When I write a bug it becomes the core gameplay
Chapter 6 There is a BUG in the game!
Gu Fan glanced at the prompt at the edge of his field of vision.
[The negative emotion value obtained by "Hell Tracks": 482916! 】
With the influx of players, the negative emotion value also began to grow crazily, increasing a hundred times compared to before, but this was only the beginning.
Obviously, Professor Ding’s promotion is quite successful, and the traffic conversion data of each platform is also good.
According to this trend, the negative emotions that this game can convert will undoubtedly exceed 10 million, and may even reach 20 to 30 million.
But the sales data of the game is quite bleak.
So far, Lilith's marketing plan has brought about more than 1 million effective clicks and more than 100,000 "live people" to the game.
In other words, more than 100,000 people downloaded the game and played it for at least a short time.
But so far, the sales volume of this game is 167.
Gu Fan is not sure whether there is room for this number to rise, but he is certain that it still has room for decline.
The charging model of the game "Hell Tracks" is very strange. Players can try it for free for 2 hours, after which they only need to pay if they are satisfied.
Most people won’t pay before trying it out.
But the world is so big and full of wonders. Among the more than 100,000 living players, there are always some rich guys who have already paid for the game as soon as they saw the game screen or saw the introduction by the anchor.
But as the truth about this game is revealed, there will probably be fewer and fewer rich guys buying it without trying it out, and those who have already purchased it are likely to receive refunds within a week.
Even by the most optimistic estimates, let's say two thousand people ended up buying the game.
So after Nitiantian Game Company split accounts with each platform, it could only receive a pitiful amount of more than 20,000 yuan!
The 5% allocated to Gu Fan was less than one thousand yuan.
What’s even more horrifying is that the art resources for this game were directly provided by Hell, and the money for purchasing game templates and game functions was directly advanced by Lilith.
If these costs are included, the game will naturally lose money, and Gu Fan will not get a cent of the bonus.
Lilith was very happy at this time. She secretly glanced at Gu Fan and became even happier.
Because at this time, Gu Fan was sitting on the small bench, his expression dull and gloomy, and he had obviously resigned himself to his fate.
Lilith, who was very happy, and Gu Fan, who "should" be unhappy, didn't say anything, and just continued to watch Professor Ding's live broadcast.
…
Soon, Professor Ding’s lunch time only had the last ten minutes left.
In the past 1 hour and 50 minutes, Lecturer Ding has fallen under the devil's gun countless times, but he has no choice but to grit his teeth and persevere in order to complete the task given by Party A's father.
After the last online battle, Instructor Ding returned to single-player mode again and faced off against the hell lemure.
After fighting for a while, he entered the online mode again and played against water friends.
In this way, we went back and forth three or four times.
But even so, I still can't find anything fun to play in this game!
During this period, Lecturer Ding also played the role of a devil once, but this did not make him happy. On the contrary, it made him more certain that the designer of this game should go to a mental hospital for treatment.
On the demon side, you can choose high-level demons with a vitality of up to 2,000 points, and you can also choose super model weapons such as Hellfire Gatling and Apocalypse Heavy Cannon.
The human side has absolutely no chance of winning!
So in the end, Professor Ding and the water friends all gave up treatment. They stopped attacking the warehouse and ignored the demons. Instead, the human players started to entertain themselves.
They turned on friendly damage and started shooting happily.
Lecturer Ding has also given up completely. He has to admit that this time the game promotion has completely failed, but this is not his fault, it is the game that has problems.
In the last ten minutes, he couldn't do anything but shoot around with his water friends to pass the time.
…
Instructor Ding held the AWP sniper rifle and aimlessly searched for the next "lucky person" in the venue.
"Brothers, watch out. I will only demonstrate once, what it means to be born to be a sniper, and what it means to be a sniper!"
Suddenly, a water friend appeared at the corner not far ahead.
"It's you!"
Instructor Ding captured his position immediately and prepared to use a beautiful sniper to end the battle.
His AWP instantly opened the scope, fired and swung rapidly at the same time, hitting the water friend who had just emerged from the corner!
