When Huni's Yasuo came to the top lane, the second wave of troops on the top lane had already arrived.

Eimy's Blind Sin was already in SKT's blue zone and stole the opponent's blue buff.

Because LGD has absolute lane rights in the bottom lane at this moment.

It's basically a certainty that Blind Sin will get the blue buff from SKT.

If there is no loss BUFF at the beginning, the loss will be much less.

The OB perspective cuts to the top road.

After Yasuo came online, he immediately stepped forward and started pushing the minions.

It's normal for Huni to do this.

If you don't push the troops hard to regain the right to regain the lane, Gnar will reach the second level first.

Because after all, Nar wants to gain the experience of three more melee soldiers than Suso.

For the top laners on both sides at this moment, this is almost half a level of experience value.

If the tail knife is used normally.

After Gnar reaches level two, he presses forward and forces Yasuo back. Yasuo may take a long time to reach level two.

Because there is too much experience loss.

Even if he is countered, if level two Gnar fights level one Yasuo, he can still be easily bullied.

I really want to be beaten by Gnar in such a violent wave.

The value of the counter selected by Yasuo from behind is much less.

This is unacceptable to Huni.

That's why he stepped forward and pushed the troops forward, making sure to let Yasopinar reach the second level first.

After all, everyone is now level one, and Gnar is really no match for Yasuo.

The hero Main Gnar, in the form of Minor Gnar, looks like a long-range hero.

But the range is only 425 yards.

It's better to bully some stupid people than heroes.

But it’s really hard to bully Yasuo.

Because Yasuo's Q skill has a range of 475 yards, which is a bit longer than Gnarl's basic attack range.

Back to the game.

When Yasuo forced forward.

Gnar is indeed what Huni thought.

He didn't mean to be angry at all.

He retreated immediately and gave up the line of troops.

Just watching Yasuo push the line from behind.

Because this is what Zhou Dian wants.

He really wasn't afraid of Yasuo.

After all, his Pannar learned the W skill at level one.

Gnar, who learned Q at level one, couldn't beat Yasuo against Gang.

But Gnar, who learned the W skill at level one, is really good at fighting.

But it's not necessary.

Now that Yasuo is actively pushing the lane, it is the most comfortable situation for Gnar.

If it is normal alignment.

Gnar and Yasuo both have experience.

Gnar will either be pushed slowly by Yasuo and be stuck in the lane for a long time, losing troops and experience.

If you don't want to be like this, you can only push the line yourself.

But considering the fact that he didn't have a double move at the beginning of the set.

Gnar is seeking death by pushing the line, and Olaf will definitely come to get him.

In short, you will be in a dilemma.

But now the situation is Yasuo pushing the lane hard.

Gnar immediately felt comfortable.

There is no risk of getting caught.

There will be no loss of the red side's minions when they are pushed over. Gnar will basically not miss the experience of the red side's SKT minions.

When the time comes, all the troops can do is enter the tower and replenish the tower sword.

After Eimy stole SKT's blue buff, she didn't dare to stay in SKT's blue zone.

He quickly controlled the blind monk to return to his own red zone to brush the jungle.

On the other side, Little Peanut stole an extra set of Demon Swamp Frogs.

Olaf handed over Punishment and quickly destroyed LGD's Demon Marsh Frog.

Finished defeating the Demon Swamp Frog.

Little Peanut quickly cut the screen and took a look at the road.

The army line is advancing towards LGD.

There is absolutely no chance of catching it on the road.

"Why push so fast!" Little Peanut thought to himself.

He is difficult to beat in this game and I want to gank him in the early stages.

After all, Gnar didn't flash, and the chance of catching Gnar to death was greatly increased.

Moreover, Gnar has not teleported yet, and the benefits of catching Gnar to death are also huge.

However, Little Peanut has no chance to catch this game.

In the first two games, he didn't take advantage of the opportunity and just wanted to brush it off.

have to!

Since there is no chance, I have no choice but to continue brushing.

Peanut controlled Olaf to walk towards his own red zone.

LGD still had a group of three wolves left in the blue zone, and he didn't dare to continue stealing.

After all, the position of the Three Wolves is too deep.

Olaf didn't bring flash.

If this is blocked in a place with many walls and deep location.

Basically dead.

For the next half minute or so, the court was relatively peaceful.

They are all stably finishing the jungle.

Game time is 3 minutes.

The OB perspective cuts to the top lane.

I happened to see Yasuo at Level 2 with the wind on his body and the E soldier approaching Gnar.

Naturally, Narr retreated all the way.

After Yasuo catches up and throws the blower, he doesn't miss it and turns directly to the back row of soldiers on the E blue side, preparing to return to the pile of soldiers.

This wave of Huni is just to blow the wind to consume it.

This kind of wind obviously cannot blow Zhou Dian.

Gnar made a light move and avoided Yasuo's blow.

At the same time, Little Gnar threw a boomerang (Q) with his backhand towards the position of one of his own back row soldiers.

Even when Yasuo came online, he pushed hard and regained the line rights.

But Gnar has too much experience points ahead of Yasuo.

The two of them reached level two at about the same time.

Little Gnar's boomerang flew out and hit Gnar's displaced E soldier right at LGD's back row.

Zhou Dian had guessed exactly the timing and position of Yasuo's E attack.

However, Yasuo had a passive skill.

Gnar's Q skill only broke Yasuo's passive shield.

It did not cause any substantial damage to Yasuo.

He had just used the E attack to pull Huni away, and saw that his Yasuo was hit by Gnar's predicted Q.

