When I write a bug it becomes the core gameplay
Chapter 44 That’s not the core gameplay, it’s a BUG!
Guo Hongyu almost lost his temper.
God’s art resources are all brought by strong winds and grown from the ground!
If you have nothing to do, you can draw a few original paintings to entertain yourself!
Although Guo Hongyu's current position is 3D art, 3D art also requires sufficient art skills. He can also draw 2D original paintings, but he may not be as good as a professional original painter.
If the company needs it, he wouldn't mind doing a cameo as an original artist.
But what the hell is "self-entertainment"!
Guo Hongyu can only interpret these words as Mr. Gu's unique sense of humor, or that Mr. Gu doesn't particularly trust himself yet, so he is not willing to leave the work of managing art resources and communicating with the outsourcing team to him.
Zhou Yang watched for a moment, and when Guo Hongyu returned to his workstation, he came over and whispered, "Mr. Gu, I also have a question."
Gu Fan looked at him: "Well, you ask."
Zhou Yang said curiously: "What is the core gameplay of the game "The Legend of Wolong"?"
Gu Fan was a little surprised: "The core gameplay? Isn't it just strategic management?"
Zhou Yang shook his head: "No, no, maybe my statement is not accurate. I mean, what is the biggest highlight?
"Look, Mr. Gu, I found that our company's games all have very unique core gameplay, such as "Bullet Turn" in "Hell Tracks", "Rolling Stone Acceleration" and "Dragon Wings" in "Sisyphus", and also There is the "T Spin" of "Heaven Cube".
"But "The Legend of Destiny Crouching Dragon" doesn't seem to have such a bright spot?
"Did I miss something, or didn't understand the game enough? That's why I didn't find it?"
Gu Fan was a little absent-minded at first, but after hearing Zhou Yang's words, he suddenly became alert.
Good guy, a dangerous person, right?
Are you afraid that you are not a mole sent by Lilith to find out information?
Isn't it normal to not find the highlights of "The Legend of Destiny Crouching Dragon"? I'm also thinking about where to put a bug in. If you see it, shouldn't you be the president of Nitiantian Company? It's time for me to abdicate and make way for others!
Moreover, who told you that is the core gameplay?
The King of Heaven is here today, and those are all BUGs!
Thinking of this, Gu Fan's expression became serious. He coughed twice and said seriously: "First of all, I must correct you. The core gameplay you mentioned should actually be called 'BUG' to be precise."
Zhou Yang was stunned for a moment: "Huh?"
If these words were not said by Gu Fan himself, he would even think that he was hallucinating.
BUG?
How could the core gameplay of these three games be BUG? Just kidding?
Gu Fan still said with a serious face: "Yes, the "bullet turning", "rolling stone acceleration", "dragon flapping wings" and "T rotation" you mentioned are actually bugs that appeared accidentally during the development process.
"If you don't believe it, you can ask Su Tong. She was fully involved in the development of the last two games.
"The first draft of the design at that time is still there. You can take a good look at it to see if there are any relevant designs in it."
Zhou Yang's expression gradually became dull, and it was obvious that Gu Fan's serious expression made him realize that this was not a joke.
However, this is even more outrageous than a joke!
If these are all BUGs, then apart from these BUGs, what other highlights are there in the three games?
No, it can even be said that if there were no such bugs, some gameplay would instantly change from "supplementary to the core gameplay" to "deliberately disgusting brain-dead design", then these three games would not even be considered "mediocre". If you get on it, you can only be swept into the trash!
Three games in a row are all saved by bugs?
If that's the case, the name of this company is indeed correct, and this is really incredible luck!
Zhou Yang was silent for a moment and asked: "Well, Mr. Gu, will there be any bugs in "The Legend of Destiny Crouching Dragon"?"
Gu Fan chuckled: "How do I know this? I can't predict the future.
“I can only say that it depends on luck.
“The purpose of our company has always been to do our best and obey destiny.”
Zhou Yang silently returned to his seat and sat down, speechless for a moment.
He had some doubts about whether it was the right choice for him to cut his salary and come to Nitian Game...
…
…
About two weeks later, Lilith delivered all the art and music resources for the game as scheduled.
Gu Fan also immediately handed over these resources to the main artist Guo Hongyu, asking him to simply adjust the format and then put them into the editor for easy activation.
At this time, the main functions of "Destiny Wolong Legend" have been developed. The next step is to configure art resources, adjust details, and test, and then it can be officially released.
Guo Hongyu opened these art resources with great anticipation.
Then he was stunned, because these art resources and music resources were completely different from what he imagined!
The first is art resources.
In Guo Hongyu's expectation, since "The Legend of Wolong" is a Three Kingdoms theme, there are many standard answers that can be copied. For example, the original paintings and large maps of the classic game "Three Kingdoms" series are very consistent.
Even if you don’t do this type of work to avoid suspicion, there are still a large number of original paintings of domestic mobile games that you can refer to.
However, the painting style of "The Legend of Destiny Crouching Dragon" is very strange.
Say it is a realistic painting style? But it's not very realistic. Except for these characters in the Shu Han camp, the other characters seem to be evil, and they don't look like good people.
But to say it is a magical painting style? It's not very magical, the clothes he wears are still very consistent with the historical setting, and the appearance of the characters basically shows no traces of demonization or mutation.
In short, it's like the characters of the Three Kingdoms were collectively possessed by evil spirits, and then added a "demon-filled" filter, which is quite weird.
The music resources are even more outrageous.
It stands to reason that the BGM of the Three Kingdoms game is either soothing and natural, or thrilling, corresponding to the management, development and war aspects of strategy games respectively.
But the BGM of this game is a bit underworld, always giving people a feeling of danger.
The most outrageous thing is that there are actually 50 different voice packs in this resource pack!
Of these 50 voice packs, 40 correspond to different heroes, while the remaining 10 represent a certain type of voice and are used to dub the remaining supporting characters.
You know, there are only more than 200 generals in this game.
Moreover, the so-called voice package is not actually a fixed dialogue that has been recorded, but is similar to "AI voice". After a voice actor performs a large number of recordings, the AI will imitate and learn his vocal habits, and then it can recite any text. .
This feature looks great, but it actually has some flaws.
For example, when encountering some specific and awkward sentence patterns, the reading is not so natural, and everyone can more or less hear some traces of AI dubbing.
You can hear it, but it's definitely not as natural as professional dubbing.
Guo Hongyu read the design draft and knew that the game would use fake-AI to imitate character personalities and simulate dialogue.
And him! I also noticed that Zhao Haiquan, who is a background program, has been busy training the AI in this game recently, inputting a large number of lines from the Three Kingdoms characters in various film and television dramas and games to them, hoping that they can "enter the role" as soon as possible.
But even so, Guo Hongyu did not expect that these characters would be assigned different AI voices.
This thing only uses a dialog box to display text, and it seems to be completely fine?
As for doing more dubbing, will it increase the cost?
It’s very puzzling. It seems that the entire Nitiantian company, from top to bottom, inside and out, is out of tune with the current domestic game companies.
It seems that this company is not serious at its core...
Where is this root? Is it Gu Fan? But it doesn't look like it. Mr. Gu looks quite serious.
Guo Hongyu was confused, but in the end he held back and didn't ask any more questions.
After all, they are all new employees, and they are not familiar with it yet. They just need to do their own job well first, and they can take their time to look at and learn other things.
In this way, in an atmosphere of "everyone is trying to clear the door" or "everyone has their own agenda", "The Legend of Destiny Crouching Dragon" was successfully developed in one month and tested in another two weeks.
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