"Fat Ding, freezing light. Zhou Xin commanded, I have to say that his

big rock snake's bulky body is the biggest target, and the frozen light of the microphone fat Ding hit the big rock snake, directly leaving the big rock snake with 1 drop of physical strength.

"Great Rock Serpent, Invisible Rock. "

The Great Rock Serpent of Hiba has planted invisible rocks on the battlefield against him.

Zhou Xin's microphone Fat Ding was withdrawn from the game by the red card worn by the big rock snake.

Zhou Xin took back the microphone and sent out the wonderful frog flower.

The Invisible Rock attacks the Frogflower.

"Wonderful frog flowers, petal dance. Zhou Xin commanded.

"Big rock serpent, roar. Hiba commanded.

The Great Rock Serpent is hit by the petal dance of the wonderful frog flower and loses its ability to fight.

The roar of the big rock snake replaced the wonderful frog flower, and the roaring pet was random, and it was replaced by a carving.

The eagle was attacked by the invisible rock, which consumed a lot of physical strength, and Zhou Xin was only level 70.

"Come out, Big Rock Serpent. "Sheba sent another great rock serpent.

Big Rock Snake

Rock System Ground System Level 90

Potential S

Characteristics Sturdy

Props Pay Attention to Scarf

Common Skills: Rock Avalanche, Earthquake, Rock Blockade, Ultimate Impact.

"Great rock snake, use rockslides. Hiba commanded.

"Compare the eagle and use high-speed movement to avoid attacks. Zhou Xin commanded.

The eagle used high-speed movement to avoid the rock avalanche, and the speed was oversized by the rock snake.

"Eagle, feather dance. "

Great Rock Snake, use the rockslide again. "

Feather Dance has reduced the level 2 physical attack power of the Great Rock Snake, the rockslide hit the eagle, and the previous invisible rock damage consumed 65% of the eagle's physical strength.

"Compare the eagle, use the feather dance again. "

Great rock snake, rock avalanche. "

Feather Dance reduced the level 2 physical attack power of the Great Rock Snake, and the rock avalanche hit the eagle, consuming another 25% of the eagle's physical strength.

"Than the eagle, feather. "When the eagle falls to the ground, its physical strength recovers to 60% and it loses its flying attributes.

"Great Rock Serpent, use the Rockslide one more time. "

The rockslide hit the eagle, consuming 13% of the physical strength, and the remaining 47% of the eagle's physical strength.

Zhou Xin felt that this was only better than carving luck, and he was not afraid of so many rock avalanches.

"Eagle, feather dance. "

Great rock snake, rock avalanche. "

The attack power of the big rock snake has dropped to the lowest, this time there is no good luck, the rock avalanche of the big rock snake makes the eagle fearful, the rock avalanche consumes 13% of the physical strength of the eagle, and the remaining 34% of the physical strength of the eagle.

"Great rock snake, rock avalanche. "The big rock snake that wears a particular scarf can only use the rockslide all the time, and it consumes 13% of the physical strength of the eagle, and 21% of the physical strength of the eagle.

"Than the eagle, feather. "

Great rock snake, rock avalanche. "

The eagle's physical strength is restored to 71%, 7% is consumed, and the remaining 64% loses its flight attributes.

"Great rock snake, rock avalanche. "13% is consumed, and the remaining 51% is feared.

"Great rock snake, rock avalanche. "13% is consumed, and 38% of stamina remains.

"Compare the eagle, fly, hot wind. "

The Great Rock Snake Rockslide skill energy has run out, and I used Struggle.

The Great Rock Snake's struggle attack did not hit the eagle and was hit by the eagle's hot wind.

The Great Rock Serpent was consumed with 30% of its stamina and 60% of its remaining stamina, and the hot wind triggered the burn.

"Come back, Big Rock Serpent, go, Monster. Although the unspoken rule that was challenged was not to take the initiative to exchange Pokémon, but it was ugly, Xiba still gritted his teeth and changed his strange power.

"Strange force, scissors guillotine. "He wanted to take the eagle away with one move.

"Than the eagle, the brave bird attacked. Zhou Xin said with a smile.

The eagle has accelerated with high-speed movement, but it is not slower than the strange force, and the skills of both sides hit each other, and at the same time lose the ability to fight.

