Travel to Warhammer 40K with Gray Wind

Chapter 383 The trick of the god of trickery

After many discussions, the Iron Hands and the Red Dragon Chapter still cannot understand the logic of the Plague Apostles' actions, and do not know how to connect the Poison Saint's body with the Plague Apostles' invasion of Medusa. They began to wonder whether the think tank chief had not been inspired by the Golden Throne at all and had simply had a dream.

Thinking about it day by day and dreaming about it at night, it is quite normal for Astartes to dream about the Emperor in Golden Armor during adolescence.

Putting the matter of the Poison Saint on hold for the time being, the 5th Expeditionary Fleet began to negotiate with the Iron Hands Chapter and the local Mechanicus regarding the construction of the L-Star Gate on Medusa.

Even of all the Astartes Chapters, the Iron Hands are the most unique.

A standard Holy Scripture Chapter generally consists of 1,000 people, and every 100 people are organized into a company, for a total of 10 companies.

The 1st Company is a veteran company. The most elite and senior Space Marines in the entire Chapter are gathered here. They have access to the best resource supply in the entire regiment. Whether it is weapons or armor, they are the best within their capabilities. In principle, only veterans of the 1st Company are eligible to wear the precious Terminator armor.

The 2nd, 3rd, 4th, and 5th companies are conventional combat companies. These companies all adopt similar tactical organizations and divide soldiers into different types of tactical teams to face combat missions in different scenarios. They are battle groups. the backbone of.

The 6th, 7th, 8th, and 9th companies are reserve companies. These junior soldiers are used as reserve substitutes for the regular combat companies. The commander will dispatch the soldiers of the reserve companies according to the specific conditions on the battlefield, mainly for mobile support and vulnerability breakthroughs. Wait for the task.

The 10th Company is a recruit company. The Astartes recruits who have just completed the transformation surgery and have not yet been officially awarded armor will serve in the 10th Company as scouts. They will not be able to put on power armor and become a soldier until they pass the recruit inspection period. A true space warrior.

The above is the framework of a standard Codex Chapter written by Robert Guilliman in the Codex Astartes.

However, as we all know, not all Chapters abide by the Codex Astartes so much. For example, the Space Wolves completely ignore Guilliman and still maintain the configuration of the Grand Company during the Legion. For them, it's just a little harder than toilet paper.

Although the Iron Hands, as a founding group, also have a standard battle group organization of 10 companies, their companies are not divided into recruit companies, veteran companies, combat companies, etc. as stipulated in the Codex Astartes, but correspond to Human clans and tribes on Medusa.

The harsh environment of Medusa cannot give birth to a stable planetary government. The planet is ruled by at least 10 different human clans in the form of tribes. These tribes are in competition with each other, corresponding to the 10 companies of the Iron Hands Chapter. Their soldiers did not communicate with each other, and specific companies only recruited soldiers from specific clans.

For example, the warriors of the 1st company of the Iron Hands are all from the Avni clan, and the warriors of the 4th company are all from the Kalgul clan... Each clan represents the source of soldiers for a Space Marine company, and the Iron Hands use this to In this way, he is firmly bound to his home star Medusa, forming a de facto military monopoly. External forces cannot penetrate into Medusa even in the slightest.

Therefore, unlike other sectors controlled by the bloated bureaucracy of the Imperial nobility, Medusa is a planet controlled almost entirely by Space Marines.

The 5th Expeditionary Fleet did not encounter any political stumbling blocks here. The Iron Hands, who advocated machinery and technology, quickly learned about the functions of the Stargate and the fact that other star sectors in the empire had been connected to the Stargate network. An agreement was quickly reached with the 5th Expeditionary Fleet. Under the guarantee of the Salamanders' Red Dragons and the local Mechanicus in the Medusa system, the construction of the Medusa Star Gate began immediately.

It can be said that since the launch of the Terra Expedition, this has been the smoothest negotiation by the expedition fleet.

While the construction of the Medusa Star Gate was in full swing, in the Eye of Terror, a fleet that was severely damaged and had not received any effective repairs slowly came to an inconspicuous and desolate planet and parked.

They are the 'Plague Apostles' who were repulsed by the Iron Hands. This group of ragtag people who have lost their faith in gods gathered on this planet that was once the demon world of Nurgle, chasing the fundamental truth in the lies of the Lord of Change. Non-existent hope.

A humanoid monster covered with blue-purple bird feathers stood on the bridge of the broken battleship, staring at the lifeless patchwork fleet, and shook his head helplessly: "After all, they are just a group of ragtag people who want to rely on you to conquer the steel The Hand’s home planet is still a bit difficult to control.”

If there are high-level monks from the Order of Truth here, they will be able to recognize it at a glance. This humanoid monster wearing bird feathers is the great demon of Tzeentch, "Yask the Drowned" who appeared in the Battle of the Flare Galaxy. There is a bloodshot eyeball growing at the root of every feather on his body. This is the most eye-catching feature of the drowned Yask.

Behind the drowned Yask, a burly giant wearing a human skin cloak stood respectfully. He was the nominal leader of this group of plague apostles, the leader of the Nurgle war gang 'Phage', the Duke of Decay. Zakharov.

The Phage Warband is a warband that is not very favored by the loving father. Although they believe in the loving father, they are disgusted by the loving father because their war style is too radical and cruel. The soldiers of the Phage Warband have never been accepted. The blessing of Nurgle - this turned out to be a blessing in disguise for them. Because they did not receive the blessing of warp, they were not killed on the spot when their loving father died, and they became the only remaining Chaos warband that believed in Nurgle.

Today, the Phage Warband is the core force of the Plague Apostles.

Zaharov's posture was humble at this moment, standing respectfully behind the great demon Yask of Tzeentch, and said cautiously: "Please give us another chance. Although this invasion of Medusa failed, But the Iron Hands have also suffered heavy losses from us, and their recovery will take time. As long as we give time and find a suitable fighter plane to launch another attack, we will definitely be able to..."

"Will we be able to successfully capture the body of the Poison Saint?" Ask, the drowned man, asked jokingly.

"Uh..." Zaharov had a troubled look on his face.

He really couldn't guarantee that he would be successful next time. After all, Medusa was the home planet of a start-up battle group. This planet had already been turned into an iron barrel by the hands of steel. There was no place for inserting pins, so he could only Frontal attack.

Drowning man Yask chuckled ferociously: "See, is this the extent of your faith in your loving father? For such a ragtag group of people, even with the guidance of the Lord of Changes, it is impossible to resurrect the gods you believe in... If you can't even pass this first hurdle, how can you talk about the future?"

Zaharov lowered his head in shame: "Yes, the Lord of Changes has pointed out the way for us, but we can't even cross the first step of this road..."

There is no mistake, it is the Lord of Change who unites the remnants of Nurgle's followers and condenses them into the Plague Apostles.

Tzeentch once made a promise to his father's followers through the mouth of the drowned Yask. The Lord of Changes claims that as long as Nurgle's followers can successfully collect a few specific treasures in the galaxy, the Lord of Changes will have a way to resurrect the dead Nurgle and become the eternal god who reigns supreme in the sky.

Those treasures are: Poison Saint's Throat, Jawor Rash Sample, Plasma Core, Infinity Root, the Last Bao, Everspinning Top, Plague Crucible...

Although Tzeentch was already notorious as the god of trickery and deceit, the Plague Apostles chose to follow the urging of Tzeentch's Archdemon Yask the Drowned in order to resurrect the god they believed in. But to their despair, they couldn't even get the first of these treasures - the Poison Saint's Throat.

The Iron Hands' Medusa line of defense is hopelessly strong.

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