Tokyo Video Game Tycoon
Chapter 788 Data
787
Japan, the headquarters of Youxing Electronic Entertainment.
A week after Candy Blast was released, the first sales figures for Candy Blast were on Zhu Youxing's desk.
Different from traditional video games with buyout system, Candy Fun has more dimensional data information.
What was ranked first was not the revenue data of the game, but the total download data of Candy Fun.
In the first week, more than seven million users downloaded the game on facebook mobile phones.
We must know that the total sales volume of facebook mobile phones is tens of millions.
It can be roughly equivalent to more than half of the users in facebook have downloaded this game to play.
Then the second-ranked data is the average playing time of users.
Users who downloaded this game spent an average of about four hours playing in a week.
In this world, most people don't have a clear idea of the data, because there haven't been many similar game works before.
Candy Fun launched by Youxing Electronic Entertainment is considered to be the first shot of free games.
Sometimes many people will say that free is the most expensive.
There is indeed some truth in this, and Zhu Youxing does not deny it.
But at the same time, in the eyes of Zhu Youxing, this free method is also somewhat different.
Candy Blast can be regarded as a classic game that wins by quantity in the entire game industry.
The game itself doesn't require much money.
Unless you have too much obsessive-compulsive disorder and insist on getting the highest rating for every level, otherwise most people can have fun even without spending money.
And those who want to play a little better usually spend no more than sixty dollars a month.
This is indeed a very cheap consumption in many entertainment products.
And Candy Fun is also a good game that lowers the threshold of the game in the eyes of Zhu Youxing.
Let people who don't play games before can gradually start to understand video games and change their views on video games.
Then through this, more people will gradually understand the charm of video games, instead of blindly resisting the existence of video games.
This should be the greatest value.
On the data sheet, game revenue ranks third.
Candy Crush grossed $7 million in one week, or roughly $1 million a day.
This is not a high income in the company Yuxing Electronic Entertainment.
Other games can sell more than one million in the first week or even the first day, which is tens of millions of dollars in revenue, which is much higher than the revenue of Candy Fun.
But Candy Blast itself is very difficult to develop. It only took a few days for everyone to get together to complete all the main content of Candy Blast, and the rest only needs a team of about 40 or 50 people to maintain the game. At the same time continue to increase the game levels.
There are only a thousand levels in Candy Jam right now, but that's obviously not enough.
There are many people in this game who like to skip levels and explode their livers.
And Candy Fun is a long-running game, not a one-off sale. As long as it continues to operate, the mood of these people who exploded and skipped levels must be fully considered, and the levels must be made as much as possible.
Originally, Candy Blast also had at least 10,000 levels.
And it will continue to increase in the future.
This is also one of the means to maintain user stickiness.
It is indeed inevitable that some changes will be the same, but this is not a game that people can play all the time, it is more a game to digest the fragmented time of ordinary people.
In Zhu Youxing's memory, Candy Fun's annual revenue later reached an average of 1.2 billion US dollars.
Now it is only one million US dollars per day, so if calculated in this way, it is more than 300 million US dollars a year.
This proves that the potential of this game has not been fully exploited.
The number of user downloads is only a few million, and the registered users of this game are expected to exceed 500 million in the future.
In terms of downloads alone, it can crush Tetris, the world's number one selling game.
In addition to user downloads, average user duration, and total revenue, there are also a series of data such as daily new users, user payment curves, and so on.
The more detailed the data, the more things can be obtained through the data, and more methods can be researched to increase the number of users.
These bamboo game stars have roughly taught the mobile game team how to use these data to continuously adjust the game content so that it is more in line with the characteristics of the game itself.
Zhuyouxing is quite satisfied with the current results. The future is promising, and the daily growth rate of users is also very fast, and Facebook has also given the sales of their mobile phones.
In the recent period, the sales of Facebook series mobile phones have also achieved a small increase. According to the comparison of data, it can be determined that it should be a small part of the sales increase driven by Candy Fun.
When the people around you are playing Candy Blast, if you are using a MK phone, you cannot play with them, and there is no common topic.
At the same time, because Candy Bliss is really magical, people can't help but can always play from level to level.
Seeing other people having fun, people around them will naturally envy them, and then start to think more about buying Facebook mobile phones.
Candy Fun has also become an advertisement for facebook smartphones.
Bob was also a little bit from ear to ear when he saw these data, which made him more confident in front of shareholders.
Those who previously questioned his development of smartphones have now completely quieted down.
And since he succeeded again this time, no one in the entire company directly questioned him.
But no one doubts that there will be problems with any decision Bob makes.
This is not just a gain in money, but also an improvement in his own status in the company. This is a real improvement, and it is more enjoyable than anything else.
Because of this, Bob admired Zhu Youxing even more.
In the market, there are also relevant professional organizations that collect sales data of major companies all the time.
Because Youxing Electronic Entertainment is not listed and does not need to disclose data, people have nothing to do, but Facebook is different.
Relevant organizations can easily obtain relevant data and information of Facebook.
Part of the sales data of Candy Fun on Zhuyouxing's desk has also been passed on to these data collection agencies.
It didn't take long for the data to be made public on the Internet.
Because of the stimulation of Candy Fun, the facebook series of mobile phones have achieved an average sales increase of about 10%.
This can be regarded as a good signal in the stock market, and Facebook's stock price has risen again as a result.
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