Tokyo Video Game Tycoon
Chapter 1115 Making money is king
"Indeed, as the president said, this world is very empty. It seems that there are infinite possibilities for exploration, but it is very boring."
The follow-up press conference of Mi Kefu was no longer paid attention to by everyone. The games launched later were relatively standard. Obviously, the focus of this press conference is this infinite world game.
And on the Internet, this game also had a very good response because of the promotional trailer.
Many players exclaimed that once it is released, it may become a masterpiece.
Infinitely exploreable world, how tempting is that?
The spirit of adventure and exploration seems to be deeply imprinted in human genes.
From ancient voyages to modern space exploration, human beings have been on the road of external exploration.
That's the beauty of this game, the endless possibilities.
However, after the game department of Youxing Electronic Entertainment got together and researched, they found that this kind of random world is really not very fun.
At launch, the game's teaser demo looked scenic, and the randomly generated creatures looked cool.
But if you really let the computer run the infinite world by itself, you will find a problem. Sometimes the randomly generated things may not necessarily conform to human aesthetics.
Occasionally some very outlandish landscapes appear.
You may be able to explain it with different cultures in different worlds, but this is a game, and the purpose of the game is to serve the players.
Games that make players feel bad have problems of their own.
What's more, this is something that is randomly generated. I am afraid that even the game developers themselves may not be able to accept those randomly generated art styles.
"Wouldn't this random generation be better if the AI iterated a few more times?"
"No, the amount of calculation required is much larger than that of simple calculations for some character NPCs. It is simply not something that commercial products can do. At least it must be an enterprise-level supercomputer. That thing costs several million dollars a piece. Can you afford it?"
"Then use AI to calculate some planets in advance and put them into the game file?"
"This is even more impossible. Think about how many art resources and content a planet might contain? Hundreds of millions of planet data will blow up any storage device."
"...Then, is this unsolvable?"
"It's not unsolvable. We can only wait for the production cost of the current supercomputer to be reduced in the next few decades, and it can be truly used by civilians. At that time, it is indeed possible to present a colorful infinite world."
These ministers got together to study the possibility of making such an infinite world game.
Finally, they came to a unified conclusion.
It is almost impossible to realize the content of the game conference.
Even the reversal of Zhu Youxing's reputation in No Man's Sky in his previous life did not change the problem of space holes in the entire world.
It's just that the developer has added more playability through subsequent content updates, covering up the original empty world problems.
But this can be regarded as a bit of an upside-down with the direction of the original game development.
Originally, the direction of this game development was to give players countless colorful worlds, and each world would have new and interesting things.
But later on, the game just becomes a hodgepodge game with many kinds of gameplay mixed together.
Presumably the game developers of No Man's Sky are also suffering.
There is too much gap between their original dreams and the final presentation of the game, and then seeing the solid scientific and technological barriers but unable to break through, they can only silently do what they can do, trying to make up for the mistakes they have made.
Fortunately, their subsequent compensation did have an effect, and the reputation of their production team gradually recovered.
"So, isn't this game suspected of fraud?"
"It seems... there is indeed a little bit."
"How dare Mickford do this? Aren't they afraid that this incident will completely destroy their game industry in the end?"
"I don't think that's the case. It's just a game development team they invested in. At worst, it will be discarded in the end."
"Hey... It's a pity. The idea of this game is quite good, but it was born at an untimely time. If this game was developed more than ten or twenty years later, it should look different."
Everyone can't help but feel a little sad.
At the same time, they also feel worthless for those game developers.
The idea of a game like this is really, really novel.
They have indeed created a nearly infinite world, but because the current technical capabilities are not up to the mark, the effect that this game should have been presented cannot be presented.
Seriously, they want to lend a helping hand if given the chance.
But this is competition.
But they are very happy to see the troubles that their competitors may encounter, they just need to eat melons and watch the show in silence.
The recent heat on Mickford's side is very high.
Many players have shown great interest in the game Infinite World, which has also caused the stock price of Mickford to rise by more than ten percent.
The explosive popularity of a game directly affects the company's stock price, which Myron Case himself did not expect.
Did video games have such a big influence?
So many players are optimistic about this game, which will greatly boost the confidence of investors.
Then if I launch a few similar hit games, wouldn't it just soar into the sky?
Of course he knew it was just his own whimsy.
This kind of game is rare, and Youxing Electronic Entertainment has only appeared a few times.
But this time, he was standing on the cusp of the wind.
Myron Keys didn't hesitate any longer, and immediately invested more money in the young Afro and his team, adding an additional $50 million to the budget.
Fifty million US dollars is enough for a general game manufacturer to make a medium-sized or even a large-scale 3A game, and Myron Keith has obviously raised the importance of this game to a higher level.
But not everyone will be dazzled by this sudden success.
The young man with an afro expressed his concern about the infinite world he developed.
He doesn't think that the games he makes are not good. He is a game developer with a technical background, and he knows best where the technical bottlenecks are.
This cannot be achieved simply by throwing more money at it.
Because of the popularity of Infinite World, Mickford also stepped up the promotion of this game. He wanted to promote this game as a masterpiece. If he didn't play it, he might regret it all his life.
The young man with an afro wanted to go to the boss Myron Keith to explain it several times.
He thinks that the boss should be calmed down. The games he makes have limitations, and there are still many gameplay functions that were originally planned that have not been arranged. This will also consume a lot of time. It is best to delay the release date. .
"You'd better not talk about this kind of thing with the boss. The boss will be unhappy when he hears it. In the end, he may give up investing in you in a fit of anger. Is this what you want to see?"
Just as the young man with the afro head wanted to find his boss, the person in charge of the game development department found him and gave him a warning.
"The momentum is so good now, even if the final product of this game is not good, you can still make a lot of money just by relying on this popularity. You don't really need to care about whether the game can achieve the original effect. In this world, making money is king ,Do you understand?"
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