-----------------------------------------------

Piggy Pokémon class has started, and today we

are going to talk about

'

Traits:

Psychic Power/Telepathy/Symbiotic

Doubles Emerging Support.

Because I have seen too much in doubles, I can't see the shadow of Zhihui in singles. The racial distribution is still quite good, with a good durability triangle, speed and attack at the average level, and the special attack 90 is barely enough (there is a conspiracy), the problem is that super shields in singles are relatively rare, and the wisdom of the orangutan has not reached the durability level of the dream (although the dream is not common in 66), so the presence of the wisdom of the orangite in the single is quite average.

The three traits are also more inclined to doubles, mental power to prevent fear, telepathy to prevent teammates from attacking, and symbiosis to give teammates props, but these three characteristics don't have much significance in singles, because if you want to use singles, you still choose mental power to occasionally prevent HAX - its own speed is a backhand in most cases, plus durability is acceptable, and it is still possible to prevent the air cut of the aircraft.

What the Wisdom Swing Gorilla can do in singles is relatively limited, because the Super Department is a big system, and there are too many strong competitors. Pujia Chao is a rare attribute combination, and the wisdom of the orangutan has conspiracy and meditation two special attack enhancement paths, theoretically the impact of the general super fight is okay (the blind spot of the evil spirit), but the wisdom of the orangutan who was born in Alola is currently unable to get the treble, so the Puben special attack has no good skills to choose from.

However, as a high-IQ super energy system, the wisdom of the ape should have the basic skills that can be learned, and the 100,000 energy balls will bounce the shadow balls, so it is okay to play conspiracy strengthening, but compared to those super energy systems that can be hypnotized and can be picked up (such as dream tapirs), the use of the wisdom squirting ape does not have much competitiveness.

Because the durability is good and the attack skills are enough to make up the four attacks, plus there are no recovery skills, and there are few resistance and weaknesses, so you can choose to bring an assault vest to fight the use of the turret, and its own resistance to the super ghost strike surface and not weak fight makes the AV Wisdom Swing Ape can be used as a transit for Butterfly, but ...... In the OU environment, the Wisdom Swing Gorilla can't play more, after all, such durability can only be considered qualified, and it does not meet the standard of the Ability Shield.

If you interfere, it's not too comfortable to have a speed of the Wisdom Swinger, such as having skill combinations such as provocation, bluff fraud, and bluff self-suggestion, but these skills don't make sense if you can't use them first.

There are double walls, space but no good exit skills, and compared to Yellow Mushroom, you can't grab any work, because the rating of Yellow Mushroom is not high, so it is basically difficult for Zhihua Orangutan to get too many opportunities to play in singles.

However, after coming out of the fixed point, I believe that this high-IQ orangutan will gain some good skills.

Of course, the stage of the wisdom swing is on the doubles and multi-hits, because of its exclusive skill, that is, the existence of orders. This skill makes the Wisdom Swing Ape a T1-level support for the current VGC.

The description of this skill is simple, allowing teammates to repeat the used skill again in this turn, which means that the Coal Turtle can breathe fire twice, Gala can fire twice, and the stag farmer cannon worm can discharge twice in the same turn - and its own characteristic is telepathy, allowing it to let teammates release AOE without fear of hurting teammates.

Its own high durability makes it also able to be a very reliable space hand, Pujiachao's combination only has two weaknesses of the insect system and the evil system, and because the strength of the immortal system weakens these two attributes in disguise, the success rate of the spiritual herb's wisdom swing ape to open the space is very good, and after opening the space, the opponent will often concentrate on his teammates instead of himself, so most of the battles lost by the wisdom swing ape basically survived to the end and became the commander of the light pole, and sighed like Zhuge Liang and sighed that the sky is thinner than me......

Although there is a large group of smart aptans' harem, but their own usage is basically the same, Chiguoguo's plan, bringing the wisdom of the ape is to tell the other party that I just want to open up space, I just want to output violence under the space, the key is that the success rate of this kind of tactic is really not low.

Efforts basically focus on special resistance, because the electric field fairy field rainy and sunny days are mainly special attack output, and the wisdom of the ape itself has super resistance. However, if you want to prioritize the space, you can consider a lot of material resistance, because there are too many insect evil skills to attack, although the extreme material resistance still can't eat the exclusive Z of the fire master.

The skill is basically standard for the spirit of the commanding space, and the last grid is most likely to be protection, but it can also be targeted with 100,000 grass balls.

