Video Game Empire
Chapter 89: Buy out "Pac-Man"
"Dudu-! Dudu-!"
Takeno Tomoe was fascinated by the game, when suddenly the alarm clock on the game console in his hand kept beeping, which brought him back to his senses. Ash turned his head and looked out the window, and found that the train was slowing down and slowly parked on the platform of Shizuoka Station.
Takeno Tomoru reluctantly turned off the power switch of the GameBoy handheld game console in his hand, put him in his pocket, and sorted out his belongings to get off the car. His family lives in Chiyoda, Tokyo. Taking advantage of the fact that he does not have to go to school this weekend, he took the Shinkansen early in the morning to visit his grandfather and grandma in Shizuoka Prefecture.
Last week, Ash's deskmate bought a GameWatch, and he suddenly became the focus of the class. This made Tomochi Takeno very envious, so yesterday, he deliberately took out his piggy bank, poured out all the pocket money he had saved on weekdays and counted it, and found that there was a full 8,700 yen.
Takeno Tomoshi originally planned to go to the toy store to buy a handheld game console that was the same as his desk. But when he arrives at the toy store, he finds that the store is full of another new handheld called the GameBoy.
This handheld game console called GameBoy is 800 yen cheaper than the one he bought at the same table. According to the boss, this machine has just been listed, and the opportunity is rare. So under the warm recommendation of the boss, Xiao Zhi picked up a prototype room and played for a while.
Tomoji Takeno was very happy that the game that came with this GameBoy turned out to be his favorite Hong Kong cube. In the past, Xiao Zhi didn't like going to the smoky game hall very much. He was dragged by his classmates to play once, and he was deeply fascinated by a stacking game called Hong Kong Cube in the video game room.
Hong Kong cubes should be invented by Hong Kong people, right? Tomo Takeno guessed so secretly in his heart, according to his parents, Hong Kong is a shopping capital, and there is no tax to pay for shopping there, which is cheaper than in Japan.
After playing the Hong Kong cube arcade for the first time, Takeno still hated the dirty air in the game room, but as long as he had coins in his pocket, every time he passed by after school, he couldn't help but go in and play for a while.
In the future, I finally don't have to go to that noisy place anymore, Takeno Tomoru decided to pay for a GameBoy without thinking. And he carried a full 8,000 yen with him, enough to buy another game card after selling the game console.
After deliberating between "Tank Wars" and "Highway" for a while, Xiao Zhi finally decided to choose "Highway". His father is a racing fan. He took Xiao Zhi to watch various racing competitions since he was a child. Although "Highway" is not a racing game, it is also speeding on the road, and he has to keep moving left and right to avoid roadblocks, which makes him very friendly sense.
Since he bought the GameBoy, Takeno Tomomi has been in love with this handheld game console. Before going out to see grandpa today, he specially brought a game console to pass the leisure time on the road. As a result, because he was too addicted to playing games, Xiao Zhi accidentally made a stop while taking the subway, and had to get off and rush back in the opposite direction, which caused him to delay a lot of time and almost missed the departure time of the Shinkansen.
Takeno Tom also finally understood the purpose of the alarm clock on the GameBoy. He guessed that this should be specially prepared by the designer for players to set the game time, right? Sitting on the speeding bullet train, Takeno arrived at Shizuoka according to the time of the Shinkansen. Tomoya set the alarm time in advance before starting to play the game.
Sure enough, when the train arrived at the station, the alarm clock on the GameBoy also sounded on time, reminding him that it was time, so Xiao Zhi felt that he would never have to worry about missing the station because he was too addicted to playing games.
Takeno Tomomi is just an ordinary member of the countless players who bought this handheld game console for the first time after the GameBoy was launched in Japan. Although Oriental Electronics Japan Branch could not accurately calculate the sales volume in Japan in the first time. However, judging from the feedback calls from several major agents, GameBoy's sales situation is very gratifying, and there are already tight supply situations in some areas, requiring urgent replenishment.
This is definitely a good phenomenon, and this result also makes everyone including Suzuki Yi, Ye Chengkang and others can breathe a sigh of relief. But Li Xuan is more concerned about whether Nintendo's GameWatchBall sales have been impacted.
Before the launch of Dongfang Electronics' GameBoy, Nintendo's GameWatchBall sold very well. Under normal circumstances, now should be the critical moment when Nintendo starts to expand its production capacity and quickly seize the market.
If GameBoy can suddenly curb the sales momentum of GameWatch at this time, Nintendo, which has just entered the expansion mode, can instantly have a large backlog of products, which is definitely a huge blow to the already debt-ridden Nintendo.
However, Li Xuan could not immediately know how much the GameWatch was affected, so he could only let the Japanese branch work hard to collect relevant data.
At the same time, according to Li Xuan's request, Ye Chengkang personally met with Nakamura Masaya, the chairman of Namco Co., Ltd., and asked Dongfang Electronics to buy out the overseas copyright of the Pac-man game, but Nakamura Masaya did not refuse.
"Xuan Shao, the Namco Palace Club really has plans to sell the game copyright of "Pac-Man"!" Ye Chengkang reported to Li Xuan the results of his negotiation at Namco Palace today, "My first offer was 800 million yen, Nakamura The chairman seems noncommittal! Later I found out that in addition to our interest in "Pac-Man", an American game producer called Midway has also expressed a lot of interest in this game!"
Li Xuan frowned. Midway should be the company that launched the "Mortal Kombat Series" arcade in the 1990s~www.wuxiaspot.com~ I didn't expect it to have entered the arcade industry so early. Since there is competition, it is impossible to lower the price. In order to avoid long nights and dreams, Li Xuan decided to get this thing done as soon as possible.
"You will continue to discuss with President Nakamura tomorrow. The bottom line I will give you is 2 billion yen, but I require you to buy all the subsidiary copyrights of "Pac-man" including arcades, handhelds, video games, and computer games as a package. Break!" Li Xuan said solemnly.
2 billion yen is equivalent to about 8 million US dollars, which is almost equivalent to the pure profit of 8,000 arcade machines. This is almost the result of a hot-selling arcade game, a self-proclaimed street game that can use overseas copyrights to recover so much cash at one time, enough for Namco Club to hold a celebration.
Li Xuan is not afraid that he will lose money by making such a high price. Instead, he is afraid that Dongfang Electronics will make such a high one-time bid, which will make Nakamura Masaya of Namco Palace change his mind. It would be self-defeating if they decide to explore the U.S. market themselves.
Therefore, Li Xuan did not come forward to negotiate in person, and he is far from perfecting the actor's self-cultivation. If you let him go to the negotiating table, it is easy for the other party to see through his own cards. It is more appropriate to leave this kind of professional work to professionals like Ye Chengkang.
2 billion yen, Ye Chengkang also quietly took a breath. He didn't know why his boss paid so much attention to this "Pac-Man" arcade machine. But this price is definitely not the value that a game console can match. Could it be that this "Pac-Man" is a piece of rough jade covered by sand? Suddenly he felt the burden on his shoulders being much heavier.
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