When I write a bug it becomes the core gameplay

Chapter 543: One Beats, One Keeps Silent

In other games, when a character dies, other characters will automatically switch to other characters, and the player will return to the resurrection point only after all the characters on the field die.

However, Endless Fantasy Legend 2 is obviously different. It is set to have a main character, that is, the first-ranked character. Currently, this character is the hero by default.

When other characters die, they can continue to fight, but when the first-ranked character dies, it will be judged as a failure in the battle and return to the resurrection point.

Zhuge Jun scratched his head: "So... I was restrained by the monster's attributes?

"Isn't it a natural counter to me! ”

The attributes of the hero are wood and fire. When fighting other monsters, the wood and fire combo is very enjoyable, but when fighting fire monsters, this wood attribute skill that buffs itself becomes a pure insider skill.

Just when it was hung on itself, the opponent threw a fire fist and caught fire.

Not only does it have to bear a high damage multiplier, but it also has a high damage dot.

In addition, there is a very critical point, that is, the default value of the NPC is higher than that of the player, so the damage caused by the elemental reaction is naturally more exaggerated.

"Strange, isn't this forcing everyone to play without damage? It's a bit outrageous for a mobile game to create such a difficulty, isn't it?

"Or is this big guy actually a boss, and we should bypass it?

"Intentionally let the players go to the Land of Fire to adventure at the beginning, this is a trap set by the production team no matter how you look at it! "

Zhuge Jun was somewhat powerless to complain, because it was foreseeable that most of the monsters and enemies in the Land of Fire were of fire attribute, so wouldn't the hero be useless?

A skill of wood attribute was equivalent to increasing the damage to the enemy, and a skill of fire attribute was equivalent to tickling the enemy.

The hero's skill module could obviously be used in the Land of Wood, and he could probably kill everyone in the forest, but in the Land of Fire, he became a small scum that everyone bullied.

But soon, a prompt appeared on the screen.

"Oh? Heavy attack itself has a GP function?

"There is also a special GP operation for the bow and arrow during the aiming process?

"Why didn't you tell me earlier about this good thing! "

Zhuge Jun's eyes lit up when he saw this.

There are many kinds of weapons in the game. For example, the hero has a one-handed sword + shield by default, and the little loli Xiyun has a spear. In addition, there are two-handed weapons, magic tools, bows and arrows and other weapons.

As the protagonist, the hero has a natural advantage, which is that he can take any weapon and transform it into the attack module of this weapon.

And it just so happens that the hero has a bow and arrow in his backpack from the beginning.

In sword and shield mode, long pressing the attack key will hit a heavy attack, but perhaps considering the problem of input delay, the character will immediately hit a normal attack when long pressing, and then hit a heavy attack.

And when this heavy attack happens to hit the enemy's attack, it can hit a GP effect.

This is a bit similar to "Ascension" The knife flick is just more difficult to use and more profitable.

After all, the knife flick of the ascension is instantaneous, while the heavy attack has a longer pre-swing.

Once the flick is successful, the opponent can be staggered, giving you the opportunity to steal two knives.

After filling the opponent's imbalance bar, you can get an output opportunity of more than five seconds. You can use this gap to release skills or perform executions.

In addition, there is also a knife flick in the bow mode.

The aiming and shooting keys of the bow are the left trigger key. While holding down the left trigger key, if the player presses the original normal attack key at the same time, the character will perform a handsome turn and slide.

This action also has a GP judgment effect.

"Okay, let me try."

Zhuge Jun stepped forward again with confidence, and a few seconds later, he was hammered back.

"What the hell! This GP is not very useful! ”

It has to be said that GP is always this kind of operation that looks beautiful but is difficult to practice. Both GP methods have a relatively long pre-swing, which requires a good grasp of the timing and a certain backboard of the monster, otherwise it is difficult to play the wonderful operation imagined.

Zhuge Jun turned his head and looked at Hou Ji with some depression, and found that he was also trying hard to practice GP, and was beaten to death by the monster.

"Okay, it turns out that this kind of difficult monster is arranged at the beginning, mobile game players are blessed."

Zhuge Jun inexplicably sympathized.

This difficulty is a bit too much for an action game, let alone a mobile game.

However, at this moment, Zhuge Jun suddenly had a flash of inspiration and thought of another possibility.

"Hey, yes, this is not an action game, why should I play it with the gameplay of an action game? I don't need to play any GP at all!

"Why don't I try elemental reactions?

"Damn, this game is so bad, deliberately teaching GP operations at this time is just to deliberately mislead players, right? "

Zhuge Jun's brain worked very well, and he quickly figured it out.

Without saying a word, he switched to the little loli Xiyun, and then stepped forward again.

