Tokyo Video Game Tycoon
Chapter 604 Battle.net Creative Workshop Laboratory
603
No matter what world you are in, you can always trust the creativity of the players.
The most classic should be the work of The Elder Scrolls 5.
In addition to the excellent game quality of this work, there is also a huge group of individual creative players. They can create interesting content one by one just because of their hobbies and without any interest factors. Guide the world.
The biochemical gameplay of Counter-Strike is officially launched, this is a game modification tutorial provided by the official.
Aiko and Yinchan were successfully admitted to the University of Tokyo this year.
There are very good computer majors here, and Hemei is to enable himself to have a longer-term development in game programming, while Yinjiang intends to be an all-rounder.
As for Kazumi, she had the worst grades among the three. Even with the help of two friends, she was not admitted to the ideal university, but she still stayed in Tokyo and enrolled in an art university with a slightly lower quality.
Originally, her future direction was in the direction of art, and the schools of the three of them were not too far away, so she didn't feel too disappointed.
Just after entering college, the three formed a brand new hobby group again.
Oh yes, this time it should be called a real game studio.
Before, the three of them, Tian Chong and two or three other game lovers developed an independent game, which became one of the thousand games on the Battle.net platform.
The name of the game is Farm Defense War. It is a game similar to tower defense, but it also includes farming elements. It supplies resources to the front line by continuously producing various resources, and then builds walls, ballistas, or recruits magic. Masters, ninjas and other adventurers to help resist monsters.
Perhaps because of the delicate character of the girls themselves, the games developed by several people highlight a gentleness in the style of painting and gameplay, which makes people feel comfortable to play.
Because this game is relatively conspicuous, it has sold more than 30,000 people, and several people are very excited.
This is their first pot of gold.
So after graduating from high school and entering university, the three of them set up their own game studio without hesitation.
When there are no courses, they will gather here to discuss the latest game development.
Today, they are already good at developing games, and they have already studied the production direction of the next game.
"So, I think the function of farming should be added."
"Hey, this is a game of fighting zombies. Why do you need to farm? Isn't this similar to the previous farm defense battle?"
"Then I feel pretty good too. Farming and resisting zombies will definitely sell well."
"I suspect you, idiot, only have farming in your mind. We have agreed that each person has the right to decide the direction of game development and the overall content. This time, I will make the decision. You can't interfere with me."
"You are the idiot! I just want to add another gameplay, and what's wrong with farming? It's fun and interesting. Look at the data of our farm defense battle. Everyone stays in our game for more than ten More than an hour, and most of the credit is related to farming, which is obviously a very popular direction."
"No matter what, I absolutely don't allow farming elements to be added to the game I propose, unless my game doesn't sell well enough, otherwise you just obediently take care of the art."
Yinchan and Kazumi bickered as usual, and Aiko was already used to this. She just sat aside and brushed the computer boredly, waiting for the quarrel between the two to end.
The same was true for the last game development, but the last time Yinjiang felt that farming elements were unnecessary, but last time the game was decided by Hemei, so Hemei worked hard to add farming elements.
I really don't understand why this city dweller who hasn't even farmed for a day likes farming so much.
However, after the two quarrel, the relationship will not become bad because of this. The disagreement between them has been going on for more than ten years, and the relationship has not changed in any way. At least this is quite good.
While waiting, Aiko suddenly saw the option to update the software on the Battle.net platform.
There are some brand new features appearing in the latest updated options.
1. Add a creative workshop, all players can freely create their own game worlds in designated open source games.
2. Increase the discussion group function, so that more people can get together to discuss the game.
3. Add more game-related achievements.
4...
This time is a big update for Battle.net.
The previous update content is often only one or two, and there are fixed stability updates.
And this update has more than ten items.
Especially the updated content of the first article is still in bold text, it seems to deliberately draw people's attention to this first article.
"Creative workshop?" Aiko was curious.
She still doesn't quite understand what this creative workshop is all about.
However, the software must be updated, so wait until the update is complete to see what this brand new function is all about.
The quarrel between the two was not over yet, and for a while there was some dispute, and no one would give in to the other.
The update also ended at this time, and Aiko clicked to enter the updated Battle.net platform.
Just after entering Battle.net, a brand new dialog box appeared.
This dialog is to advertise the new Workshop feature to everyone using the Battle.net platform.
After reading it carefully, Aiko quickly understood what this creative workshop was for.
Let people modify the logic and rules of the game on the basis of open source games. The purpose is to allow players to create at will and feel the fun of creating their own gameplay.
Isn't this... a low-profile version of the game development tool?
Aiko immediately understood the purpose of this creative workshop.
And it sounds like the gameplay developed by the creative workshop cannot be directly sold as its own game.
But with a mature game body, it is much easier to just modify some logic to facilitate the update of the gameplay.
In the promotional screen, there is also a brand new mod tutorial page.
Aiko casually clicked in, and Zhu Youxing appeared on the page.
At this moment, Zhu Youxing was wearing a white coat, looking like a scientific scientist.
"Hi everyone, welcome to Battle.net Creative Workshop Lab, where you will experience a new way of entertainment experience. We hope to use this new interactive form to add more gameplay to the game."
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