Tokyo Video Game Tycoon

Chapter 665 Full of fighting spirit

664

The details of the development plan for the three girls surprised Zhu Youxing.

Because the multiple answers given by the three girls are not bad.

Some suggestions on gameplay are also very pertinent.

After being praised by Zhu Youxing, the three girls felt that the big stone in their hearts had fallen.

Aiko couldn't wait to ask: "Then Mr. Takeyou, can we just develop according to this model? Then we will definitely be successful?"

"No, that's not necessarily the case. Players' preferences are very uncertain. You can never be sure whether a game will be successful after it is released."

There is no absolute thing in this world, even if it is a formulaic sandbox game that is later recognized as at least not losing money, it may also hit the market.

In the field of cultural creation, it has always been difficult to find a path that will definitely succeed.

Before Aiko and the others had any further words, Zhu Youxing said again: "But you don't need to worry too much, game development is like this, it is impossible to be 100% sure of success, now our cooperation is to reduce the game as much as possible. The possibility of production failure, come on, let's discuss the production of this brand new game together."

Some of the game ideas of the three girls are very good, but in fact some content is not suitable for this game.

For example, farming, this is the standard operation of Hemei, she likes to add a farming method to any game.

But not all games are suitable, especially Dead Cells, which is more about instant feedback.

If you are a proficient player, playing Dead Cells may only take a few tens of minutes to clear the level once.

Then it is not appropriate to add a lengthy farming content to such a game. Farming cannot bring too many positive effects to this game.

Yinjiang is more inclined to increase the coolness of the music, which has some merits. For example, she thought that there will be different sound effects in different battle scenes, and there will be different sound effects when the characters fall into different crises. Match the corresponding music.

This idea is really good, and Zhu Youxing is going to join it.

This way of enhancing immersion in sound effects is still very useful.

As for Aiko, her idea is to make a fuss on the random map, making the map full of uncertainty, and making each game full of freshness.

"My definition of this game, in addition to those few key words, there are actually several equally important key words, including the random equipment collocation of each game, and once the character fails, then he gains Most of what will be lost, leaving only a small part for reinforcement."

"Huh? As long as you fail, you will lose everything? Then this game will be too difficult, isn't it because Monster Hunter was so difficult that many people persuaded them to quit."

Zhu Youxing said: "Believe me, players' ability to withstand difficulty is definitely stronger than you imagined, but they have not been fully released now."

The three looked at each other with doubts in their hearts, but it was said by Zhu Youxing himself, so there is still a certain degree of credibility, the only thing they can believe is what Zhu Youxing said.

"In fact, Monster Hunter has proved this point. Haven't you noticed that there are more and more players discussing Monster Hunter recently? Players are no longer against the difficult game of Monster Hunter."

"Really? I don't feel anything." Kazumi thought seriously.

Yinjiang said sarcastically without hesitation: "Of course you won't notice, usually you only like to mine and farm in Monster Hunter, and hunting monsters will only play with us, but I spend every day in the Monster Hunter forum, I can really feel that there are more and more posts discussing Monster Hunter in the forum."

At this time, Zhu Youxing said: "The high difficulty is not the shortcoming of the game. The shortcoming is that the difficulty is high but there is no corresponding reward. Imagine if you worked hard to explore a difficult cave in the game and finally defeated the big boss. The reward is a full server mocking trumpet, how do you feel?"

"What is the full-service mocking trumpet?"

"Ahem, this analogy may not be appropriate, so to change the analogy, you have worked so hard to defeat a big boss, and the final reward is just a piece of rubbish material, how would you feel?"

"I might give up the game on the spot." Aiko replied immediately.

She felt as if she had found the core element.

"That's right, there are indeed many voices in the society saying that life is already very difficult, why do games make it harder for yourself, but in fact, life feels difficult because you don't get the corresponding rewards for your efforts, but games are different. , under the challenge of high difficulty, the rewards are also quite, and sometimes even more than worth the money, then at this time the difficulty of the game is no longer an obstacle, but a refreshing point."

Zhu Youxing picked up the pen and paper, and said while writing: "So, my setting is like this, this game will have enough difficulty, but once you succeed at the corresponding difficulty, the rewards you will get are enough for you Satisfied, so that the player's refreshment point can also be satisfied."

The refreshment brought by dead cells is very diverse.

In addition to the random permanent rewards that can be obtained after constantly clearing the level, it is also very important to bring some interesting gameplay with various random equipment combinations during the exploration process, or the sense of pleasure that can kill any monster with a wonderful combination. .

It is true that dying again and again will make people feel depressed, but even death can also bring about growth again and again.

This growth again and again is the effort made for the next success.

These are all interlocking and indispensable.

Now Aiko has understood the main points, and after Zhu Youxing explained the general idea, she can't wait to go back and start the development of the game officially.

"Thank you very much Mr. Zhuyou for your suggestion, then we will go back and prepare for game development now, and try to make dead cells as soon as possible."

Listening to Zhu Youxing's explanation, Kazumi now also feels that this game is not so scary, but the difficult game is also not suitable for her, but she is willing to contribute her artistic creativity to this game.

Zhu Youxing looked at the three girls who were about to leave and quickly stopped: "Slow down, don't forget that this is a joint project between us, so I must participate in it, and you will develop the work every week. Report the progress to me, and I will watch your game development progress to make sure you are on the right path.”

"I see!"

Aiko responded with the loudest voice, and now she was full of fighting spirit.

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