Time Master's Blade Tower
Act 7 The most scientific way to make up the knife
The two groups of soldiers met. When the first melee soldier lost more than half of his health, Xing Chen decisively activated the time controller!
"It consumes 5 ability points, and the total is the upper limit of 5,400 ability points! You can't tell from the progress bar that it has been used!"
Looking at his ability score that was still "full", Xing Chen suddenly felt like he had become rich and handsome overnight. The old days of counting ability points were finally gone forever!
In the past, he was forced to count the opportunities to use his powers on his fingers. Now that the powers can last for a whole battle, Xing Chen will naturally not be bored and save money while this kind of mission is in progress.
Therefore, in order to achieve the success of the mission, Xing Chen will not be stingy with the superpowers in his hands. In the eyes of others, Xing Chen is just an ordinary soldier, but in fact, Xing Chen did "extremely excessive"
.
As we all know, in Dota, there will be a health bar above the head of a unit. Although this health bar intuitively reflects how much health a unit has left, it does not directly indicate the specific value. In this way, players are trying to finish the last hit.
At that time, you can only rely on experience. In addition to some necessary battles of wits and courage, the most basic thing about whether the last hit is good or bad is "nothing else, you are familiar with it". If you use too much, you will naturally vomit.
You'll know when to take action just by feeling it.
Although this method of judging last hits based entirely on feeling has created batches of great players, it is undeniable that this judgment mechanism for last hits is "unscientific"!
Why is it unscientific? Because no one will check whether the target unit has 34 or 14 health points left before taking action!
Why not confirm it before taking action? Because if you want to confirm the specific blood volume value, you must click on that unit. Only after that unit is selected will the specific status of the unit appear in the character panel at the bottom of the screen.
Then why not select that unit and check it before every attack? This... the answer is obvious... that's because everyone hasn't given up treatment yet!
So what is the most scientific way to do last-minute damage?
Step one: Confirm what your current attack power is.
Step 2: Confirm the armor of the target unit.
Step 3: Strictly follow the damage calculation formula to find out how much damage your attack will cause to the target unit.
Step 4: Continuously observe the remaining health of the target unit until the health drops below your own damage range.
Step 5: Take action! Collect money!
This is what Xing Chen does now!
Under Jiang Xinying's astonished gaze, Xing Chen took out his calculator and calculated the specific damage of the musket, and then started "real-time monitoring" of the target who was about to hit the target!
In this way, Xing Chen's last-hitting efficiency is guaranteed to be the most basic. By checking the HP of the target unit before every move, he can absolutely guarantee that he will not make mistakes, and can guarantee 100% success in a stress-free stand-alone state.
Last hit success rate!
However, Dota is not a game played by one person alone, it is a game with teammates and opponents!
"This soldier was actually supplied by the Queen of Pain!?"
Xing Chen was a little surprised to see that one of his soldiers who was about to be denied was replenished by the Queen of Pain, but in the blink of an eye he figured out the connection - he had just been a little carried away, thinking that with the time controller, he could
If you have enough time to see the specific HP of each unit, you can be invincible with last hits.
But what about actually?
At this time, the lowest attack of your opponent, the Queen of Pain, is higher than your own highest attack! This is how this soldier was replenished by the Queen of Pain. The target unit's health just cannot be killed by replenishing it, but the Queen of Pain replenishes it.
But it’s just enough to win!
Realizing his shortcomings, Xing Chen's subsequent last-ditch actions became even more unscrupulous!
A long-range unit was out of health. Xing Chen slowly clicked on the attribute panel of the soldier through the Time Controller's ability. Then he calculated the maximum attack of both sides and fired at the long-range unit.
After one shot, the Queen of Pain saw that the health of the long-range soldier who had been shot by Xing Chen seemed to be able to be denied, so she took action decisively - almost 4 points of health was missed! Then Xing Chen happily added a shot to finish.
Bet 51 gold coins.
…
The "deposit" of a melee soldier is about to "expiry". Xing Chen's dwarf sniper and the Queen of Pain are both staring at the money. Obviously, the Queen of Pain is very determined to do this last hit, and even does not hesitate to pay for more.
Being closer could reduce the flight time of some attacks, and I suffered two more attacks from Jiang Xinying.
However, Xing Chen's timing of taking action made all the Queen of Pain in vain - Xing Chen took action at the moment when the melee soldier responsible for "dunning payment" had not caused any damage to the target melee soldier!
The time from the attack action of a melee soldier to the damage caused is very short, and the action is not as obvious as the long-range ballistics, so it is difficult to judge. The attack trajectory of the dwarf sniper is very fast. It is almost impossible to find a balance between the two.
It’s an impossible task!
But Xing Chen actually did it! And the reason why he completed this "impossible task" in the eyes of others was just for the last hit data of a single soldier, and of course 43 gold coins.
…
In fact, these methods can be regarded as "fair competition", but sometimes they can be regarded as bullying.
A unit was left with blood, and both the Queen of Pain and Xing Chen were ready to step forward to hit the target. However, just before the Queen of Pain took action, Jiang Xinying's Oracle's Fate Pardon was applied, making it impossible to carry out physical attacks. At the same time, the magic resistance was increased by 100%.
However, the damage it receives from other damage types is increased by 50%.
Lasting up the knife? What else can you do if you can't attack? Naturally, Xing Chen accepted the money for the remaining health unit without hesitation, and this is not the end! After finishing the knife, relying on the ultra-high range after adding the aiming,
Xing Chen's dwarf sniper will also give the Queen of Pain a basic attack.
Not only did he not replenish his troops, but he was still being bullied by dwarf snipers and oracles in turns while his damage was increased by 50%. How could he not survive!?
"Damn, it's just a patch, why do you need to be so awesome!? Well, you guys are ruthless, at worst I am a wretched man who only uses experience. I don't believe that I can't even gain experience if I have Twinkle to accompany you in circles.
arrive!"
Being pinned down by your opponent during the laning phase is definitely not only a financial and experience suppression, but also a mental blow. Once the blow is excessive, it can easily cause psychological imbalance and make some irrational actions. If you don't have enough psychological quality,
No matter how good the technical strength is, it will still be difficult to perform properly.
Obviously, the Queen of Pain has a relatively strong psychological quality. She knows that if she continues to collect, she will not get anything except consuming supplies, so she simply shrinks down and gains experience.
A single disadvantage player should always be prepared to be crushed at any time, and he obviously has this mental preparation.
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