Naturally, he was very unhappy.

Seeing that there were only two minions left on the blue side of LGD.

The line of soldiers was about to be pushed to the LGD side.

If he didn't seize the time to consume Gnar, he would not have the chance to consume Gnar in the next one or two minutes.

The premise for Yasuo to fight Gnar well is that there must be a line of soldiers around him.

When there are lines of soldiers around him, Gnar can't pull Yasuo at all.

Of course, this also depends on the operations of both sides.

This set of counter relationships is still more demanding on operations.

It's not a brainless crushing counter relationship like Quinn fighting crocodile.

Back to this game.

Because of various reasons before.

As a result, Yasuo had no chance to exchange blood with Gnar in the beginning.

Gnar hasn't lost a single drop of blood yet.

This is unacceptable to Huni.

Huni naturally wants to take some of Gnar's blood before the soldiers enter the tower.

So.

Yasuo, who had just used E to pull away the blue side's back row soldiers, moved a little half a step.

He stuck to the other blue side's back row soldiers and used Step Forward (E).

Yasuo jumped forward a little.

He rushed directly to Gnar.

While Yasuo was using Step Forward (E), Gnar didn't retreat at all.

Instead, he was still attacking Yasuo.

This was a great opportunity for Zhou Dian to exchange blood with Yasuo.

Because at this moment, Yasuo had no soldiers to E.

In Zhou Dian's opinion, without the advantage of flexibility, who could Yasuo at level 2 compete with the warrior hero in the top lane in terms of damage!

Uh. Gnar was also a low-damage hero in the early stage.

In terms of damage, Yasuo is really higher than Gnar.

Of course, the premise is that Yasuo's Q skill can hit.

But is this possible?

Gnar attacked Yasuo once, and then Q’d Yasuo.

There were already two circles under Yasuo’s feet.

At this time, Yasuo also came close to Gnar and raised his hand to attack Gnar.

Then came a steel flash (Q).

Unfortunately, Yasuo’s normal Q was dodged by Gnar again.

While dodging Yasuo’s Q, Gnar counterattacked and attacked Yasuo with a normal attack.

This time, the three rings of Gnar’s W skill passive were triggered.

Gnar’s movement speed increased sharply.

After a slight step back, he was out of Yasuo’s normal attack range.

Yasuo couldn’t attack Gnar.

This time, Huni was in a dilemma.

If he retreated, there would be no soldiers to E Yasuo, so Yasuo would quickly pull away.

He would definitely be chased by Gnar and A.

I attacked Gnar once, but Gnar attacked me three times?

Huni made up his mind, and Yasuo directly E’d Gnar and rushed to Gnar’s face.

Continue to fight.

Yasuo slashed Gnar twice.

During this period, Gnar was not afraid at all. He pulled away horizontally and attacked Yasuo with his backhand.

After Yasuo slashed Gnar twice, he raised his hand and used a Q.

As a result,

it missed again!

It was once again diverted by Gnar's movement!

At this moment, there was a burst of exclamations in the audience.

"Wow! He dodged another Q from Yasuo! Zhou Shen, what a strong movement!" Miller shouted.

On the big screen.

At this moment, little Gnar was using his hands and feet.

The movement of his feet, just after diverting Yasuo's Q, he stopped immediately.

There was no extra movement.

Naturally, there would be no waste of any time for output.

As soon as his feet stopped, little Gnar's hands moved immediately and attacked Yasuo.

Two more circles appeared under Yasuo's feet.

On the SKT side.

When Yasuo missed this Q,

Huni's heart suddenly sank.

It's over, it's over!

It's over now!

Huni quickly clicked the right mouse button and controlled Yasuo to run back.

To be honest, Huni ran away very quickly this time.

He almost ran out of Gnar's attack range before Gnar's next attack came.

After all, Gnar's range is really short.

Unfortunately, this attack still hit Yasuo.

Bang!

Gnar once again hit the three rings of the passive skill W.

The movement speed increased sharply again.

He chased after Yasuo and attacked him again.

Then he stopped and retreated.

In fact, Gnar could have attacked Yasuo one more time.

However, the red team's cannon line had already come up.

If he attacked Yasuo one more time, SKT's minions would have focused on him for a round.

There was no need.

This wave of Gnar was already a big win.

Yasuo was directly hit and lost half of his health.

And Gnar only lost more than 100 points of health.

Besides, Gnar's rage bar is almost full due to this fierce attack on Yasuo.

He can transform into Gnar immediately.

Transforming into Gnar can restore some health.

Add to that the recovery effect of Doran's Shield.

Gnar can restore his health to full in no time.

It can be said that at this stage, Gnar has completely become the advantage in the top lane.

At least until Yasuo goes home to replenish and teleport out.

Or before other SKT players come to help Yasuo.

The situation in the top lane is that Gnar counterattacks and gains a big advantage.

And to do all this, Zhou Dian only spent one minute on the line.

Seized an opportunity that seemed not to be an opportunity.

On the commentary stand.

Wawa said loudly: "This wave, Huni is purely being shown off by Zhou Shen!"

"Indeed, purely being shown off by Zhou Shen!" Miller nodded wildly.

Pushing his glasses that were tilted by his nod, Miller continued: "To be honest, I never thought that the laning of Gnar and Yasuo would look like this!"

"It completely overturned my cognition!"

At this time, Rita took over the conversation: "Well, to be honest, this is a difference between people, and it has nothing to do with heroes!"

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