"boom!"
However, Shuiyou's consciousness was also quite good, and he had already "slithered" back around the corner before Professor Ding fired.
"Hey! Brother, don't run away!"
Snipers are all based on instinctive reactions. Instructor Ding's crosshairs subconsciously followed the water friend's figure, but at the moment of shooting, he already had a premonition that the shot should miss.
Because Shuiyou had already hid behind the corner wall, the shot naturally hit the wall.
This wall is very thick and the model is solid. Even a sniper's bullet cannot penetrate it.
Instructor Ding subconsciously switched out his automatic rifle and prepared to rush forward to hit him.
However, a headshot prompt appeared in the upper right corner of the screen.
HEADSHOT!
The water friend who thought he was safe hiding behind the wall only saw bright blood bursting from his head, and his body tilted sideways.
After Professor Ding fired the shot, he was also confused.
"Hey? What's going on, brothers? Are you cheating?"
He didn't understand at all. According to his experience of playing FPS games for many years, it was impossible for the shot just now to hit.
Is it a nerve gun?
But even a nerve gun cannot violate the underlying rules of the game, right?
The audience in the live broadcast room also saw this scene, but they had no idea what was going on.
"Wait a minute, what happened just now? Can this sniper hit?"
"It's open, right?"
"Don't be embarrassed, Xiaotou is not a fool!"
"A group of people who have never seen the world clearly shot their heads through walls."
"Can you penetrate such a thick wall?"
During a game, the entire scene map would not be refreshed, so Professor Ding subconsciously took two steps forward to take a look at the wall around the corner.
If there are bullet holes in the wall, that means the shot did go through the wall and hit the head.
However, what shocked Professor Ding was that the wall was smooth and clean, with no bullet holes!
The display of bullet holes in this game was normal before, so it should not be a display problem.
In other words, the bullet did not penetrate the wall!
So where did the bullet fly from?
The corpse on the ground is also suspicious: Shuiyou was clearly facing the direction of Professor Ding. Even if the AWP bullet penetrated the wall and hit his head, his body should have fallen on his back.
But now he fell to the side, and the blood was spraying to the side.
All signs point to the same result.
The bullet didn't go through the wall.
It hit the water friend from the side!
But here comes a new question, why do bullets fly from the side?
Lecturer Ding scratched his head and looked puzzled: "Brothers, this game seems to have... a bug!"
…
Before I knew it, dinner time had passed.
According to Lecturer Ding's character of "never working overtime", if it were another game, he would have quit the game at the speed of light and started other live broadcasts.
After all, in these two hours, Professor Ding has done his best to promote this game.
But things are a little different in "Hell Tracks."
The bug that appeared at the last moment aroused Professor Ding’s strong curiosity!
It was obvious that he was shooting from the front, but the bullet hit the enemy from the side and hit his head. This means that the bullet has turned a corner!
It drew an arc in the air, so it bypassed the obstruction in the corner.
But the question is, how did this bug occur?
Lecturer Ding immediately organized water friends to conduct a series of tests on this, and then he was surprised to find that this bug was easy to reproduce. It can even be said that as long as the method is appropriate, it will appear 100%.
As for how it is triggered?
It's very simple, it's because of the operation of "dumping the sniper"!
The so-called "sniping" refers to pressing the left mouse button while aiming at the moment the scope is opened, and at the same time quickly shaking the mouse to use the crosshair to aim at the opponent's real-time position.
Then release the mouse the moment you take aim, and a precise sniper headshot is completed.
But in the game "Hell Tracks", things seem to have changed.
After performing the "shoot away" operation in this game, the bullet's shooting trajectory is not a straight line, but an arc!
The specific parameters of this arc are related to the position when the left mouse button is pressed and released, as well as the direction, speed and distance of swinging the mouse!
Since the trajectory of the bullet is an arc, the location where it hits is naturally not the location where you aimed when you released the mouse button.
Only then will the magical phenomena of "bullet turning" and "headshot through the wall" appear!
The new book issue will still be updated with 2 chapters every day at 10 am. Thank you for your support.
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