Tokyo Video Game Tycoon
Chapter 60 Deadly Hand Knife?
"Have you ever played Dragon Quest? How to fight the dragon that imprisoned the princess?"
"It's very simple, as long as you get a sword in the lake from the well in the town, you can easily defeat the dragon."
"Huh? It's still possible to do this? How do you know?"
"Hey, have you read the latest spring manga magazine?"
"Not yet, I'm just playing games, I'm not interested in comics."
"Then you'd better buy a few copies. Now Kasuga Comic Magazine has a game strategy column on the last page. Every issue will update some Dragon Quest game strategies, which can help you play the game more easily."
"It's still possible to do this. If there are strategies, wouldn't it be less fun to play the game?"
"Of course not, you can play the game by yourself first, and then use the strategy to make up for the missing things. Think about it, you missed an artifact. Wouldn't it be hard if you didn't collect them all? This is not simple. The purpose of customs clearance."
"That makes sense, then I'll go buy a comic book."
"Not only do I need to buy one book, but I also need to buy several copies. Besides, the manga of the same name as Dragon Quest is being serialized, which is also very interesting. In fact, you can read it."
"Is that so? I'll think about it."
Conversations similar to the above have appeared in many places in recent days.
On the Internet, among friends, at school, among colleagues.
The topic of Dragon Quest seems to be simmering rapidly over the course of a few days.
The first is the manga readership.
At the beginning, they only played the game because they wanted to watch the follow-up plot.
Later, after playing patiently for an hour, I found that I was sinking even more.
Role-playing games may not be able to match the visual effects of games such as Contra.
But once you get deep into it, it's easy to get out of your way.
They are immersed in the story until the end of the story, and they will reluctantly look at the scrolling list of production members in a daze. .
As for Contra, basically it will be put aside after clearing the level, and those who are really interested will play it two or three times more, but it is just like playing to relieve boredom, and they will not take it completely to heart.
But Dragon Quest can make people linger.
Even if the development of the story is already known, people can't help but start again and walk the path of the brave again.
It seems that every restart is a brand new feeling, which makes people have the desire to play repeatedly.
Perhaps this is the charm of role-playing games.
And along with it, the sales of comics also slowly increased.
The causes of these data are quite complicated, and it is difficult to really investigate clearly without a complete statistical data channel.
Now the only one who fully grasps the detailed data is Youxing Entertainment itself, and it will not be released to the public for the time being.
As for the data surveyed by Su Rui Electronics and other companies, it is actually not reliable at all, or they have not really paid attention to Zhuyouxing, a small emerging company, and have not taken it seriously, and the investigation is not careful.
With the release of the ninth game Rocket Car, the tenth game is also on the agenda.
That is the Red Fortress, and the development work was handed over to the second game development team that made the rocket car before.
They have gradually gained experience, and under the guidance of Zhu Youxing, the game production is also very fast. At this time, the framework of the Red Fortress has been built, and the rest is to fill in the content.
A classic game from the previous life is released every month, let the red and white machine sell for three or four years, release about 40 games by itself, eat up the dividends, and then enter the next generation, this is the overall situation of Zhuyouxing plan.
He doesn't plan to rely on a game console to make money. Since the technology in this world is already advanced, it would be too sorry for the world not to speed up the pace of game development.
Zhu Youxing stood up from his seat. Today he planned to visit the first engineering development team to see the development of the game console hardware.
So far, Youxing Electronic Entertainment has a total of three development teams, namely the first engineering development team, the first game development team and the second game development team.
The first project development team is responsible for the optimization of game console hardware and the development of new game consoles, and also takes into account the research work on the expansion hardware of the Famicom.
For example, the light gun and external disk drive system that once appeared on the red and white machine.
It may not be really useful, but at least research is needed to increase the relevant research experience of employees to lay a foundation for the future, and by the way, register a few important patents in advance to prevent others from getting ahead first.
The first game development team is now in charge of a long-term project, the one-year development of Dragon Quest 2.
In fact, if there is Zhu Youxing's guidance, it will definitely be produced in a month's rush.
But Zhu Youxing still has a little ambition of his own.
He was not satisfied with the game quality of Dragon Quest Part 2 in his previous life.
He wants to expand on the basis of the original Dragon Quest 2, just like the optimization and improvement he made in Dragon Quest 1, adding more playability, and at the same time cultivating the game production capabilities of employees.
And the rhythm of the year is just right, one year from Dragon Quest to the third to end the mission of the red and white machine, paving the way for the second game console.
The second game development team is responsible for the short-term development of popular games in the previous life. Of course, it does not necessarily have to be limited to releasing a game within a month.
Things like Castlevania can extend the development time, and by the way, it can also catch players' appetite and increase their sense of expectation.
In addition to these three development teams, the number of employees in the company has also been slowly increasing in the past one or two months. Now the number has reached 80 people. Zhuyouxing has planned to expand two more teams and add one Engineering development team and a game development team.
And Zhu Youxing finally recruited three suitable painters.
They were originally illustrators serving the animation industry, but they were blocked in the industry because they had a stalemate with their employers in some aspects. Other industries did not need animators, so they were introduced to Zhuyouxing by Ikeda Daigo in despair. , and became a true professional game original artist in the world.
Their own painting level is very high, but they can't help but offend people.
After passing through the two game development team offices on the second floor, Zhu Youxing came to the engineering research and development team office on the third floor.
As soon as she opened the door, she saw Airi Hayazawa's back. She seemed to be lowering her head and seriously testing a newly produced game hardware in her work clothes.
Hayazawa Airi didn't seem to notice when Takeyuho walked over, but concentrated on continuing the test.
Some employees at the side saw Takeyuho coming in at this time, and immediately wanted to say hello, but when they found that Takeyuho was approaching behind their team leader Hayazawa Airi, they immediately broke out in a cold sweat.
"President Takeyu! Please be careful!!"
Snapped.
Takeyuho put his hand lightly on Hayazawa Airi's shoulder, and asked, "What work are you doing now?"
Hayazawa Airi was taken aback, and then turned around with a very happy smile: "Takeyu-san, you are here. I am working on the light guns of the third batch of experimental samples. This batch should be successful."
"Really? Can I experience it now?"
As soon as he heard that the light gun seemed to be completing the research, Zhu Youxing also became interested.
And the employees on the side watched Zhu Youxing's conversation with the group leader, and their eyes widened.
what's the situation?
President Takeyu approached the group leader Hayazawa from behind and was not killed?
Before, many people in the group had inadvertently approached the group leader from behind.
Then their team leader, Hayazawa Airi, seemed to have some kind of stress reaction, and when he returned his hand, he would send a fatal knife to the person who approached from behind.
The most serious person passed out on the spot and was taken to the hospital to recuperate for a day and a night.
Later, the team members reached a consensus that they must not approach their team leader from behind, it is too dangerous.
So far, it seems that no one has been able to get close to Team Leader Hayazawa and retreat unscathed.
Today, that convention has been broken.
Their president Zhuyou can easily get close to the team leader without being counterattacked by a hand knife.
What the hell!
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