Tokyo Video Game Tycoon

Chapter 73 The world's 'first' good game

After ushering in the fierce sales of Super Mario 3 in the first week, the red and white machine once again earned a wave of attention.

Players at this time still can't tell what kind of gameplay is fun and what is not fun, they only know what can bring them happiness.

So even the things that are asked by the questionnaire now are basically useless.

Only when a system is truly established in later generations, it is really possible to study what can become popular and what will be unpopular after a system like a Hollywood blockbuster.

Second week of Super Mario 3 sales: 73,424.

Week 3 Super Mario 3 sales: 52,342.

Super Mario sold 200,000 copies in three weeks at a rapid pace.

Who doesn't like such a rich game world.

However, the programmers of Su Rui Electronics wanted to make the same scale as Super Mario 3. The performance of the current game machine is simply not enough, at least it needs to be upgraded by another gear.

It's not that they can't create such a game, but it is possible to give them a year or two, but their boss only gave them a month.

There is simply no way to create a game like this in a month.

That's simply not something humans can do.

You ask me how did Youxing Electronic Entertainment make it?

I refuse to answer this question.

The sales record of Famicom has also reached 400,000 units, and it has begun to spread to a small number of cities in Japan, and more and more stores selling Famicom have begun.

This is an obvious opportunity to make money, and no one is willing to give up. More and more electronic speaker store managers are vying to obtain the sales authorization of red and white machines.

Especially in this era of depression, the red and white machine has become a cheap thing that can quickly get a sense of refreshment, which is far cheaper than spending a lot of money on eating and drinking.

When the time came to the third week of Super Mario sales, the first third-party home console game in the world was officially released.

The game is developed by an independent production group cultivated by Yuxing Electronic Entertainment, and the producer is Kazuma Yuwaki.

He was originally a person with little mobility, but when he entered the world of creating games for the first time, he got unprecedented happiness.

The entire team consists of six people who are responsible for program development and planning. They were established during the process of learning game production. After more than a month, the first third-party game was completed, and it was confirmed by the evaluation criteria of Zhuyouxing that you can log in to Red White machine platform.

The name of the game is: Project Ninja.

Ninja can be regarded as an enduring topic in Japan, and together with samurai, it is almost the theme of Japanese martial arts.

So just the word ninja has attracted the interest of many people.

The gameplay of the game is similar to that of Contra. It is a horizontal scroll game, and the story content of the game is specially enhanced. It is roughly that a traitor appeared in the ninja village. In order to hunt down the traitor, the strongest ninja, that is, the player, was sent. Defeat the enemies along the way, take off the traitor's head and return to his command.

The price of this game is only 3,000, which is regarded as a low-priced game among red and white machines. Just because of the low price, it has attracted the attention of many people, and the sales volume in the first week has reached more than 20,000. It brought in an income of more than 20 million yen, which also proved that the hard work of the six people for more than a month was not in vain, and this was only the first week.

Even if the sales will gradually decline in the future, their game production this time can be said to be a great success, and the small group of six people also excitedly held a small celebration party, and at the same time came to visit to thank Zhu Youxing for his cultivation and so on. .

Then they were ready to start the production of the next game again.

And this can also be called the "first" good game in the world in a true sense.

The first good game made by someone from this world.

At the same time, this third-party game release can just be used as a model for publicity.

Look, only a few people need to make a game, and you can get rich returns. As long as you are creative and willing to invest in it, even if you are very busy, as long as you have free time at work, Youxing Electronic Entertainment will help you. Of course, We'll take some cut from it.

All those who participate in the game development course of Youxing Electronic Entertainment will sign an agreement, the game producer can enjoy all the copyrights of the game, but the first game must be released on the red and white machine, if the game does not meet the release standards of the red and white machine , then the agreement must be terminated only after a sufficiently qualified game has been produced.

With the first successful example of independently developing a game, the number of people participating in the game development course of Youxing Electronic Entertainment has obviously increased.

At this time, many talents discovered that the red and white machine is not just a product made by a company.

It is more like a platform, a platform for everyone, as long as you have the ability, you can join it to make games, and then earn rewards.

And it seems that only a few people are needed to start it, which is quite different from the general traditional film and television media industry.

For a time, there was an endless stream of people who wanted to participate in making games.

When the Super Mario sale came a month later, Yuxing Electronic Entertainment released a brand new game on time.

This time it is a football game in the sports category, directly called Soccer Boy, and the new third and fourth production teams jointly participated in the development.

Because this world does not have the manga of football boy Tsubasa Osora, and football has not brought much enthusiasm in Japan in this world in a short period of time. Takeyuxing made this game more to let the third and fourth groups get acquainted with the game At the same time, it occupies a pit in the football category, and it will be useful if it is not good in the future.

Since there is no football market, the sales volume is obviously not as good as that of Super Baseball, which is also a sports category. The first week of Soccer Boy was only more than 14,000 copies.

Although there are only more than 10,000 copies, the reviews on the Internet are all good. Some people seem to be keen fans of football, and they also praised the professionalism of the football boy game. Of course, this is only compared with that era.

Although the sales volume is low, the evaluation is very good. Coupled with the encouragement of Zhu Youxing, this also makes the third and fourth game development team feel that the hard work is not in vain. At least there are many people who support and praise it. There are not many negative reviews, which is already very good, but sales are secondary.

Immediately afterwards, the two groups separated and officially entered the game development process.

There are four game development teams, and now the first game development team will develop games for one year.

The game production time of the other three teams was extended to three months for one game respectively.

In the future, the production cycle of games must be longer and longer, and finally stabilized at a regular studio to produce a game in one to three years on average. This is the normal game output, the kind that can guarantee quality and quantity. There are also good games, and it is impossible to squeeze them out infinitely. People in this world have to create excellent games themselves.

The red and white machine is thriving here

As for the game development department of Surui Electronics.

Not so much now.

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