Top game producer

#133 - I'm so into Pokemon!

After the release of 《Pocket Monsters》, the uniquely designed Pokémon and the novel concept of using pets as the core of the game immediately ignited the gaming circle.

Wang Jian and the loyal fans of Longyuan Entertainment were naturally filled with anticipation after watching the game's promotional video. The various exciting content in the video gave them a lot of information, and they began to rave about it on forums, preparing to buy the game and play it as soon as possible.

They believed that this game would definitely be a masterpiece, and Wang Jian would not disappoint their expectations.

Those players who had doubts about domestic handheld games couldn't help but waver in their previously pessimistic views, temporarily stopping their bold statements like "If this game becomes popular, I'll eat a fan," but they were still in a state of silent observation, preparing to see the comments of other players after the game's release.

Even Penguin Company couldn't prop up handheld games. Could this 《Pocket Monsters》 do it? Can it really break the curse of domestic handheld games failing?

As for game industry insiders and professional media, they were still generally not optimistic, rationally analyzing various reasons why 《Pocket Monsters》 wouldn't be popular.

And Wang Jian's haters, whether before or after the promotional video was released, were tirelessly bashing the game: the promotion can be faked, anyone who buys it is an idiot, this is definitely a huge loss.

In fact, they didn't care at all whether the game would be popular or not, they just wanted to hate!

When 《Pocket Monsters》 was released, the price of 349 for both the handheld and the game made many players flinch.

Although the handheld prices of Nintendo and Blizzard are also very expensive, there are many games to play on them.

As for the Subor handheld, although it also has a lot of old classic games, basically, except for nostalgia fans, people are buying it for 《Pocket Monsters》.

Some players who were excited after the game's promotional video also calmed down a bit after seeing the price.

349 for a game is really too expensive.

In fact, Wang Jian had already set the price very fairly. After all, in order to make the performance of the Subor handheld keep up with the times, make the picture smoother, the battery life stronger, and the sound quality better, each component was carefully selected and decided on. Every penny was spent solidly, the cost was right there.

While ensuring profits, he gave players as much discount as possible.

However, the high price still couldn't stop the passion of Wang Jian's loyal fans, and the popularity among children.

Playing the 《Pocket Monsters》 promotional video after the animation program was a well-chosen entry point.

Which child wouldn't want to have such a cool handheld, raise a few stylish Pokémon, and show off in front of their friends?

Either beg their parents, or take out their long-saved New Year's money.

Buy, buy, buy!

After the first wave of players bought the game, they also curiously asked on forums and Weibo.

"How is it? Is Pocket Monsters fun?"

"Do you feel like you've lost a lot of money?"

And the players who had played the game smiled.

"A player who has played for seven hours can't help but come to the forum to vent his excitement. It's so damn fun!"

"When I first bought the game, I regretted it a little, thinking that I had bought it at a loss, but after playing it, I just want to shout a few words: Wang Jian is awesome! Pocket Monsters is awesome!"

"Pocket Monsters, I'm going to praise it to the skies!"

"I suggest those who haven't bought the game to pre-order it quickly. It's still too late to place an order now."

"At first, I was worried that Longyuan's entry into the handheld market would take a big tumble, but the facts proved that I was overthinking it."

"《Pocket Monsters》 punches Nintendo's 《Hell's Gate》 and kicks Blizzard's 《Storm Serpent》!"

"Buying the game also gets you a handheld, this is a great deal!"

"The organization has decided that the best game of the year is it!"

Seeing so many high praise, the players who hadn't played it were stunned.

《Hell's Gate》 and 《Storm Serpent》 are the best-selling handheld games of the year! Each has sales of over five million.

They quickly and eagerly asked.

"I didn't study much, don't lie to me!"

"Brother, it's really that fun."

"What about the specific details of the game? Is there a big guy who can tell me about it?"

"The graphics are pixel-style, very simple, and the animation effects during battles are also very simple, but paired with the BGM and sound effects, it's surprisingly engaging."

"Wang Jian really dared to use pixel style for such a key game!"

"Yes, other game companies are still in a relatively cautious exploratory state for pixel style, because the game's graphics determine the player's first impression, and now players prefer games with excellent art."

"I was indeed a little disappointed when I first saw the pixelated graphics, but then all kinds of magical Pokémon completely attracted me!"

"I think this kind of picture quality should also take into account the handheld's performance, putting the focus on other parts of the game. When there is funding to develop a new handheld in the future, the performance will definitely be better, and the art will also be more excellent."

"Looking forward to it! It would be even better if the game was in 3D, plus cool battle animations!"

"Although the graphics are average, the music is really great!"

"Yes, different scenes have different BGMs, and the matching with the scenes is just right, especially to set off the atmosphere."

Many players deeply agreed with this point and started discussing the various BGMs in the game.

"The music on the game's start screen has a kind of inspiring power. Every time I hear it, I can't help but think of myself holding the New Year's money given by my grandparents, queuing up in the cold, skipping class to buy the Subor handheld with that heroic and fearless figure."

"Haha, you're too dedicated."

"Hey, skipping class is not allowed!"

"The BGM at home at the beginning is also particularly beautiful and warm, especially when I see the protagonist's mother gently saying 'Well, every boy has a day to leave home', I don't know why I feel a little tearful, maybe it's because I'm working in another place now and I have very few opportunities to accompany my family.

So when I play the game, I often go home to accompany my mother in the game, and by the way, listen to this warm BGM, I feel like I'm being healed."

"Can't understand, my mom controls everything about me, it's so annoying, I just want to leave her as soon as possible."

"Hey, children want to leave home early, adults want to go home early."

"I used to always feel that the NPCs in the game were very lonely, but I only realized when I grew up that the lonely one was myself."

"The BGM on Route 1 is also very happy, just like when I got my first salary, I was happy."

"Is it la la~ la la la, la la~ la la la..."

"Go catch~ Pokémon, go catch~ Pokémon"

"That's it, the melody is so brainwashing, I'm still humming it now!"

"Put on a little red hat, carry a little schoolbag, and set off to become a Pokémon master!"

"What impresses me the most is the music when encountering Pokémon in the wild."

"A wild Pidgey jumped out!"

"A wild Rattata appeared! Charmander, use Tackle!"

"I'm most afraid of hearing it in the cave, I can't find the exit for a long time, and I'm beaten to the point where I doubt my life."

"The music for fighting trainers and wild Pokémon is similar, but there is a big difference."

"That's right, it's more oppressive, and even more passionate and tense."

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