Tokyo Gentleman Story

Chapter 1039: A new type of game engine?

"Oh!"

  

   After the press conference, the craziest thing is not the mud bomb players, but the players from the lighthouse country.

  

   The masses of the people in my rice empire are obviously more interested in the appearance of this machine.

  

   "What kind of game is Dark Souls?"

  

   "Garden Warfare seems to be an online game with the entire network connected, just like the hero locus. Hell, my house only has dial-up internet..."

  

   "Hey, guys, I just want to know what the dragon hunting game is, and why was there no such game at the press conference? Is it ignored?"

  

   In the forums on the lighthouse country, there are posts discussing related topics everywhere.

  

   "Huh..."

  

   Richard returned to his room, and finally heaved a sigh of relief.

  

   He still holds the documents brought back from California.

  

   At the press conference, Morinya mentioned the opening policy of the two engines by the way.

  

   One is the Ark engine for 2d development. This engine has excellent technical support for 2dlive.

  

   and the other is a 3d engine.

  

   A 3d engine with "visual film" as the main axis.

  

   Richard is a developer.

  

   But unlike general game developers, he prefers a more purely narrative performance.

  

   But Richard himself couldn't tell what he wanted.

  

What is   ?

  

   Richard wanted to ask himself this more than once when he was making games.

  

   He thought for a long time, and found that what he wanted was actually a bit different from ordinary games, but closer to the feeling of American drama.

  

   Yes, this is what I want to do.

  

   He is so sure.

  

   But Richard at that time had only a vague concept about the game he wanted to play.

  

   But now, the feeling in Richard's heart becomes clear: interactive movies!

  

   That's right, the kind of story and world that is as fluent as a movie and TV show, but players can interfere!

  

It’s this kind of world, not the traditional rpg that requires level-by-level killing of mobs, bosses, and opening treasure chests. It’s not the so-called high-quality games with high gameplay, but a game that is more similar to storytelling. .

  

   His last game did just that. That game was "Evil Spirit City", and this game will be released early next year.

  

  Yes, Richard is a member of the quanti_drea company, and the game Evil City was developed by their company.

  

The beginning of the evil spirit game tells the story of the player playing the game in front of the computer and then being brought to the city in the game by a future man. The player finally went through a lot of hardships and finally got rid of the control of the boss, and then the player himself Also returned to his own world. The beginning of the whole story is that the "player" is playing the game. This sense of substitution is very subtle, and is this a very "galga" game?

  

   Well, yes, this game is the originator of the so-called 3D video interactive movie of avg.

  

How should I put it, Evil Spirit City is a very subtle game in terms of gameplay. When Evil Spirit City was developing, their developers were actually not very clear about their ideas, and they also wanted to make a very A great game, and the result of this is that they have added various elements to the game, making it an "all-encompassing" game in genre.

  

  Because the game types are all-encompassing, the complexity of the control of this game is simply unimaginable.

  

In normal times, the player is in the adventure mode. Under this mode, the player can control the characters to move around in the city. This is the same as the later game. In addition, this game also provides fighting mode and shooting. Mode, the former is a 3D combat that can release combo moves, while the latter is a "tribute" to the game "Quaker".

  

And these are not the most important, this game...er...how to put it, after the producers have made it, they found a subtle problem, that is, in this game, the above are useless, maybe it makes The game is very game-like, but what they like most is the plot of the game.

  

   But at that time, they still didn't understand what they were doing because there were no games with similar feelings on the market at all, and the plot accounted for a large proportion. This kind of thing was really subtle.

  

   Until now, he had no idea what he really wanted.

  

   "Interactive movie".

  

   Yes, this is it!

  

   Although Morinka just took the news about this engine in one go, Richard couldn't stop after hearing the concept of "interactive games".

  

   The evil spirit city game they made, although it is already on the market.

  

   But how should I put it... On the screen, that is definitely a spike.

  

Don’t look at Morinya’s pursuit of the Dark Souls to a harsh level, but Richard’s company’s game...Uh, although I can’t say mosaics, they are all angular and angular. That’s for sure, even the characters. It's angular.

  

  3d is a novel thing. Although this feeling is very rough, it is enough for people who have not seen many 3d games.

  

   However, at this time, Morinya appeared and slapped them loudly.

  

  Due to technical reasons, Morinka did not show the interactive movie demonstration screen at the front desk.

  

But in the background, Senxia’s development screen for a St. Juliana’s hospital appeared. Incidentally, this St. Juliana’s hospital game was finally scheduled to be released before Christmas, so that single dogs have a place to consume themselves. Energy...

  

   After all, the new demo effect is not good, and the current demo version is not suitable for playing in the public.

  

   Can you think about it, can Morinka show suspicious scenes when it is broadcast on all the TV stations?

  

   This feeling is like someone playing a completely unedited video of Uniqlo's locker room on the news network. It's going to happen!

  

   But as a technical verification product, this certain hospital work is still technically possible.

  

   This game provides two modes, one mode is to control the man's strategy mode, divided into three chapters, control three different characters to attack the heroine.

  

   But in fact, players actually prefer to see that the picture in front of them is a sister paper, so the game has another career mode to control Nanase love. After all, watching the sister paper in his hand gradually degenerate or get redemption, this feeling is still different from a simple strategy, and Nanase love, as a Kanban girl, naturally gets his own game mode.

