Time Travel: 2014

Chapter 14 Developer Incentive Program

During the same period, Dong Jiaqi was not the only one to publish analytical articles.

Many game industry practitioners have also written analysis/review articles and published them externally.

Although different people have mixed reviews about this game.

But whether it’s a matter of stepping down or bragging, there will always be controversy if it’s controversial.

Having a topic will increase the popularity of this game.

As expected, the downloads of "Life Restart Simulator" reached a new peak on the afternoon of the 10th.

At 23:30 on June 10th, Lin Hui took a look at the background data of his personal development account.

The game will be officially launched from 21:30 on the 9th to 21:30 on the 10th.

In these 24 hours, the number of effective downloads of this game actually exceeded one million, reaching an astonishing 1.67 million!

Although it still has not caught up with the sales achieved by the previous domestic game "Don't Tread on the White Block".

But the two are not the same concept at all.

"Don't Tread on White Blocks" is a free game, but this one developed by Lin Hui is a buyout game.

The former is free to download.

The latter requires players to pay 6 yuan to download.

This means that based on the current effective download volume, the first-day sales of the latter exceeded 10 million.

Editors on CU didn’t know how they found out about the download data of this game.

They all use exaggerated titles to attract attention:

"Shock! The sales volume of a domestic mobile game exceeded 10 million on the first day it was launched! 》

"Revealing the truth that tens of millions of Chinese people's property was taken away by foreign/funded giants, the story behind it is silent!" 》

"Due to the gullible belief that life can be repeated, domestic game players collectively contributed tens of millions! 》

These irresponsible reports did not arouse Lin Hui's interest. At this time, he was still more concerned about his income.

According to the rules of αapple and developers dividing accounts between 30 and 70.

Lin Hui's first-day income through "Life Restart Simulator" can reach 7.014 million yuan.

What can you do with more than seven million?

Hoard coins?

But unfortunately, even if you can afford it, now is not the best time to enter.

On February 25 this year (2014), Mt. Gox, the world's largest B.T.C trading platform, suddenly declared bankruptcy.

The reason is that its own 100,000 B.T.C and users’ 750,000 B.T.C were stolen.

The impact of this incident was very bad.

Since then, the market has continued to be depressed, B.T.C has started a long-term downward trend, and the market has continued to be depressed.

In August 2015, B.T.C fell to $200.

But now the unit price of B.T.C is around US$650.

Rather than buying it now, it would be more cost-effective to buy it in about 15 years.

The dig mine is pretty good. Lin Hui has advantages in terms of time and location.

"Tianshi": At this time, the general environment basically turned a blind eye to this matter, and there was no explicit prohibition like in later generations.

"Poor location": The area where the forest ash is located has a surplus of thermal power and the cost of electricity has always been low. In winter, the cost of electricity is the lowest in the country.

However, the interpersonal aspect was a bit unsatisfactory. After all, Lin Hui was about to enter college.

It's impossible to look after this thing every day.

But it’s not okay if you don’t take care of it.

A bunch of electric tigers are operating 24 hours a day. If there really is a safety accident or something, Lin Hui cannot bear the responsibility!

While he was thinking wildly, Lin Hui received a bunch of text message notifications from the bank:

"Dear customer, your China Merchants Bank card with the last number 6699 received a transfer of 8,620,540.00 yuan at 23:33 on June 10. The current balance of the card is 8,630,712.52 yuan."

(PS: The book sets a daily settlement. In reality, even if you develop an app with a buyout system, it is not so easy to get income. Although it cannot be said to be particularly troublesome, it is at least a little troublesome.)

"Dear customer, your current deposit amount has met the conditions for account upgrade, and your service level has been automatically upgraded..."

"Dear privileged customer, hello, I..."

Although there was a lot of news, Lin Hui was more concerned about the first piece of information at this time.

Why was more than 8.62 million yuan received instead of 7.016 million yuan as estimated by Lin Hui before?

