Tower Defense Strategy
Chapter 60: Underwater tactical expansion
From the comprehensive hangar surveillance camera, watching the sand sculptures rushing away after shopping, the octopus pouted.
Not to mention foreign sand sculpture players, even those who belong to the base are not necessarily reliable.
But this one is too insecure.
Speaking of which, at this stage, the player's thinking, octopus, is barely understandable.
Commander players have been exploded by little monsters too much. Commanders who have not exploded in the base until now are extremely rare, and this remaining treasure is still declining every day. Most pilots and soldiers will naturally think that it is more reliable to hold the NPC base.
The octopus is too lazy to talk to explain, and fight the little monster.
This time, the octopus reluctantly beat the Earth Jiao to death.
Earth Jiao is a rare little monster, the sample may not be better than the normal little monster, but the burst rate is much higher. Ten, the probability of dropping one or two samples is not small.
The broken star must be killed by a nuclear bomb. Instead of letting the ground scorpion be melted by the nuclear bomb, it’s better to just kill it and write down the coordinates and keep the hope of salvaging. Maybe the water is not very deep there.
Earth Jiao’s evacuation skills are very poor, even if it is not physically immune, the double reduction is only 40%, and it is not much harder than the normal first-level monsters. It is really a bit fragile under the blow of a large number of cannons in the base. It's just that the destructive power is extremely ridiculous, if such a group of people stick to their faces, the result will not be much better than the Xingshuang magnifying move.
Get rid of the ground fire, there is nothing left to say, first put a nuclear bomb for a round (4 rounds), then use a long-range weapon to hit the color until the color fades, and then set the fire after entering the strong firepower area.
At this time, the combat effectiveness was much stronger than when the Star Smasher encountered it for the first time, saving a round of nuclear bombs. The Thunder King Brigade went out a few kilometers to expand the range without any accidents. The Star Smash three skills fell into the sea without starting to accumulate power.
Fuck two level two monsters in a row, the base did not explode, and the octopus was a little pleased.
It's not because of their own combat power, but because two small monsters of the second level can bring at least two energy cores, that is, 200 electricity at no cost, and the accumulation of space-time generators is really the confidence that will never be eliminated.
It is of course worthy of joy to be a second-level little monster peacefully.
The deep diver went out to salvage, the mudskipper was responsible for transporting the light ball from the water to the base, and the sea cucumber continued to guard the north underwater.
The two light spheres are untied, the phantom provides an energy core, and the star fragments that appear for the second time leave a sample, which is very good.
After waiting for more than half an hour, heartbreaking news came from the deep diver.
The water depth of the landing area is at least 3,200 meters, and deep divers cannot go down.
Helpless, I can only write down the band-shaped falling water range on the notepad, and try to find it again when there is a better deep diving grab equipment.
The samples of level two monsters will turn into monsters again. Level one monsters don’t have this ability. Unless they are eaten by something, they can always be found.
At ten o'clock in the evening, the second artificial sun was completed, and the electricity finally broke through the situation when it was upgraded.
Shut down 20 sets of basic electricity (facilities), maintain the basic electricity use of the laboratory and fully open the mine, the base still has 4132 electricity left!
Even if the base and underwater production capacity are fully opened, it is enough to guarantee two technologies a day.
Speaking of technology, after more than a day's interval, new technology has been launched a little earlier.
The octopus disrupted the plan and opened the AI first.
"AI technology level 3:
Unlocked Unmanned Fighter "Boom"
Unlock the unmanned self-propelled cannon "Flying Fire"
Unlock the unmanned submersible "Steel Ball""
The parasites brought by Lyrus’ “close-range tactics” have also become productive.
There are 4 new units in an instant.
The octopus did not expect that the AI3 level will come with a whole set of unmanned combat units in water, land and air.
The description of the parasite "can paralyze most of the first-level monsters, and the effect on the second-level monsters is unknown." If there are dozens of these things in the daytime, it is possible to separate the star fragments from the ground scorpion and get the ground scorpion. The sample size may be much larger.
If you build enough, even if there are one or two hundred little monsters at the first level, you don’t have to wait to die on the spot.
It can be said that before the level 7 mecha unit, it is the best choice for octopus. It is safer to climb the main technology tree.
