Tokyo Rebirth: Start From Picking Up Sayu
Three hundred and sixty-six, I feel guilty about being restrained
Shiyu's matter has come to an end.
The next morning, the "TYPE-MOON" studio reunited after a week off.
In the conference room, all the members sat neatly and looked at Yusuke Kato expectantly.
According to the plan, there should be a meeting today to discuss some things, and then make up for the celebration banquet that Xia COMI failed to hold that day.
However, Kato Yusuke looked around and couldn't see Megumi at all.
Eiri, who was sitting on his right hand, saw his reaction, stretched out her little hand and tugged on his clothes, and whispered something: "Yusuke, Kei won't be here today."
Kato Yusuke was stunned.
Won't come?
Not only him, but others also showed incomprehensible expressions when they heard this sentence.
When mentioning Kato Megumi as a producer, the first impression everyone here has is that he has a good temper, always speaks in a cheerful manner, and is very responsible for his work.
Why did it suddenly stop coming?
Seeing that the situation was not going well, Hasumi Kanoko quickly came to the rescue, "Ah, actually Kato-san asked for leave from me, saying that he was busy with his sister's wedding and didn't have much time recently."
When Yoshida and the others heard this, they nodded in understanding.
Kato Yusuke was not so relaxed. He only felt that his head was as big as a bucket.
Although he has been busy with Shiyu's affairs these days, he has not ignored Hui's problems. He will send a few LINEs from time to time, but unfortunately they all come to nothing.
It's even better now, the other party doesn't even come to the studio.
It's pretty clear what this means.
Shiyu, who was sitting on his left hand, raised her eyes, vaguely guessing what he was thinking, and reminded her calmly: "Since Kato-san can't come, why don't we have a meeting first?"
Kato Yusuke reacted and nodded in agreement.
The main reason is that he has no good solution now. He can only put aside Hui's problem for the time being and find a way to deal with it later.
He quickly adjusted his mentality, cleared his throat and said:
"Everyone should be aware that the sales of our games are good. This achievement is inseparable from everyone's joint efforts. You have worked hard."
The conference room immediately burst into warm applause.
Everyone is happy from the bottom of their hearts. After all, the results of hard work for a whole year can be successful. This is a good thing no matter how you think about it.
"Master!" Mayu Sagara raised a hand and asked jokingly: "Our game sells so well, will there be any bonuses?"
"Well, this should be the thing that everyone is most concerned about, right?" Kato Yusuke smiled and nodded, affirming, "The answer is yes, let Xiaokano tell you the details."
Hasumi Kanoko was already prepared for this. She stood up from her seat with the information and walked to the front of the conference room. Others also looked at her expectantly.
"Let me first talk about the achievements of "" so far." She spoke in an orderly manner with a smile.
"The first is the first week sales of "". As you may already know, our game has now sold 50,000 copies."
"so much--!?"
Mishima Yuba's face was full of shock.
"What's going on? Didn't our Xia COMI only prepare 10,000 products that day?
Even if we add the 20,000 copies from "rouge en rouge", the total is only 30,000 copies, right? How come there are so many more at once? ? "
Hasumi Kanoko smiled and explained:
"I was about to say this. The physical version of our game did indeed sell 30,000 copies. The extra 20,000 copies came from the Steam platform, so it was 50,000 copies."
"Not only that, the sales of our games continue to grow. The demand in the market is far from saturated, and the factories responsible for the physical version of the disc are already working hard to replenish the stock."
"For a text adventure game, this is a very remarkable achievement and something to be proud of. Thank you everyone for your hard work."
She bowed and everyone clapped happily.
The higher the sales volume of the game is, the higher the income will be. The higher the income will be, the higher the bonuses will be. This principle couldn’t be simpler.
Among them, the person who feels the most emotional is Yoshida.
"" turned out to be a hit!
Yoshida never expected this.
As the saying goes, it's hard for him to understand why a game can sell so well.
The most outrageous thing is that this game was made by a group of high school students, which completely subverted his outlook on life.
Hasumi Kanoko continued.
