Tokyo Video Game Tycoon
Chapter 1109 The Combination of Isaac
"It turned out to be an independent game produced by Mr. Zhu Youxing. I didn't expect such a big man to develop a game independently."
Half a month after the game developer contest ended, a young man with an afro was browsing the crowdfunding section of the Battle.net platform with great interest at a work station in Mike Fu's company in the United States.
Recently, he has become more and more fond of visiting this special area.
Perhaps because of Zhuyouxing's own drainage effect, many players have begun to actively visit independent games.
Some indie games with mediocre sales have also begun to gain more resources on the Battle.net platform.
This also suddenly increased the sales of these games, which were somewhat appalling.
Those indie game developers who are living on a tight budget are also very happy.
Their games seem to be slowly being discovered by players.
The quality of some independent games is really good, and the ratings have also started to rise slowly.
Especially those relatively unpopular independent game evaluations are also picking up.
Players who have experienced these unpopular games before may not like them themselves, and after experiencing them, they will directly give bad reviews to the games they don't like.
But as more players pay attention to unpopular games, there will always be some players who like this genre, and some of these people will always be willing to fill in game reviews very seriously.
This kind of evaluation with a large number of words and very valuable content can often get more weight than those with only a few scribbled words, which makes the overall evaluation of the game gradually pick up.
And independent game developers are also more confident.
Subsequently, more and more independent game ideas began to be launched in this independent game crowdfunding zone.
Several games that have won awards at the Game Developers Contest also chose to start crowdfunding here.
Only in the first half month of crowdfunding, they have received close to one million or even more than one million dollars in crowdfunding.
With these funds, independent game developers are even more excited, and the attitude of developing games will not be that timid all of a sudden, and the games will be more handy.
Now young people with afro heads occasionally enter this zone to get some inspiration, and then join in the infinite world game they are developing.
He has great ambitions, and he hopes to create a completely lifelike world.
The horizontal version of the infinite world sky island game he created in the game development competition before was a prototype, and the infinite world he is working on now is his ultimate dream.
The young man with an afro finally put his mouse on Zhuyouxing's crowdfunding page.
The Binding of Isaac.
The name sounds pretty weird until now.
But strange is strange, after all, this is a game made by the godfather of video games.
And it's the first time in decades that he has publicly released a game created entirely by himself.
A demo demo was directly posted on the crowdfunding page. The demo has a complete game process, but the random content is a little less.
The crowdfunding page promises to focus on adding more random events and random dungeon content in the next development to ensure that the capacity of the game can meet the expectations of players.
In the interface of the demo, the young man with afro-hair saw many players' messages, more than 7,000 messages.
This is still more than 7,000 unique messages from users.
"This game has a unique magic power. My entire game process is actually only about two hours, but I have played it for at least a hundred hours. You can see the record of the playing time in my message to prove my love for this game. liking."
"The god of games is the god of games. Even if the games I independently develop do not have big scenes and special effects, they are still very interesting, but I always feel that the content is still a bit short."
"Aren't you talking nonsense upstairs? Didn't you all say that this game is just a DEMO? Next, this game will promise to produce a finished product within half a year. We just need to wait patiently."
"Having said that, I always have a sense of déjà vu when I play this game, that is, I always feel as if I have played this kind of independent game, or this kind of excellent independent game..."
"I seem to have a sense of familiarity when you say that."
"I think about it, it's like that 'Nintendo is fucking master of the world' This is also a top game developer, but I haven't seen him release more games for a long time recently."
"It should be that I have made enough money, or that I have exhausted my talents. After all, there is only one godfather of games in this world. It is not easy for others to have occasional moments of highlight."
"That's right, but it's really a pity that this independent game producer has disappeared."
Many players chat like this, using the message area as a chat room to communicate, and it is very exaggerated that there are at least 7,000 users discussing together here.
And so far, the crowdfunding amount of the Binding of Isaac game has reached an astonishing three million, which is the largest amount among all crowdfunding projects.
The young man with an afro thinks that part of this should be Zhu Youxing's own fame.
No matter how bad Zhuyou Xing's game is, a large group of fans are still willing to provide financial support, as a support for the idol he admires.
Anyway, isn't it the same for movie and entertainment stars to chase after stars?
But the crowdfunding amount of more than 3 million can definitely prove that this game should have something.
What attracted him the most was the entry random.
This game is mainly based on randomness, and it just so happens that his infinite world is also based on randomness. I should play it and see what the random content made by top developers is like.
The game DEMO is not big, only 10MB.
Nowadays, even a song may cost 20-30MB, and one or two high-resolution photos can reach 10+MB.
However, the combination of Isaac demo demo made by Zhu Youxing is only 10MB, and young people with afro hair are a little shocked.
How can this game be so small?
Even if the game really only has a two-hour process as in the message, it's still amazing.
Now it is a game that starts with a few GB at every turn.
It had been a long time since he had played a game with such a small capacity.
Because of the small capacity, the download speed is quite fast. The game has already been downloaded before the young man with the afro can react.
Then he entered the game interface and was ready to start the experience.
Perhaps it is because the capacity is really small, so many game resources are saved as much as possible.
At the start interface of the game, there is only a strange villain curled up on the ground in pain, and a white light shines on the villain above.
The background imagery is simple, yet reveals a sense of sadness and pain.
"What a strange painting style..."
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