Tokyo Rebirth: Start From Picking Up Sayu
Chapter 141 The decision card
"Tokyo is reborn from the time he picked up Sayu who ran away from home ()"!
Although Sato regrets Hayakawa's defeat, he is not surprised.
Like the preparatory time for a sprint, the one-second interval between the reverberation of the last sentence of the waka by the card reader is usually the moment when the competitor's spirit is highly concentrated.
Therefore, any slight changes will cause emotional fluctuations. In addition, Hayakawa himself is easily nervous during the game, and his mentality is affected by others, so it is not wrong to lose.
On the other hand, the girl named Kato did a good job in this regard.
Not only does it not affect the mood by the game, but also does not fall into the rhythm of others.
With a little luck...
Thinking of the scene just now, Sato couldn't help but shook his head with a wry smile.
Since the song cards read in the game are randomly drawn, even the card reader doesn't know what the next card will be.
But in fact, after the first empty card at the beginning of the game, the five consecutive cards read later were all on Hui's side.
No matter whether it is in the upper, middle or lower tier, Hayakawa would be just half a step behind the opponent every time, which also caused huge psychological pressure on him.
Therefore, even if the cards of his own formation appeared behind him, Hayakawa, who was already in a state of confusion, did not react as usual.
In the end, the opponent gently swept the cards under Hayakawa's eyes as a finishing touch.
After the game, Kondo, who is also a member of the Kapai club, immediately went up to comfort Hayakawa.
Looking at the other girl who finished the salute, Sato couldn't help but say, "Kato-kun?"
"What's wrong, Sato-senpai?"
Megumi looked back with some doubts.
"I want to ask..." Sato took a deep breath, "Excuse me, before the start of the game, Kato... um, what did Kato Yusuke say to you, can you tell me?"
"Ah~ that's what it is."
Hui nodded slightly, thought for a while, and said, "It's not really an important thing.
"
She explained, "It's just Kato-kun who told me, "Put the cards you're not good at in a position where you can easily get them, and put the cards you're good at in a position where it's not easy to get." "
"So that's it, it really is "positioning"..." Sato muttered to himself.
The so-called "positioning" is a skill that, although seemingly subtle, plays a key role in competitive singing.
It refers to placing a specific song card in a specific position during normal practice, so that when you need to snatch that card in the game, you don't need to find the position of the card, you just need to wave your hand in that direction. That's it.
For example, put the one-character decision card in the lower right section, Dashan Zha (six-character decision card) in the lower left section, and the friend Zha (cards with the same beginning) are placed separately, etc.
Arrange them according to the rules and order you like, which can greatly save the time of memorizing the array.
This is also the reason why Mingming Zaochuan sometimes thinks of the corresponding cards before Hui, but the speed is still a bit slower.
Simply put, the fault tolerance rate is improved because of the distance advantage.
Of course, this situation only applies when the corresponding card is in its own position. As for the placement of the enemy's song cards, because they can't control it, they can only rely on the 15 minutes before the start of each game to forcibly memorize them.
Therefore, every competitive song card consumes a lot of brain power.
Just when she was thinking about this, the other party's companion also came up from behind.
"It's hard work, Kato-san."
Kato Yusuke spoke mildly.
"It's amazing, you can't tell from the outside at all."
An Yilun didn't know whether to live or die.
"Thank you~ Kato-kun."
"Uh, it always feels very rude to say that to An Yi... For me."
Megumi responded to the two with two very different attitudes.
And their conversation also pulled Sato's consciousness back.
"Has Kato-kun played song cards before?"
Sato looked up and asked.
"Before...?" Kato Yusuke frowned slightly, then shook his head and said, "I haven't had it since I taught "One Piece of Ogura Hundred Ren" at school."
"...Hey! That's what happened in elementary school, right?" An Yilun also complained.
Yusuke didn't continue, but turned his attention to Sato.
"Sato-senpai, it's up to us next."
Hearing his words, Sato confirmed again.
"Although it may be a little strange to me, Kato-san has already won one game. As promised, if Kato-kun loses, this result will be voided... Is it okay to do so?"
"Well, it's fine."
Before Kato Yusuke could speak, Megumi, who was next to him, had already answered.
Then it was Yusuke's answer: "So I won't lose."
The calm words are full of confidence.
Sato looked at Yusuke and Megumi's faces respectively, and then slowly exhaled.
"I understand, if this is the case, please advise."
...
The so-called "decision word" in the song card refers to the skill of determining the next sentence without listening to the whole song as long as the first few words of the sentence can be heard.
A card that can be decided by hearing one sound is called a "one-character decision card", and a card that hears two sounds is a "two-character decision card". And so on, until the longest "six-character decision card".
Even if you don't memorize the entire waka, as long as you memorize the deciding word, you can still play a lot of competitive songs.
If we use the "Flying Flower Order" in ancient Chinese poetry as an analogy, suppose the verses read by the card reader are the following cards:
Read the letter: When is the bright moon? Take the letter: Ask the sky for wine
Reading Letters: How many times the bright moon is full - Taking Letters: Waiting for Junjun to return
Reading Letters: Mingyue He Jiaojiao - Taking Letters: Follow Me
Apart from these few cards, there are no verses beginning with "Mingyue".
That is to say, when the card reader only reads out the word "bright moon", the competitor does not know which card is the corresponding card;
When I read the three words "the day of the bright moon", I don't know whether the card I should take is "ask the wine to the sky" or "wait for the king to return";
Only when you read "When is the moon" can you be sure that the card you want to grab is "ask the wine to the sky", so "when is the moon" is the decisive word for the card "when is the moon".
As the game progresses, the decision word is constantly changing.
For example, when "how many times the bright moon is full" has been read, the decision word "when is the bright moon" will be shortened to three words "what time is the bright moon"; if "the bright moon He Jiaojiao" has also been read, the decision word will be further shortened to "Moon" two words.
It is precisely because there are such a large number of processes that need to be remembered, forgotten, and re-remembered that competitive Waka is actually a very brain-intensive game.
back to the game.
Skip the prep.
The first card was drawn by Kondo, who was the card reader, a second after the voice of the prologue.
"Suddenly..."
Only the first word was pronounced.
With the sound of "pop--", a slender hand had already pressed on the corresponding card.
Then comes the full sentence.
"The showers are falling frequently, and the branches are still dry."
The card printed with the words "Twilight is full of mountains and rivers." will be removed from the enemy's formation.
Sato raised his hand to the card reader to signal "please wait a moment", while following the rules, he picked out a card from his formation and gave it to the other side.
Kato Yusuke took it over.
Looking at the confident smile on her face, the young man raised his eyebrows slightly.
...
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