“According to our studio’s regulations, 10% of the net income of the project will be distributed as a bonus.
However, depending on everyone's different positions and workload, there will be a certain weight in allocation.
I will communicate the specific amount to the heads of each department later, and everyone can inquire on their own.
Mr. Yoshida is in charge of the programming department, Sawamura-san is in charge of the art department, and Kasumigaoka-san is the only one in the planning department. "
Everyone nodded in understanding without any objection.
After all, everyone contributes differently to the project, and there is no reason to require everyone to receive the same amount of money.
For example, Mishima Yuzuha, who joined halfway, her bonus is naturally smaller than others.
"But, Sister Hasumi." Mayu Xiangra blinked and asked curiously: "Have you talked so much, did you forget to mention how much our revenue is?"
Seeing Kanoko, Ren smiled reservedly and straightened her back slightly.
"Well, the turnover of our game has reached 300 million yen. After deducting the development cost and various expenses of the game, there is still 175 million yen after tax in the studio account."
After she finished speaking, the scene suddenly became silent.
"" has been released in three versions: regular edition, deluxe edition, and collector's edition.
Putting aside the 100 sets of collector's editions that are only available on Xia COMI, the proportion of regular editions and deluxe editions is about 8:2.
According to this calculation, the 10% bonus is 17.5 million!
There are only eight people in the "TYPE-MOON" studio. Even if everyone shares it equally, they can still get more than 2 million, and this is only the first week of the game's release!
When they thought of this, everyone's breathing suddenly became much faster, and surprise appeared on their faces.
If it was spiritual satisfaction before, now it is material satisfaction.
As if the atmosphere wasn't warm enough, Yusuke Kato coughed to attract attention and added fuel to the fire again.
"In addition to bonuses, the salaries of all members will be increased by 30% on the original basis, effective next month."
Mishima Yuba was stunned, pointed at herself and asked: "Boss, do I count?"
Kato Yusuke nodded, "Of course, Miss Mishima is also a member of this group, so there is no reason to exclude her."
Yoshida was a little confused, "Kato, the salary you are giving now is not low. A 30% salary increase is not a small amount. Do you want to think about it again?"
Kato Yusuke smiled.
"I have thought about it many times. It was because I didn't have the chance to talk about it before. Now that the studio has the conditions, I must make arrangements for everyone."
Yoshida touched his head and was completely speechless.
"Long live Master!!" Mayu Sagara raised her hands and cheered, taking the lead in applauding.
The others also clapped when they saw this, this time the sound was much louder than before. This is a matter of everyone’s income, so there’s no reason to be unhappy?
As the boss of a company, Kato Yusuke is really different from ordinary capitalists.
Other bosses drew cakes in order to get everyone to sacrifice their lives, but he didn't bring any cake painters at all and just distributed the cakes to everyone.
Mayu Xiangra seemed to have thought of something and asked again: "Master, do we still have to prepare a celebration banquet today?"
Kato Yusuke pondered for a moment: "Forget it for today, let's wait until everyone is here before starting."
…
After the meeting, Kato Yusuke kept the Toyosaki members for a while.
According to his initial agreement, Kanoko Hasumi, Eiriri, Shiu, and Megumi each have 10% of the shares.
Except for Hui, who was unable to do anything because he was not present, he asked the other three women to provide an account so that the dividends could be paid into it later.
No one had anything to say about it, it was all up to him.
Kato Yusuke once again talked about his plans to expand his studio.
The first is personnel recruitment. The main needs are as follows.
Program Department: 3 people. (2 people for programming, 1 person for dynamic effects)
Planning Department: 4 people. (2 worldview architects, 1 numerical designer, 1 functional designer)
Art Department: 4 people. (2 original painters, 1 modeler, 1 action designer)
Production management department: 2 people. (Two people are required to produce, and are required to have good communication skills and emotional intelligence, and be able to coordinate and connect the work of various departments)
Others: 6 people. (2 people for game testing, 2 for customer service, 1 for administrative assistant, and 1 for HR)
To sum up, he decided to recruit 19 positions, tripling his manpower in one go.
