Video Game Designer

Chapter 49 Gameplay, collision of ideas

The new project work site is just downstairs of the original Tianhe Network. The original downstairs of Tianhe Network was an e-commerce outsourcing company. There was also a part of the rent missing, and Chuhe, who was thinking about the need to expand the office environment, simply went directly to the park and rented the entire floor. Anyway, the current Tianhe network is not short of money.

"President Chu, eat meat!" Xu Chang laughed while picking up the beef in the pot in the box of a hot pot restaurant at night.

This is the first meeting of the project team this month, including the teams of Pig and Plott, as well as Xu Chang, Ye Xun and Tao Fa, as well as Lu Zhou, the new script planner who joined the project, and two planner girls, one One is Huang Yan, the other is Li Zhen, both are only 25 years old. They used to work in an art outsourcing company, and both have participated in some large-scale foreign 3A production art work.

"Let's eat after a while. I'm a bit full. You can talk about your ideas about the new project now." Chu He put down his chopsticks, touched his stomach, and then took another sip of Coke and said with a smile.

On the day of employment, after signing the confidentiality contract, the people sitting here also got the preliminary game plan, and they also have a certain understanding of the new project of Tianhe Network in the future.

Everyone in different positions can put forward their own opinions, and everyone's different ideas may create an incomparably classic fun for the game.

Moreover, the most frightening thing about game production is that it is like a machine, doing it step by step, without its own opinions and ideas. A game made like this can be described in a more youthful sentence: a game made like that has no soul. of.

Therefore, in the project, Chuhe has always emphasized that everyone should express all the cool ideas in their hearts.

At the same time, Chuhe also greeted Pig, Chekov, Anthony and Plott to join their team.

Considering that several members of Prot's team can't speak Chinese, Chuhe and the others also chose to communicate in English. There is not much problem for everyone here to communicate in English.

"I think in the new project, we can make better use of the technology of our origin engine. There are actually many things that have not been realized in Don't Starve. For example, if a person wants to cross a river but has no boat, if he can use ice magic If not, you can choose to freeze the river. If not, you can also cut down the trees by the river to build a raft, of course, you can also choose to swim across in the most primitive way." While eating beef, Pig said.

"Let NPCs be like real people, the current AI can do this theoretically, but in the later stage of optimization, I think our programmers will go crazy, but maybe we can use a non-linear plot Develop to create an illusion." Plott also put forward his own ideas.

"Well, if you look at it theoretically, it is indeed possible, but it is a huge task to ensure that the basic logic is normal in the follow-up. If it is not handled properly, there will be very serious bugs." As a technical madman Chekov, listening Immediately after arriving at a question related to technology.

"And the processing of the text is also a very important problem. To create this kind of NPC that is a real person, the amount of text required is estimated to be in the millions." Xu Chang next to him also said.

"Ahem..."

At this time, Lu Zhou next to him, who was just about to take a sip of Sprite from his cup, choked when he heard the volume of millions of texts.

"Don't worry, didn't I recruit an assistant for you? I will definitely find an outsourced screenwriter to assist you in the later stage." Chuhe also comforted with a smile.

But the assistance is the assistance. As the lead screenwriter, Lu Zhou is still responsible for the direction and supervision of the plot. His task is not light.

Seeing this scene, the two planning girls who dared not speak next to them couldn't help laughing.

"It is indeed impossible for all NPCs to adopt this model with the current technology, but if it is only for the specified important NPCs, is it feasible to adopt this design? The protagonist controlled by the player, what he does in the game, gives a The determination of justice value, of course, is hidden and cannot be seen, different linear plots and main plots require different justice values ​​to open."

"There are plots with high justice values ​​and plots with high justice values, and plots with low justice values. The same is true for branch plots." Chu He thought for a while and said.

In fact, this is the favorability setting in traditional RPGs. Different favorability levels lead to different endings, but if it is produced according to the method Chuhe said, it can only be combined with the seemingly AI, and then the favorability degree will be changed. It is hidden, and it is reflected in the way of NPC text script communication. The performance in the game will definitely bring extremely shocking performance to the players.

"I think it will be cool if the sun and the moon alternate in the famine, the seasons change, and the weather system is added." Xu Chang next to him also gave his own suggestion.

The time system and weather system are actually not such top-notch technologies. Most of the games on the market have already used them, and even some domestic online games have also used them to create a gimmick of a breathing online game world.

Gradually, along with the discussion, Lu Zhou, who was just frightened next to him, also joined in and said some opinions about himself. At the same time, two art girls who had just joined the job also interjected a few words.

With everyone's discussion, basically the direction of the game has a general idea in Chu He's mind.

The theme of RPG, the main operation method is reflected in the battle flag turn-based method, but it is not the grid type that can only be used, but the one that can move freely with limited energy when a battle is triggered.

And although it is a battle flag turn-based operation method, the character is not an independent space map scene when fighting, but can really run freely on the big map. After the battle, the player does not stay in place, but is located in the The place where the battle ends.

As long as you have perseverance, you can even run from the north to the south of the map.

And in the process of transferring the battle field, you may encounter passing NPCs on the way. NPCs with good intentions will help you deal with the enemy, while NPCs with malicious intentions will even make you worse.

At the same time, there are environmental changes involved in the physics engine. For example, if you encounter enemies in the forest, if you can do it, you can even burn the forest with a fire.

Of course, these are just assumptions on the gameplay, whether it can really be done, everyone is not sure yet.

Especially the combat movement setting envisioned by Chuhe, if it can be made, it will definitely be groundbreaking, but the complex calculation and performance are definitely not as easy as talking about it.

In addition to the plot, Chuhe imagined a variety of different endings, including a decent plot that belongs to the king, a plot that kills the evil line, and a plot of the prodigal son, and many other different plots. ending.

Of course, more needs to be done by Luzhou's professional.

For this task, Lu Zhou was very confident, and even seemed a little impatient.

To use Lu Zhou's words to describe it, it turns out that when he was in Taiwan, he wrote the puppet drama script and created the character plot, and being able to see the puppeteer perform it vividly with puppets is very fulfilling.

And now the entire game, including the important characters, and the plot are all created by him, which makes him so excited that he can't wait to play the final finished game immediately.

Plott and his team are equally motivated, although compared to their old club EA, Tianhe Network is simply too small to be a small workshop.

But small workshops have the advantages of small workshops. Here they feel the passion when they first entered the industry. Everyone has their own unconstrained ideas, and they can speak out and make them out.

But in EA before, not everyone has this kind of right. The seemingly relaxed environment is only for some people. Most of the employees are very depressed and under great pressure.

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