I really can’t lift it anymore...

If you want to get a higher plot score, the three of them alone will definitely not be able to do it. Without professional plot planning, it is enough to achieve a score of 85.

Chen Ba was very satisfied with this result.

There is nothing you can do if you are not satisfied. Unless you hire a plot planner immediately and the level of plot writing cannot be too low, you will not be able to change the outcome.

The good news is that while they are busy adjusting the values ​​​​and changing the plot, the "Bug Bounty" campaign launched by Chen Ba has finally made progress.

A netizen from Bingcheng encountered a bug while playing the early access version of "The Survival Simulator"!

Bugs come from trash cans.

The map scene of "Household Simulator" is littered with hundreds of trash cans, large and small. Players can rummage through the trash cans to pick up scraps, and receive a certain amount of "pocket money" after recycling.

This Bingcheng player inadvertently triggered a bug while rummaging through the trash can next to the grove in the park, causing the game to get stuck on the interactive page and the program to be unable to continue running.

After investigation, Chen Ba finally determined that the bug originated from a logical error in the trash can interactive program, which led to a failure in calling map resources.

This is Yang Dong's fault!

After all, he created the trash can and wrote the code. Just ask him to rework and change the interaction logic related to the trash can.

If the bug is true, the reward will be one thousand!

Since this player has reported a real bug to the studio, Chen Ba will not break his promise.

He not only issued a reward to the player, but also posted the incident to the game community to encourage other players to work harder and find more game bugs in the early access version.

Unfortunately……

Although the reward of 1,000 yuan for a bug was already very tempting and the players were very motivated, no new bug feedback appeared in the next few days.

The only valuable feedback from players was that it was pointed out that there were typos in the "game dialogue text", and "a raccoon dog in the same flock" was labeled as a "mink in the same flock". It looked like the producer had never gone to college.

"This...I really didn't go to college!"

Xiao Lu frankly admitted his mistake to the player and said that he would deepen his learning in this area in the future and not make the same mistake again.

Such a sincere statement made this grumbling player uncomfortable.

elder brother! I just made a random comment, but are you serious?

More than a month has passed in the blink of an eye.

With the arrival of the Mid-Autumn Festival, Chen Ba felt that the time was ripe.

So far, they have conducted a 42-day extreme high-voltage test on "The Simulator" and mobilized thousands of players to find 13 bugs in the game.

There are 10 bugs that were tested by themselves, and only 3 bugs came from player feedback.

There is no point in continuing to test.

The early access version has been released for a long time, and the game is not an initial semi-finished product. Players have been urging the official version to be launched as soon as possible.

In addition, development work lasted from June to October, and Tianba Game Studio was almost out of money.

Although some players are buying games in the early access stage, most players will choose to wait and see, waiting for the official version to be released before buying.

This leads to the fact that in order to truly make money back and make a profit, "The Simulator" has to rely on the official version, not the so-called early access version.

“Let’s release the official version next Saturday!”

"The bugs have been almost eliminated. Even if there are still undiscovered bugs, it probably won't have much impact."

Chen Ba thought for a while and made the decision to release the official version of "The Survival Simulator" next week.

The official version is priced at 25 yuan!

Compared with the early access version, it has increased by 7 yuan.

This pricing is reasonable. After all, the price for early access is about 30% off, and the price will inevitably increase when the official version goes online.

And another reason why the price of games has increased is also because the production cost has increased.

There are games that “increase the quantity without increasing the price”. However, as a small workshop, Tianba Studio obviously has to survive first before considering providing benefits to players.

This pricing has also been supported by most of the community players. Only a few people are complaining that Tianba Studio has learned bad things and failed to imitate the good ones. They will only imitate other people's price increases!

But whether it is support or complaint, since the pricing has been determined, even if the players are scolding, Chen Ba will not modify it randomly.

The price of "Hanchuang Kudu Simulator" can be reduced!

As a game launched during the summer vacation, it has not been discounted since its release.

Counting the days, it’s time for a price reduction.

There were no discounts before because new games generally do not change their prices easily to avoid players who purchased in the early stage from suffering losses.

Moreover, at that time, the sales volume of "Hanchuang Kudu Simulator" was also very stable, and there was no need to rely on discounts and promotions to increase sales.

This time, that time!

With the passage of time, especially with the launch of the new game "The Simulator", the sales of "Hanchuang Kudu Simulator" have fallen to the bottom, less than one-tenth of the previous months.

In this case, whether it is to boost sales or to celebrate the release of Tianba Studio's new game, this game should be discounted and the original price cannot be maintained.

Chen Ba muttered: "Let's get 50% off!"

Buy early and enjoy early, buy later and get discounts, and if you don’t buy, get it free!

Although it hasn't reached the "free gift" stage yet, this is the first discount after all. If you don't show some sincerity, I'm afraid it will be difficult to impress those players.

Then just go ahead and get it at 50% off.

The original price of "Hanchuang Kudu Simulator" is 18 yuan. Now it has a "-50%" green status box and can be purchased for only 9 yuan.

Nine dollars!

This is also the reason why Chen Ba offers a 50% discount. Single-digit and double-digit selling prices are completely different concepts at the visual level.

This is just like those shopping malls that like to mark promotional prices of 9.99 yuan and 99.99 yuan.

Even though it’s only a penny difference, consumers’ visual perception and purchasing desire are completely different from those of 10 yuan or 100 yuan!

I don’t know if anyone is watching. Can you please let me know if you are watching?

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