Tokyo Video Game Tycoon
Chapter 56: Phased Raiders
Before, Zhu Youxing was only a collaborator.
But now he can be regarded as a somewhat famous entrepreneur.
Although it is still not comparable to that kind of big company.
But this is enough for Daigo Ikeda to attach great importance to it.
He thought the promotion method that Zhu Youxing had mentioned on the phone was also very effective.
He felt that Zhu Youxing seemed to have a talent for whimsy.
It is very unusual to be able to create a whole new field of games, and he can come up with more groundbreaking ideas. This is not something that can be explained by just a flash of luck, but really like a pioneer The same, far surpassing ordinary talented people, respectable.
After they came in, the two were courteous, and then Zhu Youxing ordered a cup of coffee casually and handed the manuscript he had prepared to Daigo Ikeda.
"What I want to write about games is this."
Daigo Ikeda took it immediately, then looked down seriously.
The content material prepared by Zhu Youxing is the game strategy of Dragon Quest.
It covers all the noteworthy details of the game from beginning to end.
For example, where will there be powerful weapons, where will there be mysterious treasures, where will there be NPCs that can help you overcome difficulties easily, or what is the weakness of a certain BOSS, what kind of weapons or magic can be used to be more powerful? Efficient to beat.
The content is detailed, and the strategy of the whole Dragon Quest story is described in detail.
At the same time, there are detailed strategy pictures in the manuscript. The content of the strategy alone has more than 20 pages, which is quite detailed.
Ikeda Daigo was a little surprised.
He played Dragon Quest.
After all, the authors of their comic magazine are drawing related comics.
He was still the matchmaker.
Naturally, he paid special attention to Dragon Quest.
Since it is a game of the same name, even if he bites the bullet, he still has to experience it.
After he experienced it for a period of time, he found that it was not bad, and the game was quite playable.
And if you feel tired, the game can be paused and saved at any time, and you can reopen it from the saved place when you are free.
These are the feelings of experience, which makes people very comfortable.
In addition to these, there are enough interesting plot stories.
The brave man saves the princess and defeats the dragon, which is still quite new in this era, which makes people linger and forget to return, and he will be addicted to it before he knows it.
His kids also love Dragon Quest.
But what makes him puzzled is that it seems that there are far fewer people talking about Dragon Quest on the Internet and in the market than other games.
Obviously this is a pretty good game.
This he could not understand.
Of course, this involves the issue of game audience and game stimulation, and this has nothing to do with the strategy he is watching now.
It turned out that there was a sword with high attack power in this place, but I hadn't found it after walking through it countless times before. If I had this sword, I could defeat that giant dragon in advance.
There are also one hundred gold coins hidden here, with one hundred gold coins can be exchanged for ten bottles of recovery medicine, and the battery life has also been greatly increased.
Zhu Youxing said at the side: "What I plan to do is, if possible, divide these contents into ten or twenty issues and spread them out. There shouldn't be too many of them. You should only occupy three or four pages of content in each issue. You can try to produce about two or three issues first, and try it first.”
Dividing the entire Dragon Quest strategy into ten and twenty issues of a manga magazine, it's quite appetizing just thinking about it.
It can be imagined that if a player suddenly obtains such a strategy, it is as precious as obtaining a treasure, and they will definitely be eager to get the strategy.
It's almost like manga always wanting to read the next chapter.
Obviously, this is better than so-called game recommendations, and there is no better way to promote it than this.
Of course, this strategy is also limited to gamers.
If there were only Dragon Quest players, I am afraid not so many people would buy it.
By the way, how could it be limited to one game?
Ikeda Daigo raised his head and looked at Zhu Youxing with piercing eyes.
"Zhuyou-san, since Dragon Quest has related strategies, will there be other games as well?"
"Yes." Zhu Youxing nodded, "Every game will have a guide, even Tetris backgammon, and game guides will become more abundant as more and more games are released. .”
Ikeda Daigo's eyes gradually brightened.
He already understood what Zhu Youxing wanted to do.
But this thing feels good just thinking about it now, but he is not sure whether it will have a good effect if he really does it.
But this should increase comic magazine sales somewhat.
Of this he was certain.
At least those gamers who don't have much exposure to comics will consider buying some comics and taking a look.
Then when they found that the magazines they bought were not just game guides, they would also read comics a little bit in order not to lose money.
Once the comic content is read and attracted, it will increase the audience of comic readers again.
It’s just that the current game players and comic readers actually have a lot of overlap, and the number of readers that will increase is bound to be relatively limited.
"Zhuyou-san, this is really a good idea, far better than the game recommendation introduction I thought before, I think if I use this kind of plan to ask the editor-in-chief and the president to apply for an increase in the number of pages, the probability of passing it will definitely be higher. Big!"
Zhu Yuxing was also very happy to get a positive reply from Daigo Ikeda.
He had the idea of a strategy book very early on, and it was almost a concept that he came up with while making games with him.
However, with the current game volume, there is really no need to make a book. It is a win-win situation for both parties to use comic magazines to attract and recommend.
Ikeda Daigo even now wants to go back and discuss the relevant details with the editor-in-chief immediately.
But he still remembered another purpose for meeting Zhu Youxing.
"By the way, I almost forgot." Ikeda Daigo immediately put the two cardboard boxes on the table, and now he has sorted most of the letters.
"These are letters from readers that Mr. Tsuchiya has received in the last two weeks. Normally, we will send the letters to Mr. Tsuchiya for his own reading in two to three weeks to one month. Of course, we will screen them before handing them in."
Zhu Youxing looked at the two boxes somewhat surprised.
Can readers' letters be so crazy?
"Have these been screened? Are there still so many?"
"Of course not, this one hasn't been screened yet, and usually there aren't so many, it's all because Dragon Quest has become more and more popular with readers recently, and readers' responses have also begun to increase."
When he said this, Ikeda Daigo showed a happy look.
He is very happy that Mr. Tsuchiya can be welcomed again.
At the time of the first chapter, the readers' reaction was mediocre, but the old readers said that the beginning was good, and they felt that Mr. Tsuchiya would continue to read it if he kept it up.
Then, when the second and third chapters came out, Mr. Tsuchiya seemed to be enlightened. The level of painting did not change, but the screen layout and story promotion suddenly rose to a higher level.
I don't know what happened to make Mr. Tsuchiya's epiphany, when he asked, Mr. Tsuchiya still kept a mysterious face and didn't tell him, which made him not understand until now.
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