Zerg OL: This Game Has 100 Million Points of Liver
Chapter 92 Despite krypton, there is an official backstory
"As an internal beta game, there is a high probability that the public beta will start when he enters the main topic."
"And through the closed beta during this period, all players who have paid attention to this game also know the situation of this game.
Whether it is the quality of play, or his value preservation, it has been fully demonstrated in front of all players. "
"And according to these circumstances, if I'm not wrong, after the public beta, there will definitely be a large number of rich local players. Not only that, but also many studios may also join this game."
Hearing what Lao Liu said, Cyclonus next to him came over.
"Brother, showing how to play and having a large number of local rich players seems to have nothing to do with the studio's settlement."
"Why can't you get involved? You have to figure out that the display gameplay of this game is completely different from the display of other games."
Hearing this, everyone was a little puzzled, "Why is it different?"
"Have you read the new official announcement? Forget it, depending on the situation, I guess you haven't read it. Let me give you a brief analysis based on the announcement and my guess."
"Let's put it this way, most of the content displayed in other games is the game's plot, picture quality or basic gameplay, and use these to attract players"
"But this game is different. Whether it is the picture quality, the game plot, or the details of the game's gameplay, it is already top-notch, and what the official wants to show is not just the basic gameplay. Be professional!"
"To put it simply, the official wants to tell everyone that if you are a player with strength or skills, you can choose to play this game as a career."
Hearing this, everyone also looked at him one after another, waiting for his next words.
"Professionalization is quite easy to say, but it is very difficult to achieve it."
"The first point is that you need a huge economic system to support it. Let people know that the game currency in your game can guarantee long-term stability and maintain exchange and withdrawal."
"This is the most basic point. Of course, it is not enough to have this point. You also need to have a relatively fair economic system and an operable economic system."
"Simply put, the value created by the players is useful rather than useless. Maybe everyone thinks I'm talking nonsense, so let's change our thinking."
"Take the game currency energy-eating points of this game as an example, it can be directly linked to krypton gold and can be exchanged for evolution points, but there must be a problem involved here, that is, the relatively transparent energy-eating points"
"For example, how many Energy Devouring Points the players have collected, everything they use for it needs to belong to this completely transparent state."
"If you don't know whether it can instantly rewrite the data that consumes energy when a game company wants to squeeze cash, or when a certain company executive uses his power to make money.
In reality, this kind of thing is the reason for crazy coin printing, which leads to the currency being finally paid by all players. "
"And there is a completely transparent Energy Devouring Point mechanism, so that everyone can clearly see where the Energy Devouring Points they earned are used."
"Let everyone know that the energy-eating points will not appear out of thin air, so that the currency of the game will have a certain value preservation, and the construction progress of this game and the total amount of energy-eating points displayed by the insect nest obviously achieve this."
"In addition to the official bottom price of 1 energy devouring equals 10 evolution points, more people can see the value preservation of this game."
"And these few energy-eating activities have made many people see the operability and commerciality of energy-eating points!"
"For example, with the evolution of the arms, many new arms need to consume energy-absorbing skills, and you can reserve some energy-absorbing points to sell to players in need, such as salted fish, which have a relatively high demand for energy-absorbing points. player."
“This is also the highlight of the game’s currency, because the previous events let us see that the energy-eating point is that there will be an increase in longer-term events.
This also makes energy-eating points operable. For example, some merchants sell all of them during activities such as buying at low prices. "
"And I have observed the evolution of the character. With the higher level of evolution and the successive appearance of advanced arms, the demand for energy consumption points will become higher and higher."
"For high-level units, energy-eating points are consumables like car oil. After all, you need to consume this thing for various skills, so the future market demand will be huge, and its price will most likely follow the market. The demand is different and there is an increase."
And at this moment, everyone was lost in thought when they listened to Lao Liu's eloquent talk.
The possibilities mentioned by the sixth child are quite high. After all, you said that ordinary worker bees have extremely low energy requirements and they still can’t see why.
But it is different for the star ring worker bees who are still alive. It is not a little bit difficult to absorb 10,000 points of energy-eating reserves through some plants, animals or other mineral resources.
Just imagine, you have an energy-eating energy reserve of 10,000 for a star ring worker bee, and you go to eat bark and rocks to restore the energy-eating energy.
It is estimated that if you don’t gnaw for ten days and a half months, you will not be able to come back. Who would be happy if you go online and gnaw bark intensively every day?
The simplest and rude way is ore, and it is also for this reason that the value preservation of the game’s general currency is established, and the most important thing is that the official also mentioned that Huo will open the role trading function in the future.
The official will give a minimum price, and the official direct purchase price of the arms is 50% of the total evolution point consumption.
That is to say, in this game, everything you own has value preservation, because not only krypton gold currency or game currency, even the game characters have official pockets in it.
You don't have to worry about losing money, especially during the evolution discount event during this period. After 50% of the evolution fee is reduced, you won't lose money even if you sell the character directly to the official after you evolve.
After meeting these conditions, the studio and local tyrants are willing to come in, and dare to invest with confidence.
Local tyrants are willing to spend money to play the game, but they also need to install 13, and this game can just meet the needs of local tyrants.
However, this game is different from other games. The investment in this game is quite large.
If you invest hundreds of thousands or millions in other games, you are already a leader in the game, and you may just start out in this game.
Many local tyrants may not vote so much because they want to be a big brother because the starting point is too high, but it is different with an official backstop.
If you invest 10 million in other games, you may sell your account for hundreds of thousands at most, but this game starts at a minimum of 5 million.
With this level of protection, it is different. They can safely and boldly invest, because even at least half of the blood can be recovered and sold to players, and the price may be a little higher, so the retirement cost of this game is not high.
Of course, many players who want to understand this level have naturally discovered business opportunities.
Buy local tyrants to eliminate arms, use it yourself or resell it. It is estimated that you can make a lot of money.
After all, local tyrants change equipment just like changing clothes. Once the character trading is started, there is a high probability that local tyrants will try to experience new troops. If they think the new troops are good, they will probably sell the old ones.
Players who thought that this part of the merchant attribute had already begun to think about their future plans.
...
And now on the other side, Xianyu, Weiji, and Li also found her teammates under the leadership of Liya, but what Xianyu and the others did not expect was that Liya, who had found her teammates, seemed to be thinking carefully. .
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