Shiyu didn't understand very much, frowned and asked:
"Do we need so many people? The AS chapter of "" is almost done. Is recruiting so many people to start a new project?"
Kato Yusuke nodded affirmatively, "Yes, I have several new projects to start next. It will be too slow to do it with our current manpower."
Ying Lili asked: "Why do we still need to recruit modelers? Do we want to make 3D games?"
Kato Yusuke replied ambiguously: "There are two projects that may use modeling and numerical design, which can be regarded as a preparation."
Although he has recruited many people, if you put this number of people in some large game companies, it is equivalent to the size of a small project.
The studio will definitely continue to expand its enrollment in the future. At present, we are just setting up a rough framework to give everyone a step-by-step acceptance process.
After all, if too many people are brought in at once, it may become chaotic, which is not necessarily a good thing.
After talking about recruitment, the next step is the relocation of the studio.
Considering the number of people who will join in the future, this house is obviously not enough now, so Kato Yusuke plans to move the studio to an office building with a better environment.
The three girls couldn't help but feel a little surprised, wondering if his steps were too big. You must know that the rent of office buildings is not cheap, and few people except those large companies will choose it.
But Yusuke Kato has already made up his mind, and it’s hard for them to refute.
After all, this studio is wholly owned by him, so the decision-making power is naturally in his hands.
Shiyu and Yinglili went back to communicate with their thoughts.
Kato Yusuke and Hasumi Kanoko came to the president's office on the second floor, and then called Yoshida over.
"What's the matter with calling me here? Kato?" Yoshida asked without knowing why.
Kato Yusuke smiled and nodded, pushing a contract in front of him. Yoshida picked it up and took a look and found that it turned out to be a share transfer contract.
It states that Kato Yusuke will transfer 5% of the shares of his "TYPE-MOON" studio to him for free from the shares he owns.
These 5% shares only count dividends and do not participate in the management of the studio, and they cannot be transferred to others. They can only obtain income based on the operating conditions of the studio.
Even so, Yoshida was still frightened by this sudden appearance.
His eyes widened in astonishment, and he asked in shock: "No... what is this!?!?"
Kato Yusuke leaned back on the boss's chair and explained calmly: "Mr. Yoshida, you have proven your worth. This is the reward you deserve. You can just accept it."
"What the hell??" Yoshida stared at him dumbfounded, suddenly feeling that his head was a little lacking.
He could understand every word Kato Yusuke said, but when they were put together, people couldn't understand.
Yes, it is true that he participated in the production of a hit game. But if someone tells him that this game alone can make him a multimillionaire, you'll be done with it if he complains or not.
However, the person who said this to him now was his boss.
Apart from saying "f*ck", he couldn't find any words to describe his mood at this moment.
After being stunned for a while, Yoshida swallowed hard and asked incredulously:
"...No, Kato, are you serious? I just wrote a program at best, how can it create such great value? This is too exaggerated, I can't accept this."
After he finished speaking, he pushed back the contract firmly.
In the final analysis, no matter how popular "" is, it cannot escape its essence of a text adventure game.
Is it difficult to make a text adventure game? What's the workload? Doesn't it matter if you have hands? Is it okay if you go up to you?
This may be an exaggeration, but that's what Yoshida thinks.
Compared with those large-scale games, text adventure games are one of the most leisurely types of programming.
As long as developers do a good job of the underlying architecture, all subsequent work can be completed using tables.
For example, when to display which background, which characters to appear, which lines and which music to play, all can be realized in this way.
Except for some simple dynamic effects that need to be created using programs, there are no other difficult parts.
Because of this, he was able to handle all the work of the programming department by himself, with little need for help from others.
Based on this excellent friendliness, text adventure games are also a practice for many new game designers.
Its production is really simple. As long as the problems of the script and art materials are solved, it will only take a while.
Of course, this is also a genre where it is difficult to produce high-quality products. Whether the game is good or not depends entirely on the story itself.
From this aspect, Kato Yusuke, who designed this plan, and Shiyu, who perfected the game script, are really awesome. At most, he just did some icing on the cake.
This 5% share is really well deserved!
…
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