40,000 Years of Cultivation
Chapter 2571: The 2562th fierce battle against the stars!
Amid the exclamation of the immortal cultivators of the Ten Thousand Realms Business League, the black ripples swelled more and more huge, and slowly changed from vain ripples to solid tumors. A series of tumors gathered together, almost covering the entire hologram. Star field map.
A series of numbers flowed down like a waterfall, representing thousands of massive objects appearing out of thin air. The number is so large that it is impossible to detect the specific numbers.
In the vast sea of stars, there are torn roads darker than the abyss, muddy than the swamp, irregular gaps with teeth and claws, countless long, slender, shiny streams of material and information gush out from it. , Gradually condensed into the form of a three-dimensional world.
The Star Sea battleships armed to the teeth surfaced like whales. The imperial battle emblem on the bow and the emblems of the four major families complemented each other, blooming with fierce brilliance.
The cosmic mines scattered throughout the star field reacted immediately, and the whole body's dynamic symbolic array shone with magnificent brilliance, spewed out a stern flame, and shot towards the intruder.
It takes at least several minutes to dozens of minutes for a super large star sea battleship to truly complete the process of star sea jumping and get rid of the ripples in the space surrounding it.
During this period of time, it has almost no defense and high-speed movement capabilities, and is even in a "half-expanded state" between three-dimensional and four-dimensional, which is very fragile.
A large number of cosmic mines swarmed up like suicide spar bombs, exploding around the nearest intruder, suddenly shining countless bright **** of light, and a storm of destruction swept the entire starship.
The invaders on these starships are often completely torn to pieces by the devastating storm before recovering from the dizziness and nausea of the four-dimensional jumping.
Fragments of bones and the remains of starships are also sprayed in all directions, triggering a chain reaction-as long as there is a fingernail-sized fragment that happens to be at the position where another starship jumps, if the two overlap, it may cause an atomic level. The fusion caused a new explosion.
As a result, a piece of cosmic mines can often trigger a series of violent explosions, turning the star field over tens of thousands of kilometers into a sea of shining fire. When the flames are annihilated, only countless red-orange wrecks and intruders are left Nearly melted corpse.
And this is not the only trouble encountered by the intruder.
In order to resist the invasion of the combined fleet of the four major families, the Ten Thousand Realms Commercial Alliance not only laid countless cosmic mines throughout the entire star field, but also dumped countless cosmic garbage and even intact goods on various channels-even the least. The eye-catching, harmless cargo, once hit by a starship during the jump of the Star Sea, will also cause catastrophic consequences. Just like a small sparrow, it may also cause damage to a super high-speed shuttle. The same is devastating.
On the other hand, the Ten Thousand Worlds Commercial Alliance has countless star wars near the Seven Seas Big Market, as well as immortal bases transformed from asteroids, including the Seven Seas Big Market's own synchronous orbit, with fierce firepower.
Many of the intruders had bad luck and jumped directly into the range of the Star Wars Castle, the Everlasting Base, and the orbital defensive fire net of the Ten Thousand Realms Business Alliance.
The defender was very calm, and deliberately waited until these starships revealed most of their volume before firing violently. Thousands of tens of thousands of kilometers-long fiery snakes danced wildly in the dark sea of stars. When the opponent’s psychic shield was too late to open, In one fell swoop, these starships were turned into rotten copper and rotten iron.
Even the planet itself is the most advantageous weapon.
The Seven Seas Star Region has a total of twelve planets, of which planet No. 7 is more than thousands of times larger in volume and mass than other planets. If the invader’s starship unfortunately jumps into the gravitational circle of this huge planet, it will often react. Before it was too late to make it, it was torn into pieces by the huge gravitational tide, or even the power unit was dragged to this huge planet before it was even transmitted, and it was squeezed into a thin steel plate.
Of course, no matter how twisty and bizarre the method of death is, it can't compare to those starships that unfortunately jumped around or even inside the sun-these starships whose jumping points were too close to the stars were all vaporized in the first place.
The invasion of cosmic mines, the blasting of defensive fire nets, the tearing of gravitational tides and the direct burning of stars caused the intruder to lose a full 5% of his troops in the first hour.
For a "blind jump" without the guidance of a stargate, it is like a "blind jump" carried out against the firepower of a beachhead in a dark night with no fingertips. 5% is an acceptable loss figure.
There are too many invaders and they are too scattered. It is impossible for the defense's cosmic mines to lock all targets.
Some of the invaders’ starships fell into a bitter battle, but most of the starships took the opportunity to retreat to the periphery of the Seven Seas Star Territory. Numerous spiritual gathering towers were released and turned into anti-interference and ultra-high performance spiritual network nodes. Massive data And information circulates between the spiritual webs, spreading this invisible and invisible network to the entire star field. The tactical chain of the invaders is lightning-connected and criss-crossed between battleships one after another. Thousands of warships form a battle net for data sharing and efficient coordination.
