Tokyo Video Game Tycoon

Chapter 1028 Complicated System

1028

There are not many details of GTA5 disclosed, because the game itself has not done much, and the preview is just an advance display.

And Cyberpunk 2077 has more content.

According to the plan of the marketing department, Cyberpunk 2077 will continue to carry out high-frequency announcements for a whole year.

According to Zhu Youxing's guidance, the marketing team took the initiative to find some joint activities of the brand.

And then at the same time getting ready for this summer's Electronic Entertainment Expo.

The key promotion of this electronic entertainment exhibition will also be Cyberpunk 2077

And at the Electronic Entertainment Exhibition, players will see a fully playable demo DEMO.

But even if it is just a trial demo, the capacity has reached an astonishing 10GB, which is entirely because the content and information contained in the game are very terrifying.

The development team will not be idle during this period. The game still needs final testing work, and we cannot relax simply because the game is finished.

Before the game is released, all the work is meaningful, especially the work of detecting game loopholes. Even Zhuyouxing himself goes into battle and personally tests the game's loopholes. From this, it can be seen that Zhuyouxing How much attention is paid to Cyberpunk 2077.

This can be regarded as an incomplete dream of Yuanzhu Youxing himself.

Thinking back to the original world, he regretted the incompleteness of this game.

Obviously, if you have patience and the experience of the development team is rich enough, this game is qualified to be the best game of that era.

The foundation of the game is really good, but it's a pity that everything is lost to the interference of reasons other than the game.

But in this world, these interferences no longer exist. As long as Zhu Youxing is around, no one can interfere with the smooth production and release of this game.

Zhu Youxing manipulated the protagonist in the game to walk in the city of Night City.

At this time, he switched to the third perspective of Cyberpunk 2077.

For some unexplainable reason in the original game, the game can only be kept in the first-person perspective.

But such a perspective will directly dissuade many people.

These people are players with 3D vertigo.

Because of the perspective and action effects of the first person, even now it is difficult to easily solve the problem of some players being too dizzy when playing.

And if the perspective is switched to a third-person perspective, the 3D vertigo will be greatly alleviated.

In the original world at that time, the first-person perspective of Cyberpunk 2077 was also criticized for a long time.

Later, some people tried to manually adjust the perspective to the third person, and then saw a character who looked like a strange species running and fighting on the ground, which was very funny.

However, if you are driving a vehicle such as a motorcycle, you can still switch to a third-person perspective to drive. This means that the original developer of Cyberpunk 2077 has considered a third-person perspective.

The reason why the third-person perspective is not used may be technical reasons, financial or other reasons.

But what is certain is that one more perspective can definitely increase more audiences.

And what I have to do is to add some input and technical support.

This is not a problem for Youxing Electronic Entertainment at all.

From the third-person perspective, the scenery of the entire Night City is also obviously very different from the general scenery.

The third person can enjoy a wider view at once,

"President, how do you feel? Can you meet your request?"

Hitomi Kitada, director of the third development department, looked at Takeyusei with full expectation.

The team he led focused on the programming of Cyberpunk 2077.

He is most afraid of any unexpected situation during the game of Zhuyouxing, the game crashes and so on.

But until now, Zhu Youxing has been playing for more than two hours, and there have been no game crashes or major loopholes, which is quite a relief for him.

Zhu Youxing concentrated on playing the game, and said at the same time: "Very good, you are doing very well."

This is a very rare repeated emphasis on Zhuyouxing, which is very good.

Hitomi Kitada immediately showed a happy smile, and it is very gratifying to be recognized by the boss for his work.

Moreover, he also likes this game very much.

The only thing he and his team have done in the past few years is to continuously create a stable system for this game, so that enough content and gameplay in the game can be integrated without problems.

The problems brought about by the increase of gameplay and functions in the game are not simply one plus one, but very complicated.

Sometimes a very simple fishing method will inexplicably conflict with a certain gameplay function system of the game.

If the player inadvertently touches the contradiction between these two gameplays, it will lead to the collapse of the game as a whole.

If it is more serious, it may also lead to the loss of game archives, and the game content that players have played for a long time will also be burned.

And the more content and gameplay in the game, the more complex problems will arise.

He also remembers two years ago when he and the team got stuck on a custom rearview mirror charm for an in-game car.

This is a very inconspicuous thing, and players themselves may not notice it at all, but it was this little thing that directly led to a major loophole in the logic of a set of racing gameplay they developed at that time.

The function of a small pendant will produce an anchoring effect, fixing the car in the racing game in place and unable to move.

If the code is forcibly modified, it will lead to a series of other chain effects.

This problem has tormented them for more than half a month. As the minister, Hitomi Kitada didn't think about food or tea for a few days, but he couldn't figure out what caused the problem.

In the end, he mustered up the courage to report to Zhu Youxing to see if he could apply to cancel the pendant function of the car rearview mirror in the game. As long as it is cancelled, the entire system can operate in a relatively stable manner. .

But at that time, the Stanford Legion, who happened to be good at solving technical problems, was also helping, and they immediately started to solve the problem after learning about it.

In the end, this trouble was solved with the joint efforts of both parties.

Throughout the entire game development cycle, there are endless problems like this, big and small.

The trouble here is solved, and a new problem pops up over there, which is simply annoying.

This kind of thing cannot be avoided when the game scale is too large.

It is also thanks to the powerful support of Unreal Engine itself in game development.

Otherwise, let alone three or four thousand people develop this game together.

Even if the number of people is increased by two or three times, the development of Cyberpunk 2077 cannot be done.

"Take this as a trial demo, we are going to participate in the game exhibition together."

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