Top game producer
#207 - Like dew and lightning, you should view it in this way.
Speaking of Sans, Sans is really handsome!
When he first appeared, the atmosphere was especially terrifying. Sans' entrance scared me, but it turned out to be just a funny prank.
As I got more familiar with him, my impression of him became a lazybones with a simple smile, a bit cunning, and fond of telling bad jokes.
When I saw the ending of the Genocide Route, Sans transformed into a judge, knowing he couldn't defeat the player who could infinitely reload, a judge who insisted on fighting despite being exhausted. My impression of him was completely overturned. This incredibly handsome skeleton when he fights became my favorite character.
I never thought my male god would turn into a short, fat little skeleton in this lifetime.
I think a man should be like Sans, responsible, caring, humorous, usually gentle and kind, but with a sense of justice and persistence in his heart, able to stand up fearlessly in the face of evil.
What a beautiful day it is today, birds are singing, flowers are blooming... Kids like you should be burning in hell. Sans looked so cool when he said that!
I watched the streamer play the Genocide Route, and I was shocked! He just slammed you onto the floor right away, followed by a dazzling series of attacks. Groups of skull blasters continuously spewed out beams that almost completely submerged the screen. Before I could react, I was dead. I was stunned. I had never seen a boss so unreasonable, going all out from the start!
Because it's Sans, a man who uses his ultimate move right from the start!
*You feel your sins crawling on your back. →
You feel Sans crawling on your back.
23333, no, I'd be crushed!
Sans' battle BGM is so hype! Does anyone know the name of the BGM?
The game has an included music pack with the name of the song, called 'Megalovania,' now added to my loop list.
Hiss, what a crazy name! But this song is indeed very crazy, especially when it appears at just the right time after Sans' first round of bombardment, giving people an incredibly amazing feeling, and goosebumps rise immediately.
Many players were attracted to this topic and discussed the game's music.
I think 'Megalovania' is the most hype and passionate BGM in 'Undertale,' with its arrogant and unrestrained electronic music and rapid drumbeats, making people unconsciously become excited and passionate.
This song really suits Sans!
Actually, I think this BGM is the player's character song, the arrogant person who kills monsters like flies in the Genocide Route, is inhuman, and can reload infinitely to challenge. Sans has his own BGM, which is the particularly funny and weird BGM when you first meet him.
Haha, that BGM really makes people feel lazy!
I think this BGM is very suitable for inserting into funny videos, it will definitely double the comedic effect.
Every time I hear the opening BGM, I think of that dim yellow picture, as if someone is telling 'a long, long time ago'...
When I discovered that the BGM would turn into the delicate sound of a music box when the lights were turned off at home, I knew this was a masterpiece!
Undyne's BOSS battle music is also very good, the BGM in the neutral route is full of fighting spirit, and the BGM in the genocide route is cold and magnificent.
You wonder what will happen if you kill everyone, because you can. But, at this moment, the wind is howling, and standing in front of you is a true hero.
36 RMB.
10 RMB bought a story of an angel.
10 RMB bought a story of a demon.
10 RMB bought a lot of good music.
6 RMB is for endless easter eggs.
And free, reflections on human nature.
This player's comment, in a few simple sentences, accurately summarizes the content of the game, and at the same time expresses his high praise for 'Undertale,' and has received hundreds of likes in a short time.
Unfortunately, I have no culture, so I just say 'f**k'!
666, this summary is too accurate!
Every character in this game is so vivid and lovely.
Toriel, a mother who treats you like a child with tenderness and wants to take you to see her favorite bug-catching spot;
Sans, a lazy skeleton who likes to play pranks and is always smiling slyly.
Papyrus, a silly skeleton who gets shocked by his own traps and is excited to make friends;
Undyne, a violent battle maniac who backdrops rocks just because she can.
And I am just a human who fell off a cliff and was saved by these kind monsters.
How can I bear to raise a butcher knife against them?
That's right, although I know that the Genocide Route is also an important part of this game, and you can't experience the complete content without playing it, but after finishing the Pacifist Route, I opened the game again, and I received Flowey's prompt - 'Everyone got happiness, don't try to use the power to erase the archive and restart to reset the beautiful underground world.'
I closed the game and let them live peacefully, quietly, and happily in my computer folder forever.
This game can inspire the purest kindness or evil in human nature. I made my own choice, and it gave me a touch and warmth that cannot be expressed in words.
In many games, you can see the application of META elements. The first time you see META elements, it will undoubtedly be very novel, but after contacting them more, you will gradually find it boring. The characters in the game seem to be talking to you across the screen, but it is easy to know that these words are just fixed pieces of text, a little clumsy trick, and I am still a player, a higher dimension of existence, a tourist who observes everything.
But 'Undertale' is different. This is a true, excellent META game.
You know you are a player, you can feel the special nature of your identity, and some characters in the game also know.
You can save this world and give your friends a perfect ending; or kill all the monsters, like other games. Although these characters will try to persuade you, teach you kindness, and do their best to stop you, as a player in a higher dimension, as long as you maintain your determination, you can do everything you want and can do in the game.
These all depend on the choices in your heart. Make different choices, and you will get different emotional experiences: touching, warmth, guilt, sin...
It is because of the superb use of META elements and the distinct characterization of different characters that you know they are characters in the game, but they live on the other side of the screen, with their own families and friends, working hard, pursuing their dreams, and shouldering their responsibilities. There are differences between virtual and reality, but there is no difference, making your various emotions more real and intense.
If the full score for this game is 10 points, I would give it 12 points.
I also have this feeling, which makes people think of the Buddhist saying in the Diamond Sutra: All conditioned dharmas are like dreams, illusions, bubbles, and shadows, like dew and lightning; thus should we contemplate them. The world in our eyes is formed based on our own perceptions. If a virtual world can make us feel real, is it illusory or real?
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