Tokyo Video Game Tycoon
Chapter 357 Doomsday Style Game
356
Judging from the flow of people throughout the exhibition, Yuxing Electronic Entertainment naturally has the most frequent flow of people and the most people playing.
Except for Youxing Electronic Entertainment, some small game companies in the corners are a bit pitiful.
Within about ten minutes, only three or two people would come to have a look.
Even if only two or three people enter their exhibition area, those game company people will work hard to promote their games.
While Zhu Youxing was wandering around, suddenly a person stopped Zhu Youxing from behind.
"Sir, please come and take a look at our exhibition, our game is very interesting!"
Zhu Youxing turned his head to look, it was a small booth that occupied an area a little bigger than the bathroom, and there were three or two players gathered in front of the only laptop computer to play.
Next to the two or three players, there is a man with a work card, with bald hair and a vigorous beard, who enthusiastically explains the gameplay to the players.
And the person who stopped Zhu Youxing was a tall and thin man.
His hair is also very thin, which shows that he is a master of programming.
Zhu Youxing glanced lightly at the badge of this thin and tall man.
Black Diamond Game Studios.
Lead game designer Tim Darnley.
"Sir, you seem to be a person with great taste. We have a brand new game that we have just developed. You can experience it and you will definitely not be disappointed."
For the other party's enthusiastic solicitation, Zhu Youxing was quite self-sufficient, and nodded: "Okay, what kind of game do you guys play?"
Hearing Zhu Youxing's active question, the man named Tim Darnley immediately said: "It's a role-playing game, but our game is not the adventure story of a knight or a brave man, nor is it a game like Final Fantasy. This is a story with some magical science fiction, but a brand-new world view setting. I would like to call it a doomsday style role-playing game. The numerical system will definitely not let you down, and at the same time, our game also draws lessons from..."
Zhu Youxing asked a question, so the other party introduced it directly.
Zhu Youxing suddenly felt dizzy.
This guy is really a little too talkative.
Zhu Youxing quickly stopped: "Well, wait a moment, there is no need to introduce so much, I can try to play."
"Great! Come with me, sir! It's just that we may not have any gifts to give, but if you want our autograph, we are willing to provide it."
Zhu Youxing was speechless for a while.
The signature of an obscure studio is certainly not attractive.
He probably understood why this small booth seemed to have few people.
Even if the other booths were not as good as that of Youxing Electronic Entertainment, the average flow of people was about seven or eight.
And here, there are only two or three, and it seems that they haven't changed for a while.
Those two or three seemed to have been sitting there for a long time, and the cold drinks around them had begun to melt because they had been left for a long time, and the condensed water was continuously dripping down the table.
But this is very unusual.
The general booth can not retain players for too long.
Most of them were attracted by the small gifts or beauties presented by the booth.
Then when they find that the game is boring, they will leave decisively without stopping at all.
It is precisely for this reason that Zhu Youxing also became curious and wanted to experience it in the past.
Post-apocalyptic RPG?
This reminded Zhu Youxing of a well-known game from his previous life, the Radiation series.
The Fallout series of games can probably be collectively referred to as wasteland-style role-playing games, which are somewhat similar to the doomsday-style role-playing games that Tim Darnley mentioned.
Is it based on the rules of the running group?
Tim seemed afraid that Zhu Youxing would be scared away, so he took Zhu Youxing by the arm and came to their booth.
"Hey Bourne, I've got another one! Remember to buy me a drink later!"
"No problem! Sir, please sit down for a while, you can take a look at how this player plays, and then I will explain the basic gameplay to you by the way!"
When the bearded and bald man saw someone coming again, his eyes lit up immediately, and then he directly took Zhu Youxing's arm very heartily, and then pushed him down on a seat with a big hand.
To be honest, if Zhu Youxing was not really curious about this game, he would probably be scared away by the behavior of these two guys, no wonder there are no people here.
Two big and three thick guys, and they don't seem to care much about hospitality. If this kind of thing can attract players to come to play the game, it will be a ghost.
It doesn't matter to Zhu Youxing.
Anyway, he was really curious.
So he also stretched his neck to look at the small laptop screen.
On the notebook, Zhu Youxing suddenly saw the oblique perspective that he was very familiar with.
That's the classic perspective of games like Diablo, Fantasy Westward Journey, and Wasteland.
The design of this perspective can be said to be just right, which is very consistent with the normal perception of human vision.
At the same time, this perspective can also save a lot of game resources, even if it is developed by one person, it can also make a good game.
If there is still a high-quality game engine, then the efficiency of developing games will increase by another order of magnitude.
Zhu Youxing started to really become interested in this game.
Final Fantasy 7 is also made from this perspective.
However, so far other game manufacturers have not tried this game perspective much.
The current game market is still in the exploratory stage, and no one really knows what kind of design is most suitable for players to experience games.
They haven't thought about how much perspective this thing has on the game.
And this game has won, at least in this perception.
This increased Zhu Youxing's favorability for the game a lot.
"When you come to this place, you can try to take risks by rolling the dice. If the number of the dice is in the range you just specified, the closer you are, the higher the damage you will get, thus defeating the enemy."
The bearded and bald man was still eloquently explaining the rules and gameplay of his game.
Zhu Youxing felt that this was indeed a type of game that was born out of the running group game.
Even the rules of the game such as dice have been added.
In the previous life, there was a classic indie game Elysium Disco that used this method.
However, this game method is too retro and boring, and it is actually difficult for ordinary players to get involved.
But the idea of being able to apply the rules of running groups to the game should be regarded as the first of these two people, and they seem to really want to make this game have a different expressiveness.
Well, very interesting, at least these two people have good heads.
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