Did the bank make a mistake?

Or is there an extra income of more than 1.6 million yuan?

Looking at the income details in the background of his personal developer account, Lin Hui realized that all the extra money was incentive income.

This really made Lin Hui a little confused.

After all, in the previous world, iOS didn’t have so-called incentives?

So what exactly is incentive income in this world?

At this moment, Lin Huimeng suddenly remembered the notification sent to him by the iOS App Store - "Dear developer, you have successfully joined the AppStore Personal Developer Incentive Program. For details, please check the link www.\u0026amp;lt;\u0026amp; gt;.com”

Well?

Lin Hui quickly found the notice.

With a trace of doubt, Lin Hui clicked on the link in the notification.

Start checking out what the program has to offer:

①App Store is...

(ps: If it’s a long bragging contest, many of these support/incentive/promotion plans routinely start with a three-minute bragging contest)

② The App Store encourages individual developers to create on the iOS platform, and allows App Store users to incentivize outstanding individual developers who develop high-quality APPs (the incentive income is different from the sharing rules of software sales income, and 100% of the incentive income is equal to owned by individual developers)

The selection of high-quality APPs is conducted by the αapple team.

For general APPs, we will rate them in several aspects such as UI design, user experience, innovation, uniqueness, accessibility, localization, App Store product page, etc. to select high-quality APPs.

In particular, game APPs will be evaluated from several aspects such as gameplay design, art and animation, control, story and characters (if applicable), replayability (if applicable), sound effects and music, technical performance, and overall value. Rate to select high-quality APPs.

Outstanding individual developers who develop 3 or more high-quality apps every year will also have the opportunity to be selected as outstanding individual developers, receive huge rewards from αapple, and will also be invited to participate in the Apple Worldwide Developers Conference (WWDC)

③……

Lin Hui understood. The so-called "incentive" is somewhat similar to the appreciation function of WeChat public accounts that appeared in another time and space?

With the existence of this incentive plan, some "vase-type" applications that are beautifully made but have a relatively small audience seem to be able to live a prosperous life through praise.

And the players of "Life Restart Simulator" are too enthusiastic. Do they praise it so fiercely?

The total amount of appreciation was more than 1.6 million.

It’s not that it’s incomprehensible.

The 1.67 million effective downloads of Lin Hui's game at least means that the game "Life Restart Simulator" has a player base of more than one million.

These more than one million players are the ones who can pay to buy games.

It doesn't seem strange that among people who are willing to spend money on games, some people will spend money on appreciating games.

However, in the personal developer backend, although Lin Hui can see the total amount of daily incentives, he cannot see the specific number of each incentive.

Moreover, when Lin Hui tried to log in to the App Store with his account, he could only see that 6,762 people had liked it, but he also couldn't see the specific number of each like.

Is this done to avoid comparison among AppStore users?

Recalling the developer incentive plan just now, Lin Hui saw that individual developers who developed three high-quality apps within a year seemed to be able to receive huge rewards.

Ahem, Lin Hui actually doesn't care about huge rewards or anything like that.

Lin Hui wanted to have the opportunity to participate in WWDC, which would be an opportunity to admire outstanding developers from around the world!

So what kind of APP can be developed that has the chance to become a high-quality APP?

This chapter refers to Qimai Data Network for game sales data. Qimai Data Network was the former ASO100. I personally think the above data is relatively reliable. I’m not exaggerating about game income. Many buyout games basically have this income. But in reality, income is not equal to pure profit. For many buyout games with sales of about seven million, the net profit can reach four to five million, which is considered too much. After all, the development of a game requires costs, and after it is launched, it requires publicity and operations, channels and many other aspects that also require money. However, the protagonist's clever game development and zero-cost publicity make this income almost completely equivalent to pure income.

There is also someone who told me before that there was no anchor in 2014. YY was listed on the market in 2012. How is it possible that there is no anchor in 2014?

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