Video Game Designer

Chapter 28 Platform Cooperation

"Of course, the steam platform is a platform we can't give up. In addition, we can also contact WEGAME." Chuhe thought for a while and said.

In the early years, Penguin had a bad reputation, but it is not an exaggeration to say that Penguin, which has extended various businesses in recent years, has become an empire.

So it has also begun to whitewash itself. In addition, in recent years, Penguin has continued to represent foreign masterpieces and support some domestic independent game authors. No matter what the original intention is, it has indeed made a lot of contributions.

Of course, the most important point is that Penguin's huge number of users cannot be ignored.

Originally, if you wanted to log on to the Steam platform and the GOG platform, in addition to paying a certain amount of US dollars, you also need to allow the platform auditors to review the game and determine the quality of the game.

But now such as the steam platform, only need to pay 100 US dollars, and there are no taboo elements in the game, and it can be put on the shelves directly.

This has also led to many hot chicken games entering the platform. A large number of games, if there is no recommendation from the platform, no matter how fun and interesting the game is, it will be drowned in the sea of ​​games.

In addition, the commission of Steam and GOG platforms is a fixed 30%, and the tax needs to be borne by the manufacturer itself, whether you are a small independent game or a large 3A masterpiece.

This is really a very high number, so in recent years some manufacturers of 3A masterpieces have left these platforms to create their own platforms.

Such as EA's rotten oranges, Blizzard's Battle.net and so on.

However, small and medium-sized companies like Tianhe Network currently have no choice, mainly because the company's game background is not enough to support them to open their own platforms.

"We don't set the steam platform and GOG platform as the main target, but WEGAME or other domestic distribution platforms are our main targets." Chuhe said to everyone.

Although foreign markets are very attractive, and the English voice plus English subtitles have already targeted overseas markets, they do not have that channel for overseas promotion.

Compared with unfamiliar overseas countries, China is the first target they want to promote.

As for this aspect, Chuhe doesn't have to do everything by himself now. After telling the people in the marketing department of his request, they will naturally contact WEGAME. Now Chuhe can be said to be much more relaxed.

A week later, an important guest ushered in the office of Tianhe Network.

Wang He walked into the office of Tianhe Network under the leadership of others, and he looked at the office of Tianhe Network with some curiosity.

As one of the main managers of WEGAME, he has seen many game companies. The large ones have hundreds of employees, and the small ones are not even considered companies. They are independent game production teams, and they only work in a rented room. Right now there are not many people in Tianhe Network, so it is not an exaggeration to say that it is a small workshop, but it is such a small workshop that gave birth to a legend in the web game world.

So far, Legend of the Red Moon has been online for more than three months. The turnover in the first month of the launch reached an astonishing 355 million, and the turnover of all channels in the second month was 310 million. In the third month, the turnover of Legend of the Red Moon not only did not decline, but also increased. That grew some to 325 million.

As for their competitors who were in the same batch as them before, Interactive Hands down not only has the producer resign, but the project has also completely died.

Even the page game department within Penguin has conducted in-depth research and analysis on Legend of the Red Moon.

Of course, he came here this time not because of Legend of the Red Moon, but because of the opponent's new project, a stand-alone machine.

Due to the domestic environment in the early days, there were many piracy, which led to a large number of companies engaged in the stand-alone industry, either transforming or going bankrupt.

But it is different now. On the one hand, the national policy has begun to crack down on piracy, and on the other hand, the domestic game environment has also begun to change.

At present, it can be said that it is the time to open up wasteland for domestic stand-alone machines. Now the Penguin family has a big business, and they have set their sights on it. What they want to rely on is to use capital to smash a road and occupy an absolute advantage before others have set foot.

Having users in this era can be said to be invincible, and Penguin has a full understanding of this.

Over the years, WEGAME has also spent a lot of money to support independent game producers, and the funds invested are already close to eight figures.

Although there are some results, most of them are small troubles, let alone entering the foreign market, even the highest sales volume in the domestic market does not exceed 400,000 points.

When he first heard that Tianhe Network was going to be a stand-alone computer, Wang He didn't pay much attention at all, but it wasn't until the news of an exclusive interview with Game Star came out not long ago that Wang He felt that Tianhe Network might really have something.

Unlike what ordinary readers know, Wang He knows very well that if there is nothing in Tianhe Network, the game will not be good, and it is really just to pay Youxingkong to write a soft article, and Yuxingkong will not agree.

Unless Tianhe Network can really offer a price that Game Star cannot refuse, but only if the head of Tianhe Network is kicked by a donkey.

After all, stand-alone games are not web games. If there is a group of gamers who are the most picky, it is undoubtedly the group of stand-alone gamers.

A good game, single-player players, can spread word of mouth to make it popular; but a hot chicken game, single-player players criticize it, it only takes a very short time for its reputation to fall to the bottom, even if it costs money to play. Propaganda is useless.

And just when Wang He was interested, it happened that Tianhe Network took the initiative to find it again, so the two hit it off and wanted to have a meeting and evaluate the famine project of Tianhe Network.

"Mr. Chu, I've heard you famous for a long time." When Wang He saw Chu He in the office, he was surprised at Chu He's youth, but on the surface he just smiled and said politely.

"The big name is too exaggerated." Chuhe smiled modestly, and then changed the topic to the main topic: "I believe Manager Wang has already known about our cooperation intention of Tianhe in advance."

"The WEGAME platform welcomes all games to join, but if the added games are not exclusive to WEGAME, WEGAME can't provide much promotional resources." Wang He nodded, and then said straightforwardly.

At present, there are many domestic games on WEGAME, among which WEGAME has invested funds and made them exclusive to WEGAME. If it is just to simply let Don't Starve to the shelves of WEGAME, it will not take so much trouble.

But Chuhe, which has already set its target in the domestic market, is not satisfied. It just makes the famine simple to go to the platform. Otherwise, what is the difference between the steam platform and GOG?

"Famine only belongs to Tianhe Network, and famine is only a small project. Secondly, our ambition is very big. The goal of famine is not only domestic. Of course, more importantly, I think WEGAME needs to understand the quality of famine." Congratulations to King Chuhe Said.

For the twists and turns in this area, Chuhe really doesn't know anything, but the only thing Chuhe knows is that he has enough confidence in his own game.

It is enough for the other party to see how good their game is, and then let the people in the marketing department negotiate a cooperation agreement with the other party.

If it is an ordinary small independent game studio, Wang He will propose to invest in the other party's game, and put forward attractive conditions such as guaranteeing the independence of the other party's production, and include it in WEGAME's lineup.

But it is a pity that Tianhe Network is not a small workshop without money. With the constant blood transfusion of the Legend of the Red Moon project, it is still completely enough for the small project of famine.

Perhaps for large-scale online games and large-scale stand-alone games, the profit of Legend of the Red Moon is not enough, but Chuhe and the others do not have the ability to produce such games.

What makes Wang He a little regretful is that he did not enter the famine project studio, but came to a place similar to a leisure hall, where Chu He introduced the famine project and gameplay to him.

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