The big guy still rushed over aggressively, but Zhuge Jun controlled Xiyun to move forward and first released a small skill.

The earth element spear that came out from the ground hit the monster and made it slightly stiff, and at the same time put a layer of shield on himself.

The fire fist hit the shield, but it didn't hurt!

Obviously, after losing the inner ghost wood element, fire and earth can't react, so there will be no additional damage, and the shield is enough to absorb it.

After Zhuge Jun stabbed a few times, his energy was full and he released his ultimate move!

A small dragon of water element appeared, and "puffed" out fan-shaped water, which reacted with the fire element on the enemy's body and produced an evaporation effect!

The monster's health bar dropped a lot.

"I told you, this is the correct solution!"

Zhuge Jun was delighted, but the next second, he saw this big guy took out a black iron sword from nowhere and swung it horizontally!

Zhuge Jun was startled and quickly dodged backwards, but this sword was a slow sword, and it happened to catch the back swing of the dodge.

With a "snap", the remaining shield shattered instantly!

Zhuge Jun was startled because he felt that he had dodged the attack range of this sword. After a closer look, he found that there was a huge golden shadow around the sword, and this shadow was obviously part of the gold element force, which also had a damage effect.

The absorption rate of the earth element shield for attacks of different attributes is also different. When facing the attack of the gold element, it is obviously much more fragile.

This knife made Xiyun stagger.

Please...collect_6_9_book_bar (Six//Nine//Book//bar)

The big guy then threw a fire fist at him!

“It’s okay, I still have a lot of blood, I shouldn’t die...

“Hey, shit! What’s going on! "

Zhuge Jun saw familiar words on the screen: Evaporation!

But this time he was not the one evaporating others, but the one being evaporated.

Because Xiyun's ultimate move summoned a water dragon, while making the enemy wet, it also made himself wet.

So, water hitting fire is evaporation, and fire hitting water is also evaporation!

The multipliers of these two evaporations are slightly different. Compared with fire, water is the dominant element, so the multiplier will be higher when using water.

However, since the monster's attributes are much higher than the player's, even the evaporation reaction with a relatively low multiplier is difficult for the player to bear.

After barely holding on for a while, Zhuge Jun returned to the resurrection point again, a little doubting his life.

"So the skills of my two characters are all a bit of an insider attribute?

"One is to hang grass for yourself, and the other is to hang water for yourself. The opposite fire element is silent when it hits.

"Oh yes, the opposite side also has a gold element attribute, and my earth attribute shield can't play a big role.

"Wood and water attributes are obviously useless.

"What can overcome gold? Fire? Thunder?

"Theoretically, the fire attribute can work, but the opponent's fire resistance is very high, so I'm afraid it won't have a good effect. The thunder attribute should be able to react with the fire attribute, right? It should be the best choice.

"But I don't have a thunder attribute character at all!"

Zhuge Jun was a little frustrated. He didn't expect that he would have to fight wits and courage with monsters just after leaving the novice village.

Although you want a battle with a little difficulty, it doesn't have to be so difficult, right? You are a mobile game, brother?

"Could it be... Is this game telling me to draw a card?

"You can't be so shameless?"

Zhuge Jun silently glanced at the unlocked card drawing interface in the upper right corner, and his mouth twitched slightly.

Obviously, the best solution at this time is a thunder element character, which is linked with Xiyun's water element attack.

Thunder water reaction, thunder fire reaction, thunder gold reaction, should all be very effective in restraining this big guy.

But shouldn't this kind of character be given directly to the player?

Does it have to be put in the card pool for players to draw by themselves?

If the player is unwilling to recharge, wouldn't it be forced krypton?

Zhuge Jun was not sure about this, so he could only open the character extraction interface first.

Then his eyes went dark.

Because in this card extraction interface, you can clearly see that six permanent five-star characters are open.

These six five-star characters can be roughly understood as the "permanent pool" in general card extraction games, that is, the card pool that can be drawn at any time.

If new characters are released later, they will generally enter the "UP pool", which means that the probability of new characters appearing in this pool will be increased.

The probability of drawing a specific five-star character from the permanent pool is one in six, and only permanent characters can be drawn; although the UP pool may also be a permanent character, the probability of UP characters is much higher.

Therefore, drawing from the UP pool instead of the permanent pool is a basic common sense for playing this type of game.

Since "Endless Fantasy Legend 2" is still in the initial internal testing stage, there is no UP pool, only a permanent pool.

This is not surprising, but the strange thing is that these six permanent characters are all wood attributes!

Most of them are old acquaintances in the Wood Country area, so it makes sense for them to use the Wood attribute.

But it doesn't make sense to fight against the Fire Country!

Zhuge Jun felt his eyes go dark: "Doesn't that mean that even if I draw a five-star character, I will still be restrained!"

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