Tokyo Video Game Tycoon
Chapter 1037 You can use it, but you can't
Zhu Youxing thinks that it may be difficult for some people to imagine before they have seen a game with tens of millions of lines.
They may still not be able to understand why the game requires so many lines. Is there really a player who will listen to all the lines?
To be honest, even Zhu Youxing himself has never seen this kind of game.
The amount of lines of tens of thousands of lines in general games is already top-notch.
If the classic game Fallout 4 developed by Bethesda in the original world is extracted from the underlying code of the game, about 110,000 lines of lines can be extracted.
This amount of lines is enough to explode.
A million-level lines, really, if it weren't for Zhu Youxing's request, and the overall development cycle of the game is long enough, and Zhu Youxing is also very generous with the money, the voice actors would not do this kind of ghost work.
But they have persisted in the past few years. After completing this job and looking at the work they have completed, the sense of accomplishment in their hearts is still indescribable.
So, is tens of millions of lines really necessary?
Zhu Youxing has never seen that kind of game, and he himself is not 100% sure.
But he thought of a more reliable word.
'Sense of the world. '
There shouldn't be anyone who is really free enough to listen to tens of millions of lines.
But if the computer allows it and the capacity is accepted by the players, then adding these things to the game will virtually increase the immersion of the game.
This should make players feel as if they are really standing in a real world.
This is one of the manifestations of the sense of the world.
When you are walking in a modern game city, no matter how many times you walk on the street, you can hear different content, and you can hear different NPCs speaking different words, and this sense of immersion suddenly rises.
Of course, another form can also be used, that is, let the AI calculate the lines by itself without any review or reservation, and let the AI develop itself to its fullest.
The result of this is that the AI will be somewhat uncontrollable, and it is better to have fixed lines to be more controllable.
Because not long ago, Zhu Youxing thought of a thing in the original world, and also took this world to conduct an experiment, that is, adding artificial intelligence AI to the Sims series of games.
Then a few simple rules were formulated in one of the communities, and these AIs began to follow this rule to live.
But after a few months in the game, the community will grow far beyond the developers' imagination.
These AIs began to learn how to cheat, abort, fight, fight, etc...
All in all, the whole community is in a mess.
The originally set direction should be developing in a prosperous direction, but it will still develop into an uncontrollable state.
So at least for now AI still needs certain limits.
Zhu Youxing can only be a little thankful that the artificial intelligence AI calculations in Assassin's Creed and later GTA Liberty City chapters also had limits.
They restart themselves whenever they reach a certain limit in the source code settings of the game itself.
It's just that this restart is difficult to detect, and it is to reduce the machine pressure of players who do not have AI chip computing hardware.
You can't allow other players to play your game with all your heart, and you can also squeeze out the performance of other people's computers or game consoles, and even the machines may explode.
In short, games with a larger amount of lines that may be born in the future may no longer be limited to serving the main line of the game or some branch lines and other details, but serving a more grand sense of the world.
Youxing Electronic Entertainment has concentrated on displaying eight different professions this time.
There are many things that occupations do and the main line may not even have anything to do with combat.
For example, the company dog, if all goes well, the protagonist is really likely to continue working in the large company of the Arasaka Group.
However, in the process of working part-time, he will still inadvertently come into contact with people who are bound to come into contact with the main line of the game, but in the process of story development, there will be some content that is different from other identities.
The game as a company dog will pay more attention to wits, dialogue choices, and some random content of rolling dice.
This game will have a completely different gaming experience in the hands of different players.
This is also what I hope for Zhu Youxing, he hopes that most players can find their favorite gameplay in this game.
The final customs clearance is actually not the ultimate goal.
There will also be an end to the press conference. It took too long for Zhu Youxing to show the players eight different identities, and this was based on a slight delay, otherwise the eight character identities would not be finished.
Then Zhu Youxing said sincerely to the audience: "Cyberpunk 2077, this game has a very unique meaning to me. This meaning should be the first time I have been so attentive and devoted to it." , This is the first time I have worked with so many people to create such an excellent world, and I sincerely hope that every player who experiences Cyberpunk 2077 can find their own fun in it.”
Applause rang out, whistles rang out, and the players loved Zhuyou Xing to the extreme.
In the eyes of these players, those handsome men and women are nothing.
Well...the characters in the game don't count.
Tifa is still prettier and more attractive...Cloud is a little more tender...Mario is also more interesting...
But in short, in reality, their favorite is Zhuyouxing.
And this time Zhuyouxing brought them quite a cool audio-visual enjoyment.
The game demonstration of the eight identities just now is like eight different types of movies, each with its own characteristics and charms, which can make people with different tastes love it.
Immediately afterwards, the trial play of Cyberpunk 2077 and the evaluation of the media trial play were officially opened to the public.
Both players and the media will experience one of the identities in the game: the street kid identity.
This identity also has the most fights in the game demo, and the visual stimulation is stronger. This identity is very suitable as a trial play.
The game demonstration of the trauma team is also a special task of that identity. In fact, the daily tasks of the trauma team are not so violent and exciting. Not all occasions require such a big fight. After all, the company of the trauma team is not easy to mess with. Yes, people who dare to go against the trauma team will rarely end up with good results.
Otherwise, the employees of the trauma team would not be so resolute just to die. On the one hand, the salary is really high, and on the other hand, it is not so dangerous.
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