At the beginning, all the invaders' starships were dizzy, not knowing where they were and where their friendly forces were.
The arsenal ship does not have the ammunition delivery of the integrated supply ship, the integrated supply ship does not have the defense of the Aegis ship, the Aegis ship lacks the ability of psychic confrontation, and the psychic confrontation ship does not have deadly spears and strong shields-such separate governance, There is no way to fight a battle.
But with the launch of the "Flying Electric Light & Magic Super Tactical Chain System", each arsenal ship has automatically scanned the nearest Aegis ship, integrated supply ship and psychic countermeasure ship, and automatically completed it according to the information entered in the database in advance. Matching, forming a temporary combat unit that is most suitable for playing their specialties, and automatically setting the best route, so that the arsenal ship, the Aegis ship, the psychic confrontation ship and the integrated supply ship are closer to each other.
Even, according to key parameters such as the rank and realm of each other's commanders, they were given different powers, and the leaders of the temporary combat unit were designated for them, so that these unfamiliar cultivators would not have conflicts.
For the four major families, it took great pains to unite hundreds of warlords and local snakes from the world.
Of course, the defending side cannot allow the attacking side to easily complete the assembly.
The overall strength of the defending side is less than 10% of that of the attacking side, so the attacking side has just jumped over. It is a weak point of scattered sand and independent governance.
If all the combat units of the offensive side have been assembled, and countless combat units have been condensed into a tightly formed fleet to form an attack formation, then the defending side will be over!
As a result, the Ten Thousand Worlds Business Alliance put all the bets in the first place and released all the fleets!
Those with the weakest combat effectiveness are basically the semi-armed **** fleet modified from the transport fleet, temporarily carrying a large number of space mines and psychic jamming magic weapons, and are responsible for searching for the spirit gathering towers that the attacking party dropped into the star sea.
The Spirit Gathering Pagoda sends strong psionic energy fluctuations and massive data to all directions at all times, just like the shining stars in the dark night, it is very easy to be found.
Once discovered, immediately destroy it without hesitation, or release a large number of extremely disturbing sources, covering them with strong interference.
Destroying a spiritual gathering tower will obliterate an attacker’s spiritual network node. The long-distance information transmission magic weapon carried on the starship is far from enough to satisfy the "flying" in the vast star field with a diameter of tens of billions of kilometers. The data transmission requirements of the "Dianguang Magic Super Tactical Chain".
Many starships of the offensive side have just been connected to the battlenet, and they have been automatically matched to the most suitable friendly nearby. They are about to move closer to the friendly army, but the battlenet is suddenly cut off, and all friendly information disappears. The sea of stars is vast, they are like a small dust, they don't even know where they are.
Immediately afterwards, the hunting fleet composed of the starships of the mercenary group and the killer group would unexpectedly appear near them and force them to surrender.
Although the starships of the mercenary group and the killer group are often weaker than the regular army, they have formed an overwhelming numerical advantage on the local battlefield. The various ships are complete and the formation is extremely tight. It is by no means a single-handed attacking starship. withstand.
Even if there are friendly forces nearby, I don’t know the specific location of the friendly forces. Secondly, whether these "friends" will come for reinforcements will have a big question mark. Thirdly, even if the friendly forces come, their starship will definitely be dead. Up.
For the extremely selfish immortal cultivator, how should he respond in this situation?
What's more, 90% of the starships on the offensive side known as the "Millions of Starship Allied Forces" are holding the two ends of the first mouse and looking on the wall. They can swing with the wind at any time and jump between the two camps. To go.
Many commanders on these starships already knew the news of the arrival of the "Black Wind King Li Yao". They were originally prepared to see the bad situation and turn the battlefield. Now that they are out of luck, they were immediately taken by the people of the Ten Thousand Realms Business Alliance. Surrounded, you can only surrender obediently!
Therefore, the defender's work of persuading surrender and disarming went very smoothly, and basically did not encounter much resistance.
Only when encountering the starships commanded by the core backbone of the four major families can real fierce battles occur, but the number of such starships is not large, and they are quickly overwhelmed by the surging firepower of the defending side.
As for the most elite **** fleet of the Ten Thousand Realms Merchant League, they turned a deaf ear to the battles of these shrimp soldiers and crabs, and swept past the periphery of the star field, collecting and analyzing the information released by the attacking Fang Ju Ling Pagoda, searching for the 16 King Kong class ships of the attacking side. Super arsenal ship.
When the 16 King Kong-class super arsenal ships are not firmly established, they must be hit hard, weakening their combat effectiveness and even destroying them as much as possible.
Once the sixteen King Kong-class super arsenal ships completely get rid of the chaos and get enough friendly support to form eight powerful fleets, no matter how hard the defending side is now, it will be futile!
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