  

   Of course, this version of Morinatsu refers to ova, which is Nanase Koi, Iori, and Kazama Ai, not the characters in the original work.

  

   Richard recalled what he saw.

  

In the game, the character modeling is not imitated by real people, but based on the two-dimensional character image, and then corrected according to the human image in the real world. Actually, Morinka originally wanted to adopt It is purely similar to the rendering appearance of the two-dimensional character, but the effect after rendering is very bad, so this plan can only be temporarily abandoned.

  

   When doing two-dimensional animation, it is actually very difficult to imitate real people. But when this thing is changed to 3d, the human body is much better than the animated character.

  

   is not just a character. In the game, it is part of Nanase Koi's career mode that is open to everyone, and all the contents of Ergo are blocked.

  

   But this does not prevent technicians like Richard from discovering the incredible of this system.

  

   In this unknown game (Mori Xia did not reveal the game of a certain hospital), players can find that the game is not only well modeled, but the actions of the characters also give people a very natural feeling.

  

   "That's definitely good for motion capture, especially facial expressions."

  

   Facial expressions must be made by motion capture.

  

  The engine used in the interactive movie on Morinka’s side is very good at portraying the face. Although cut corners in other places, the vivid character expressions can still make people ignore those corner cuts.

  

   Richard, while looking at the document in his hand, slapped his stubborn stubble with his hand.

  

   He recalled the scene at that time.

  

   The content of the scene is very simple, that is, Nanase Koi goes to the ward round, and then asks the patient. Some patients will get up and down. At this time, another female nurse will appear and solve the crisis.

  

   In the whole process, there are probably only a few choices for the player to do. The player can control the actions of the character and make things move towards several different developments.

  

   And after every choice, the story that happened changes.

  

   Every change will have a subtle effect on the whole story.

  

   At this point, Morika refers to the game "Until Dawn".

  

   Until dawn, manufacturers took out the concept of "butterfly effect" and began to hype.

  

   But it is a pity that the so-called "butterfly effect" only affects the death of a few characters.

  

   is actually useless at all.

  

   The general script will not change, only some side missions.

  

   Morinatsu certainly wouldn't do such unscrupulous things.

  

This game was made when Senxia was still in good spirits, so the options in it really have a huge impact. Some plots are even completely opposite to the previous ones. Of course, there is no such setting in a hospital. The game shouldn't add such subtle things, it should be overthrown and cultivated as the main line.

  

   For Richard, the game itself is not very attractive to him. What attracts Richard the most is the scenes, characters and interactions in the game.

  

  , in the final analysis, is the mode of interactive movies.

  

   "Would you like to use this engine to make a new game?"

  

   Richard thought in his heart.

  

   Will the boss push back?

  

   "No, it doesn't matter."

  

   After seeing the situation of Qiq, he knew that his proposal might be okay.

  

  Because in the company's qiq group, several management, ie, corporate executives, are discussing things about this engine at this time.

  

   "Such motion capture technology is slippery than us, I think it's very good."

  

   I forgot to mention, Richard and his company, when they opened in the past, they were a company that helped people do outsourcing and perform actions, but the two founders had a headshot at that time and started to make games.

  

   And this game is the evil spirit city.

  

  Of course, in the future, they will have games like Illusion Killer, Rainstorm, and Extraordinary Twins, but those are all things in another world.

  

   "Technically okay, but will the system requirements be too high?"

  

   Richard took a look at the technical specifications. He felt that the technology was naturally excellent, but Richard was not sure how far he could achieve it.

  

  Because this technical specification is not a finished version, Morinka said above that the engine is still being optimized.

  

   After all, Little Butter and the requirements for the public are different.

  

In    Little Butter, sometimes the background is not needed. At that time, resources can be reserved for the character to make the game character more vivid and lovely.

  

   But in general games, in addition to characters, there are interactive scenes and a lot of np. Sometimes the requirements for actions and special effects are very high, and these are not available in Little Butter.

  

Therefore, in a hospital, when there is insufficient resources, the system can lag behind the background processing and limit the processing of the characters to make the characters look vivid. This is enough because the characters playing this game are also directed at Nanase Koi Those who go to prpr don’t care about hospitals, schools, etc. The scene is basically a background board.

  

It can be said that Morinia only needs to pre-render the 3d scene like Final Fantasy, and then make a 2d screenshot, that's it. Although the pseudo 3d looks very pitted, it is actually very useful. .

  

   But because Morinka is about to do technical verification~www.wuxiaspot.com~, there is not only a real 3D background, but also light and shadow and special effects in the game.

  

  Of course, this engine is not omnipotent. At least it is difficult to build a water surface and a pool here, because the water itself is a super difficult thing to do.

  

   Morinatsu felt that what she had done here was a bit of a failure, but Richard felt that they were already doing everything in seconds.

  

   "I think we can have in-depth contact with the Order of the Phoenix?" He tried to post his message in the workgroup.

  

   Then, the qiq group was quiet for several seconds.

  

"good idea!"

  

   Then,

  

  "".

  

  ""

  

  ""

  

   Morinatsu felt that what she had done here was a bit of a failure, but Richard felt that they were already doing everything in seconds.

  

   "I think we can have in-depth contact with the Order of the Phoenix?" He tried to post his message in the workgroup.

  

   Then, the qiq group was quiet for several seconds.

  

"good idea!"

  

   Then,

  

  "".

  

  ""

  

  ""

  

  ……

  

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