I scanned the three conventional units of AI3 level, and decided to create parasites first.
Parasites are divided into two manufacturing directions, underwater and flying, and the price is the same, one for 80 mines.
is not expensive, but as a one-time consumable, it certainly cannot be said to be cheap.
And let’s not talk about the probability of one-on-one successful parasitism. Even if it succeeds, it doesn’t hurt. The little monster still has to be killed with regular troops.
If every little monster of the first level is parasitic, the resources of one or two thousand mines will be gone in a game.
So it can only be used to deal with some difficult unexpected situations, and it doesn't hurt to use the current ore income to occasionally make waves.
The base production capacity will first build a second underwater factory, which will be built side by side with the previous one.
Fifty parasites each in flight and underwater.
The production capacity of the base is maintained at around 200, and there is no need to stop production in the middle.
As for the third set of artificial suns, temporarily drag it back to see what the situation is with the 7th grade minerals, and arrange new production capacity.
At midnight, the crocodile tyrant's sample was analyzed.
"Underwater defense circle (crocodile tyrant):
Crocodile has no explosive ability, but in the process of analyzing the samples, many engineers were inspired and optimized our tactical system.
Medical institution enhancement: High-speed proliferation of cells can cultivate new limbs for people who have lost limbs, so that disabled soldiers can get a new life.
unlock mine field
Unlock the submersible minelaying machine (unmanned) (AI2 level, underwater battlefield)
Unlock the underwater power grid
Unlock the mine deployment device (turret) (Under the premise of being undisturbed, mine can be deployed to an area within two kilometers and water depth not greater than two hundred meters.)
Unlock the facility "Underwater Integrated Factory".
Enhanced: Underwater buildings and units, the distance found by monsters in the normal state is reduced by 20%, and the minimum thrust and sound-electric silent state are found in the distance reduced by 50%. "
The must-open samples of the waterside base. Among them, the underwater integrated factory and Bath are the same, and they are also the only two known samples of small monsters with factories.
If there are any small monsters, they will not trigger the mines continuously, because the power of the mines is so great that they can't stand the small monsters at the first level.
Conversely, players can use the little monster's preference to build "home terrain" underwater.
The establishment of the home terrain can greatly enhance the combat effectiveness of existing underwater combat units without wasting a lot of time on escaping.
Only with the Crocodile Tyrant sample can it hope to deal with daily-scale underwater battles with limited combat units, not just to deal with passing small monsters. UU reading www. uukanshu.com
Underwater power grids are relatively ineffective in this regard. They are mainly used in conjunction with electrical releases to make monster groups lose their mobility within a certain range.
The production of parasites was suspended, and a few submersible mine-laying machines were in the queue first.
Crocodile tyrants have two types of mines.
The mine field is an underwater device. When receiving instructions or being approached by a small monster, it releases mines, floats up and attacks.
The construction cost is 100 mines, and 75 mines are deployed in a circle with a diameter of 300 meters. The deployment range can be repeated (increasing the mine density). If the water depth exceeds 300 meters, it cannot be used.
The mine deploying device and submersible mine is a kind of thing with depth fixer, anchor, auxiliary propeller, short-distance mobility when triggered, 2 mines and 1 shot, and 300 mine towers can be deployed in an hour.
are big mine users, but they lack range underwater, and the weapons outside cannot be shot down. It is difficult to come up with a better way to deal with mines than at home.
Diving unmanned mine-laying machine is only a level 5 unit, one for 50 mines, and it can carry 3 mines at a time. The speed of carrying mines is relatively slow, and the mines must be thrown away so that the underwater speed is similar to that of a javelin.
As long as the octopus guards the defense line of Shijiazhuang and the rapids to the north, it means ten ships. If there are more mines, it will not be able to bear it.
Although there is only an emergency deployment capability of thirty mines, it can also pose a threat to monsters two hundred meters underwater within a certain range. There is another tactical choice.
Crocodile tyrant also unlocked an extra mech of Jiang Ge, the special logistics mech "Hive".
The Hive is a mobile drone command and maintenance center, and it also comes with a low-cost micro drone. Unfortunately, it can’t fly and is useless on islands. You can build a little on land, even if it’s only level 6. .
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