Time Master's Blade Tower
Scene 57 Let him know the fate of offending us!
The level 18 wandering swordsman has a panel attack power of 99-101+535, which is about 635 damage, under the attack bonus effects of granting strength, divine power and the spirit of revenge aura.
Although the damage of 635 points is already very high, it is still not enough to pose any threat to the guard heroes in the guardian angel state, let alone the crazy thing like the three swordsmen destroying the entire opponent!
The reason why the Wandering Swordsman can produce such terrifying output is entirely due to the power of splash! The most supreme attack mode in the entire Dota system is the legendary holy damage!
Any sputtering effect is calculated separately, which means that the superposition of two sputtering abilities is the simplest addition.
Each Battle Fury Ax has a 35% splash effect, and 3 of them are 105%! The Wandering Swordsman itself has a 65% splash effect, and the half-man mammoth's granted power will provide a 50% splash effect. The total is
2% sputtering!
In other words, regardless of the damage to the target unit each time the Wandering Swordsman makes an attack, it will cause 2% splash damage to nearby units, which is 2% of holy damage! Since holy damage ignores armor, regardless of the unit's protection
It doesn't matter whether A is 0, or 1,000 with Guardian Angel, or hundreds of thousands or millions in some RPGs, when it comes to splash damage!
The splash damage only depends on the panel attack power. 2% of the panel damage of 635 is 1397. In other words, every time the wandering swordsman cuts a sword, the damage to the units around the target unit is a real and unadulterated 1397! After three swords, the total will be 1397.
Causes 4191 points of actual damage! And it causes 4191 points of damage to all units within the splash range!
4191, this is super high damage that neither the Alchemist in the Assault Armor nor several other heavy tank-like guards heroes can look directly at!
Of course, in fact, holy damage is not as unsolvable as people think. Although the splash effect ignores the armor value, it will give priority to calculating the armor type. However, it is not very meaningful. After all, most of the hero attacks in Dota are
100% damage, at most, the effect is more obvious when splashing catapults. It will only cause 50% splash damage to the catapults of city armor.
(Tips: Even if the Wandering Swordsman only has 65% of his body's splash, this splash is still a fixed damage that only depends on the panel! So if some targets have higher armor and can reduce damage by 40 to 50%, then you can attack the units around him.
On the contrary, it will cause him more damage.)
(Tips: Each hero's splashing skill has a different range of action, and the range of action is also calculated separately. For example, Captain Crazy Battle's water jet, after exceeding the splash range of Crazy Battle, only the splash of the water jet does not enjoy 35% of the splash of Crazy Battle.
If they are all within range, all damage is dealt.)
"No wonder this bastard wandering swordsman hasn't updated his equipment after spending so much money before. It turns out that he was worried that we would find out the equipment route and be targeted. It's really rare that he could tolerate it until now before he attacks!"
After understanding how he died, the Alchemist stared at the wandering swordsman on the screen with a melancholy expression. In the Dota world, everyone likes to watch classic shots and is also looking forward to the emergence of classic shots. But if this kind of classic shot
When I appeared, I was in a background where I was abused... This feeling is too complicated...
This is how the Alchemist and his teammates feel now...very complicated...
"But... the splash effect only has an effect on the units around the target. It is completely ineffective on the target unit itself. The damage still depends on the armor. In this way, one of us should survive.
Ah, why are all five of us dead now!?"
……………………
"So that's it! No wonder this guy didn't let me use fang sprint to rush out the guards. The purpose was to use the leaky fish melee soldier standing next to them! That guy didn't go directly to Alchemy just now
The magician is right about a, but
The attacking melee minion! Since the minion also has 1000 armor in the guardian angel state, a direct attack cannot kill him, but the splash damage caused by it killed 5 heroes on the opposite side! Is this minion a spy!? A great contribution.
It’s over!”
When all 5 guards fell to the ground, God Z wanted to understand why Xing Chen had just stopped himself from using Fang Sprint. It was because Fang Sprint only had an effect on heroes. Once used, these heroes would be taken away. There were no melee soldiers.
It’s ready to be used!
After thinking everything through, God Z smiled and said to Xing Chen in his voice: "I didn't expect your crazy idea to actually succeed! What are you going to do now? Kill him directly!?"
"Yeah! Just kill them!"
It's a bit fragile, and you can easily be caught to death if you're not careful, so it's necessary to push over while the enemies are still waiting to be resurrected and try to break through them all the way.
Just as Xing Chen and the others were actively preparing to plan a counterattack, the Konoe side also started a heated debate.
"Are you kidding me? I lost half of my health with just one strike! This is still the case of the guardian angel. How to fight!? Go up there again for abuse!? I won't fight!"
The fishman guard was the one who was most active in arresting Xing Chen. Now he saw that the guy who had been "overwhelmed" by him suddenly turned over and even pushed himself to the ground and beat him up. This is really...
It was something that made people angry and helpless and extremely demoralizing, so the murlocs couldn't help but start to give up on themselves.
The Almighty Knight, who had been fighting hard, didn't want to end the round after fighting for a long time, so he quickly advised him: "Don't! We still have a chance! Take a closer look at the stray equipment! Jumping knife, three crazy battles! You
It's said that he can hold up his surname.
!? **k** can’t even stand!? As long as we get to him first, what if he has an attack power of 10,000!? Or will he die if he can’t wake up!? You light up a lamp and add acid mist and strong
The attack's armor will be reduced, and each of us will take half of his life!"
"That's right! Regardless of his high output, the best we can do now is a balance of power. As long as we can get to the wanderer first in a team battle, we will definitely win!" Alchemist also echoed.
The fishman guard thought about it and it was really like this - just wandering around with that armor and health, what a fright!
"Okay! Let's compete with them again! We have to let the tramp know how miserable the consequences will be for wandering in front of us!" (To be continued.)
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