Matching:

Enhancement (Heavy HP Special Attack +/Heavy Special Attack Speed + (Receiving Speed)): Conspiracy + Mental Impact/Spiritual Strength + Gas Combination Bomb + Shadow

Ball Doubles Support (Heavy HP One Defense +): Command + Trick Space + Mental Strength + Protection / Deception / 100,000 Volts / Energy Ball

feature:

Receiver/Disagree

, you can see that this is a ball PM, with a monkey as its disguise.

It has a catcher with the same trait as Alola's Stink Sludge effect, so I wanted the monkey to put on a scarf and get the Grass Snake's quirk and brute force (this point should be able to learn), but like Stinky Mud, the idea was told that both of them were multi-fight traits before it was put into practice, so it had to be blown up.

The catcher in singles is a whiteboard feature, so if you want to use it in singles, you can only choose not to admit defeat...... Wait, it seems that the Mengte Throwing Monkey can't be obtained yet, so the Throwing Monkey is a little embarrassing at the moment.

The race seems to be quite well distributed.,As a fighting system, the physical attack has been qualified.,The speed has also reached the medium speed level.,The speed line is OK after wearing a scarf (there is still some distance from 150 top speed),HP is the highest value of the durability triangle.,Material resistance is good.,Special resistance is slightly weaker but it's okay.。

The problem is that the throwing monkey lacks some characteristics, and there are quite a few fighting classes that surpass the throwing monkey in terms of fast attack, including the flying leg Lang Heracross, and the conditions are even more if they are more relaxed.

All in all, the throwing monkey lacks enough competitiveness in the fighting system.

If Mengte lifts the ban, the fighting system that refuses to admit defeat ...... This usage was exclusive to the Firestorm Monkey before the Throwing Monkey appeared.

At present, the throwing monkey has a similar positioning and usage, the difference between the two is mainly in speed and strength, the speed of the 95 speed of the fire storm monkey is a big advantage for the throwing monkey, and the strength of the throwing monkey is better, especially after putting on the scarf, even if you do not step on the fog, the strength is not bad.

In terms of skills, because there is no fixed point, the throwing monkey has to lag behind the fire storm monkey some distance, especially the lack of important ice fists, and can only use rock avalanches and not stone blades, resulting in the skill power and strike surface is not as good as the fire storm monkey, although because the total race is much higher, the durability of the throwing monkey is better than that of the fire storm monkey, but the current use rate is basically crushed.

When the throwing monkey has a fixed point, he should be able to get the ice fist to narrow the skill gap with the fire storm monkey, and the fire storm monkey will not be knocked down, and the throwing monkey with a palm should be able to get down so as to make some small breakthroughs in skills, but at present, there is basically no merit compared with the fire storm monkey.

Although there is bodybuilding strengthening, it is a little uncomfortable to not get up or down at speed, and there is no absorption of punches, so the usage should be similar to that of the Fire Storm Monkey with a scarf to attack the guerrilla (although there is no disobedience at present, but the tabula rasa feature is also used in this way).

UT melee is a core skill, and the rock system only has a rockslide... But this skill is still needed.,And then there's a lack of ice punches to knock it down.,But being able to teach yourself an iron head is still relatively rare in the fighting system.,Can beat the immortal system a little.,Although it's much less poisonous (the fire storm monkey next door has a trash can.)。

Because UT melee is poison resistant, it can also bring an earthquake to make up for blindness.

The throwing monkey in doubles can use the characteristics of the catcher to play a variety of entertainment plays, and it can be said that the development potential is quite good, such as the aforementioned contrarian brute force melee ah, teammates to a strong man Mary Luli or something. However, compared to the more flesh-resistant Stinky Sludge, the Mind Random trait is not suitable for the Throwing Monkey.

The problem is that the throwing monkey lacks some auxiliary skills, and the quick defense is of little significance in the current doubles, and he can't learn skills such as wide defense helpers, and as a pure fighter, the vitality of the fighting system in a strong environment of the immortal system is very average, so the appearance rate as a receiver has been pulled away a lot by the stinky mud.

Match:

Wait for the shortstop who does not admit defeat (heavy object attack speed +, scarf / turban

): UT + melee + rockslide + iron head / earthquake

doubles (heavy object attack speed + / heavy speed physical attack +): melee + rock avalanche + protection / UT + iron head

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