Yu-Gi-Oh GX Heroes

306 The Brilliant Wild Wind Demon

"The quick-attack magic 'Mysterious Chinese Pot', at the cost of sacrificing a monster on our field, you can choose from the attack power and defense power of that monster, and restore our health to the selected one. Aspect values.”

Stir-fried in this Chinese pot with black gold rims, You Ye absorbed the energy of Solid State Man's highest attack power value stir-fried with a variety of condiments and ingredients, and restored his own 1,300 health points.

(You Ye: 3000LP→4300LP)

"At the same time, when Solid Man is sent to the graveyard by the effect of a magic card, I can also select a 'hero' monster other than him and resurrect it in face-up defense position."

As the eldest sister who connects the two heroic systems of "Elemental Heroes" and "Masked Heroes", Shadow Mist Girl has the qualification to be jumped repeatedly. Therefore, with Shadow Mist Girl's second resurrection, You Ye changed from his own Search another "Transformation" quick-attack spell from his deck. Unfortunately, it is Judai's turn now, so you have to wait until his third turn to use it.

Watching Yu Ye's search quietly, after he added the card to his hand, Judai pointed at Yu Ye's newly resurrected heroine Shadow Mist Girl, intending to let her return to the desolate place the next moment she was resurrected. in the cemetery!

Naturally, the defense power of 1500 cannot withstand the wilderness wind demon with 1900 attack power, and the remaining cover card of You Ye is not an attack trap that can withstand the attack, so he can only watch the eldest sister, the shadow mist girl again. Return to the cemetery.

"The moment Shadow Mist Girl was destroyed, the trap card 'Hero Mark' was issued... Nani!?"

Since you can't resist, use the moment when Shadow Mist Girl is destroyed to activate the covered trap card "Hero Mark" and call other heroes in the deck to try to avenge Shadow Mist Girl.

But what happened on the field shocked You Ye——

The hero mark was activated and flipped up, but just when it flipped up to an angle of about 45°, a burst of electricity suddenly flowed from the card projection. This was a situation that only occurred when the card was ineffective.

"Ah, this..."

You Ye had seen this kind of situation before when the counterattack traps such as "Shenzi Generation" were ineffective and destroyed, but the card would still explode after triggering the current. After all, it was "invalidated and 'destroyed'".

"Is it possible that the special ability of the Wild Wind Demon is like the 'ancient mechanical giant'? When it attacks, until the end of the damage step, the opponent cannot activate the magic trap card, which is the 'war level sealing backfield'?"

It doesn't seem impossible. The Wild Wingman under the elemental hero system can destroy a magic trap by throwing a card in his hand. There is no limit on the number of times in one round. So after being evil-minded, if he does not directly destroy the magic trap, then Judging from the actual situation that just happened, it should be that the battle level like the mechanical giant was blocked.

‘Tsk! It is really difficult for the duelists themselves to make predictions about the effects by relying only on personal eyesight and personal understanding without explaining it! ’

It looked like a mechanical giant with a battle-level blockade in the backcourt, but You Ye always felt that things were not that simple. After all, the battle-level blockade in the backfield looked good, but it really had to be compared with the Wild Wingsman before he became evil. It is undoubtedly better to clear the backfield in advance than to seal the backfield after entering the battle stage. However, it is a bit wasteful to exchange one magic trap with one hand of cards.

The main reason why I think so is because there have already been examples such as "Lightning Troll" and "Fire Winged Demon" before. Compared with the elemental hero system, they really need to be strengthened a lot.

After getting rid of the eldest sister, Shadow Mist Girl, the only thing left is the eldest brother of the elemental fusion hero, "Absolute Zero", but whether it's the Wild Wind Demon or the Hell Demon, none of them are stronger than Absolute Zero.

Just when You Ye thought Judai would stop the combat phase at this time and directly "declare" the end of the round, the figure of the Hell Demon suddenly disappeared from Judai's field.

The sudden disappearance of the Hell Demon caused a layer of fluorescent light to light up on the surface of the Wild Wind Demon, and then he condensed energy between his hands again, apparently to launch a second attack.

"With the exception of the Hell Demons, can it bring the Wild Wind Demon a second chance to attack?"

Suddenly disappearing from the field, this operation in the duel is undoubtedly "excepted".

However, even if he gets a second chance to attack, the gap in strength is still there. How can Judai solve it?

"Is it that venue? Or is it that the effect of the Hell Demon can not only increase the combat effectiveness in addition to giving the opportunity for a second attack? Or..."

Wilderness Wind Demon has 1900 RBI, while Absolute Zero has 2500 as the standard trump card. The difference between the two is 600 points, and the 10th generation has no cards in his hand. In this case, he dares to choose Absolute Zero as the target of attack, then He must have some special means of increasing or reducing attack.

The field magic "Overlord City", and the "Hell Demon" that gives the Wild Wind Demon a second chance to attack are excluded. These are the objects that You Ye thinks may have the ability to increase or decrease the attack.

As for the attacker himself, the "Wild Wind Demon", it is not impossible. He only has the ability to "block the backfield at a combat level". You Ye doesn't think he is any better than the Wild Wing Man. Compared to the evil hero fusion monster, it's pretty lame.

Here, when Yu Ye was guessing which card effect Judai would use to increase the attack of the Wild Wind Demon or reduce the attack of the attacked Absolute Zero, Judai had already reached out and took out a monster card from his deck. , threw it into his own graveyard without hesitation.

"The second evil spirit corpse demon?"

The fleeting monster projection was, yes, it was the evil-minded new form of "Elemental Hero Necromancer" that was specially summoned directly from the deck by the Hell Demon, "Evil Corpse Demon".

As the ghost of the soul of the second evil zombie demon floated into the Overlord City behind Judai, a blue beam of light suddenly shot out from the top of the castle, parabolically injected into the body of the attacker's wilderness wind demon, and his The strength gradually increased under this sudden injection of energy.

(Evil Hero·Wild Wind Demon, attack power: 1900 → 2900)

"It seems that this earthly magic 'Overlord City' has the special power to increase the attacker's combat effectiveness when evil heroes fight..."

You Ye, who is well-informed, immediately saw through one of the effects of "Overlord City". According to his speculation, it should be at the expense of giving up an "Evil Hero" monster in the deck to replace the attacker's Evil Hero. Monsters are used to increase combat power, and the amount of improvement is mostly determined by the level of the evil hero monster sent to the graveyard.

With an increase of 1000, the numerical data of the Evil Spirit Corpse Demon is attack power 1600, defense power 1800, and level 5 stars. Calculated in this way, it is the level of the evil-hearted hero monster sent to the graveyard x 200.

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