[Comprehensive British and American] Final strategy achievement
3, Queen of Darkness 03
"Do you like Batman?" Agatha asked.
Leona said: "I don't like him, I'm just a little curious about him."
"Adults will scare children when they are noisy, saying that Batman will eat their toes. This is of course a lie." Agatha looked a little gloomy, "Batman has nothing to do with us."
"You're right." Leona agreed casually.
A boy with brown hair came over. He looked at Leona and said rudely: "Get out of the way, this TV is mine."
"Your name is not written on the TV." Leona immediately became alert.
Unexpected events or hidden tasks may occur at any time in the game. This boy with a bad expression may be an NPC that promotes the plot.
Agatha looked scared. She pulled Leona back and said, "We won't compete with you for the TV, Angus."
The brown-haired boy Angus glanced at her with disdain. He was tall and one of the oldest children in the orphanage. Everyone was afraid of him. But as a player, Leona found it difficult to treat game characters.
What kind of fear arises.
She challenged with a funny attitude: "This is not your TV, Angus, I think I have the right to use it."
People in the common room let out low gasps.
"Don't do this, Lena!" Agatha's hands began to tremble.
Angus showed a bad expression, slipped a knife out of his sleeve, and pointed it at Leona, "You are very brave. Get out of here, or I will slash your beautiful face."
There was a nanny taking care of the children not far away. She heard the movement here, but she just looked back indifferently, with no intention of intervening. None of the children in the common room dared to step forward to stop Ange.
S.
This orphanage is indeed unusual, Leona thought calmly.
Everyone here shows a kind of cold and timid character - whether they are adults or children.
The atmosphere at Woking Watson Orphanage is too dull and gloomy.
Leona took a step forward, held the blade in Angus' hand, and said softly: "I'm not afraid of pain, nor am I afraid of bleeding - but you are."
Angus looked at her in shock. Her hand began to bleed, and the red liquid dripped to the ground.
Agatha screamed and pulled Leona's hand away in panic.
Leona twisted her bloody fingers, and the clear pain was transmitted to her brain through the nerves. She just wanted to test the sensitivity and realism of the game.
NPCs can hurt players. If Leona guessed correctly, players will fall into a dying state or even die in the game when they are attacked to a certain extent... So conversely, can players hurt and kill NPCs?
The pain caused by the game was too clear, which made Leona feel a little uncomfortable. She opened the game interface and found [Settings]. As expected, she found the [Negative Sensory Acuity] option on it, and she would be sensitive to it.
Adjust the temperature to the lowest setting and immediately feel the pain in the palm of your hand almost disappear.
Leona stuck out her tongue and licked the blood on her palm.
The rusty and salty taste of blood appears on the taste buds. This option can only block negative sensations such as pain, but it will not reduce the sensitivity of taste.
Angus stared at Leona with a ghostly look, as if he was shocked by her unusual behavior.
Agatha took Leona to the infirmary with tears in her eyes. An impatient woman helped Leona take care of her wound without asking her how she hurt herself.
Leona picked up a bottle of alcohol.
"[Medical alcohol]: its function is disinfection."
She picked up a pair of silver scissors again.
"[Medical Scissors]: It's very sharp."
"You can go." The woman didn't like Leona touching things in the infirmary.
Agatha didn't want Leona to stay in the common room, but Leona insisted on going.
Angus was still standing in the lounge. Leona glanced at Angus and said, "Get out of the way, the TV is mine."
Angus paused for a moment and then gave way obediently.
Leona sat on a chair and watched TV. She used the remote control to switch channels, trying to find useful information. After watching the news on several TV stations, Leona had a preliminary understanding of Gotham City.
Just like Leona's introduction to the system when she chose Novice Village, Gotham City is a lawless place, a city of crime. Shootings and robberies occur here every day, and there are one or two gangs almost every night.
The police in Gotham City are inactive and the officials are corrupt, while Batman is the Dark Knight guarding the city.
Leona reopened the game page after initially extracting the worldview information.
She drew [Mind Manipulation] at that time, and now the level of this super power is 1. The super power can be upgraded, and she needs to find a way to upgrade. Leona turned her attention to life skills, and she planned to experiment.
There was a piano in the corner of the common room, and Leona asked, "Can I play that?"
"Of course." Agatha said.
Leona turned on the piano and played a piece of music at random according to the score.
After playing the song, a message appeared on the game board.
"You played a low-difficulty piano piece, and your life skill [Piano] experience value +10."
Sure enough, Leona thought to herself.
She pulled out another piece of paper and drew a pencil drawing.
"You draw a pencil drawing, and you activate the life skill [drawing]."
"[Painting - Level 1] Are you sure that what you painted can really be called a painting?"
This game focuses on realism, and the method of skill upgrading should be close to reality. If players want to upgrade their skills, they must continue to practice skills to increase experience points. Once the experience points are sufficient, they can be upgraded.
In other words, if Leona practices [Mind Manipulation] every day, her super power level will increase.
Leona knew that she couldn't practice her superpowers in crowded places, so she spent her daytime exploring the new world and planned to practice [Mind Manipulation] secretly at night while Agatha was asleep.
Leona basically figured out the layout of the orphanage. The garden outside is large, and there is a log cabin in the back yard for storing wood. Two years ago, the fireplace in the orphanage burned firewood in the winter, but in the past two years,
After installing an electric fireplace, there was no need to burn firewood, but the firewood was still piled in the cabin and no one took it away.
The office and room of Williams, the director of the orphanage, are on the third floor. There are two nurseries on the first floor. Children under the age of five live in them, and older children share a room with two people.
When Leona went to the toilet, she curiously used [Mind Control] and successfully made a roll of toilet paper float. She also controlled the roll of toilet paper to float up and down, left and right, which was a very novel feeling for her.
"You have practiced your superpower for 10 minutes, and your superpower [mind manipulation] experience value +20."
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