Top game producer

#76 - Faster than light

【System is calculating...】

Game:《Kingdom Rush》

Production Difficulty: C

Overall Level: S+ (Cartoonish and exquisite art style, immersive music, extremely high playability, meticulously crafted details, achieving the ultimate in all aspects.)

Player Preference: S+ (Makes players unable to put it down, reaching the level of loyal fans after playing.)

Points Reward: 300 (Base value for C-level production difficulty) × 5 (S+ level overall quality bonus) × 5 (S+ level player preference bonus) = 7500

Lottery Chances: 2 (One extra lottery chance for every 5000 points, up to 3 chances)

Wang Jian raised his eyebrows: "7500 points, two lottery chances, a great harvest!"

He calculated in his mind that since the last game production was completed, he had been using points to buy experience books to improve the strength of his employees. Although he is currently at B level, the planner's ability should be at B+, and Tong Ke and Bai Xueyao's strength should be close to B+. Luo Shuai and Ye Meng's strength are also approaching B.

The points required for breaking through bottlenecks are relatively high, but these points should be enough for three people to break through.

Wang Jian thought for a while: "First, buy a game design document from the points store to see which aspect is more critical for the next game. If the game is relatively simple, then slowly improve it evenly. Also, some points must be kept in reserve to prevent being unable to afford excellent game design documents when they appear."

In these two or three months, he would check the store's design document refresh every month.

There were two games, one with too high production difficulty and the other with a theme he didn't like, so he gave up.

But there was a small game that looked quite interesting, so he bought it.

【《Skiing Fred》Game Design Document, 200 points】

Game: 《Skiing Fred》

Type: Parkour

Tags: Skiing/Casual

Production Difficulty: D

Game Introduction: A racing escape journey from an avalanche disaster. You need to step on your skis and escape the predicament before the avalanche buries you. Pay attention to avoiding obstacles on the escape road, and you can also cooperate with animals who are also fleeing in a hurry to escape! Snowy mountains, blue sky, soaring into the clouds, shuttling through caves, experience the爽快 skiing experience in a thrilling adventure!

After purchasing the 《Skiing Fred》 design document, Wang Jian felt that the quality of this game was not bad, and the production difficulty was not high. He planned to find some time to make it.

With the assistance of the smart host, it might take about a week to make such a game.

It is unlikely to become a big hit, as there are a lot of casual games on the market.

However, Wang Jian didn't expect 《Skiing Fred》 to make much money. Compared to money, the lottery chances and points that game production brings are what he cares about.

After diverging his thoughts, Wang Jian returned to the points store.

In the points store, a new design document has been refreshed.

The cover of the book is not fixed, as if there is a cloud of mist flowing on it.

【Random Game Design Document, Points: ???】

【This product refreshes once a month for purchase】

Wang Jian rubbed his hands and poked the cover of the game design document, and the cover was fixed.

This game design document looks like a hard drive of a spaceship log, full of electronic and sci-fi feeling.

The background of the cover is a dark and deep universe. Above the huge planet emitting a hazy light, there are spaceships in the shape of gun barrels, maintaining a certain distance from each other, exuding a cold and intimidating aura.

Their hulls have the same striking orange paint, undoubtedly warships from the same organization. The fleet weaves an invisible net, like a giant beast swimming in the deep sea, looking for prey, silently and mightily flying over the planet.

【《Faster Than Light》Game Design Document, 800 points】

Game: 《Faster Than Light》

Type: Strategy

Tags: Space/Roguelite/Sci-Fi

Production Difficulty: C

Game Introduction: In the vast universe, brutal rebels swept the galaxy. And you are the captain of a Federation warship, taking on a difficult and dangerous mission to bring intelligence that can determine the outcome of the war to the Federation's last line of defense, thereby saving the galaxy.

In this perilous mission, you will encounter various challenges, and every decision you make is crucial. Received an unknown distress signal near a planet, should you go to rescue? What if a heavy missile barrage destroys the ship's shields? Should you send all the energy to the engine and try to escape, or provide more energy to the weapons to eliminate the enemy?

Embark on an adventure with your crew in a randomly generated galaxy!

Wang Jian showed a very interested expression: "A space-themed game?"

It's really a coincidence.

Just the day before yesterday, the sales of 《Silver Star》 soared due to the latest gravitational wave news released by the Star Explorer Alliance.

Space-themed games will definitely become a hot topic recently.

And it also has strategy and Roguelite tags, which are all elements he likes very much.

Speaking of Roguelite games, we must first talk about what Roguelike games are.

Roguelike games have some main features. The first is the randomness of generation. Every time you play the game, you will face random levels, random enemies, and random treasures. Every adventure is unique and cannot be copied, and even the role you play can be different.

The second point is that the process is irreversible. The game only has one save file to record your current progress. Once you make a choice, you cannot regret it and go back.

The third point is the irreversible failure penalty. Simply put, if you die, everything before is gone, and all you can do is play another game.

In the eyes of many players, the greatest charm of Roguelike lies in experiencing every different death and failure, and doing your best to be yourself at the moment.

Roguelite, on the other hand, allows you to unlock some permanent rewards after the game and have an ultimate ending.

Wang Jian bought 《Faster Than Light》, closed his eyes, and the content of the game was instantly absorbed and understood by him.

Then, a smile appeared on the corner of his mouth: "A good game!"

There are still two lottery chances.

Wang Jian rubbed his hands.

A roulette wheel appeared and began to spin rapidly, with various appearances of props flashing by.

"Stop!"

The roulette wheel stopped with a clatter, and the pointer pointed to a prop with a chair icon.

The chair is pure white, with adjustable armrests on both sides, and the backrest is streamlined, with a layer of breathable mesh, which gives a comfortable feeling at first glance.

【Congratulations to the host for winning the item: Painless Chair!】

Item: Painless Chair

Function: Slightly reduces and slowly improves the user's back pain.

How to use: Just sit on it.

Description: No pain, easy every month!

Wang Jian said happily: "Well, it's okay, it's quite a practical prop."

He has received education related to sitting posture since he was a child. He usually maintains a standard sitting posture whether he is studying, relaxing, or working, and pays more attention to back activities, so he doesn't have this kind of trouble.

He can't use this item, but it's good for employees, which can reduce their chances of getting occupational diseases.

I wonder if I can get one for all employees in the future, that would be great.

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