Douluo See You For a Long Time

Chapter 95 An unequal battle

"We see that both players have chosen their own puppets. The next step is the battle. The Spell Cannonball player undoubtedly chose a spell-type puppet, while our Loophole player still chose the one he chose last time. The balanced puppet.

Judging from the magic props he made, it is indeed a puppet that is more suitable for the balanced type. This kind of close-fitting armor should be able to deal with both melee and long-range abilities. In addition, it uses a variety of extremely precious materials, and its abilities are probably very comprehensive.

The players on both sides are already in place, the person they chose has also arrived on the field, and the game is about to begin.

Fortunately, as the game began, the loophole players also took the initiative. Obviously, the magic props he made are better at close range attacks. Even if you don't take this into account, your opponent is undoubtedly better at long-range attacks. It is very beneficial to you to close the distance.

We saw that the spell turret player chose to use the ability of his staff to teleport, and teleported again. Can the original spell turret be used continuously? The player not only imprinted a one-time magic, but also completely solidified the teleportation spell on the staff?

Abilities of any spatial type are quite rare and powerful abilities. If you want to solidify such abilities on magic props, the ability requirements for the makers of magic props are very high. It has to be said that although the magic turret players have completely fallen behind in terms of their knowledge. But it’s really not bad at all in terms of basic skills.

Continuous teleportation and distance, we see that even if it is a loophole, the armor on the player can give the puppet extremely high speed. It’s also difficult to catch up with an opponent who can teleport.

Wait, we see the vulnerability player's armor begin to deform. There are actually several floating cannon-like units. It seems that the loophole players like the design of this type of spell props.

Similar tactics were used in two consecutive games. I just don’t know what kind of power these split floating cannons can exert?

It can be seen that as the armor began to split, the process of evasion became more difficult. The spell turret player gave up and kept evading through teleportation. We saw that the root of his staff was slightly red and was released from inside. A metal wire was strung out, and extremely high temperatures were released after the county landed. We saw that the surrounding ground had been melted into magma.

It is not difficult to tell that the move he used has a certain cooling time. I'm afraid he can no longer use teleportation continuously. Even so, this is a very practical skill.

The spell turret player chose to take the initiative. A water dragon was released from the staff. It was a fairly basic water attribute spell, but its power was determined by the amount of magic power injected into it. The magic power injected into this move can be said to be There were so many that the water dragon circled the entire site and sucked in some of the floating cannons that had just been released.

It seems that they want to destroy those floating units first to make more space for themselves to fight.

It's a pretty decent tactic, but it can be seen that although these floating units were sucked in, they are extremely strong. After all, the loophole player uses very precious materials. In this case, it would be difficult to destroy the floating cannon released by it simply relying on the water flow.

Wait, I saw some floating units in the water starting to discharge. It seems that these units themselves have quite complex capabilities. The discharge behavior just now was not done by a single maternal and child unit.

The photographer switches the camera, plays back the scene just now, and looks at the feedback of the scene just now. We can see that the several floating units just now are combined with each other to release strong thunder magic.

This move directly exploded the water dragon from the middle, interrupted the magic, and also rescued other floating units from the water. "

At this point in the battle, the spell turret player seemed to have realized how difficult his opponent was. When his attack failed to destroy these mosquito-like units, he realized that his opponent must have used extremely precious materials.

"It seems that we have to fight for an explosion. We cannot engage in a protracted battle with him." Regarding its own advantages and disadvantages, the spell turret has a very clear understanding of its own advantages and disadvantages. In a short-term explosion, its design plan is very advantageous. Yes, but if you are dragged into a long tug-of-war, your advantage will be lost little by little. When all the spells you have stored are used up, you will usher in failure.

Under such a situation, he also chose to release ten spells in a row. The ferocious attacks actually echoed each other, forming a powerful formation. Different attributes interacted with each other, releasing more powerful power.

Colorful rays of light were displayed in the formation, and the entire arena was shrouded in the formation. The graphics of the magic array could also be seen on the ground. It was obvious that he had burned the magic array itself into the staff, and there was no preparation for any spells directly. The spells released instantly have a very strong impact on the enemy.

"We saw that the spell turret player finally showed his true strength, using ten super powerful spells at the same time. Even a legendary level expert has almost reached the limit of his own control ability. Now he can control it flexibly and freely. To a large extent, it relies on the power of the staff itself. It can also be seen that the spell turret players are very solid in basic skills. Even in the face of this situation, they can still deal with it calmly.

Let’s see what a player would do when faced with a sure-kill move or a loophole? The armor on the vulnerability player actually began to deform, and a pair of wings grew out of his back. Was he planning to dodge?

He flew into the sky, and his wings changed from a pile to three pairs. It didn't look like he was simply trying to dodge. In terms of aerodynamic shape, the shape of the pair of wings just now was better than the shape of the three pairs of wings now. , judging from the three pairs of wings now released, the function of these wings is not just for flying.

Sure enough, we saw that huge extraordinary energy began to gather on the wings. As the energy gathered, the wings became larger and larger. It seems that this is a special design. Even our experts are now fiercely discussing it. After discussing and analyzing how this amplification occurs, it seems that the Spell Cannon players are going to go head-to-head with the Vulnerable players.

This is not a rational choice. Is the loophole player a little arrogant because he created a powerful magic item?

Huge energy begins to gather. Is there going to be a head-on conflict between the two sides? Wait a minute, what are the loophole players doing? Wasn't the energy he gathered used for attacking? What was it like just now? It seemed that even me outside the protective shield was affected to a certain extent. We saw that there seemed to be a certain amount of confusion in the audience. This was the power of some kind of law.

It's incredible that loophole players can add the power of laws into magic items at this level. This is something that many top-level magic item makers cannot do. It’s incredible. Is it possible to say that loophole players are no longer limited by the level of the younger generation of magic item makers?

Even our shields cannot resist the power of this law, but it doesn't matter. Don't worry, everyone will soon have a shield to isolate the law, and the impact on everyone just now will disappear soon. "

The host held the microphone with both hands, because under the influence just now, he found that his perception of left and right was reversed, so that the hand that originally held the microphone almost threw the microphone away.

Now I realize that after the law penetrated the shield, I did not adjust my left and right senses immediately, but chose to hold my microphone with both hands.

As the shield that isolated the power of the law was raised again, the audience gradually returned to normal, but in the previous chaos, they still felt the magic of this magic prop.

For puppets, this effect is even more serious. Under the influence of the power of law, puppets who face this influence not only cannot distinguish their left and right, but also their up and down, front and back are confused. In addition, Another point is that the puppet's control of the body has also caused various chaos. If you want to move your fingers, your ears will move. If you want to move your toes, your tongue will move. Under such chaos, the control of spells will become even more confusing.

With the explosion of spell energy, bird food was shot in all directions at this time. The players on both sides were almost indistinguishable and were attacked by the spell. Although the attack power of the spell that lost its concentration was not strong. However, the puppets of the spell turret contestants fell into chaos and had no way to defend themselves. In contrast, the puppets of the contestants who were not in chaos and had a layer of armor defense on their bodies, during the normal chaotic attacks, The finches were barely harmed.

The most important thing is that the spell turret player himself was also affected by this, and his ability to control his body became confused, so that he was unable to issue correct commands to his puppets. This is equivalent to playing in an online game. , the attack launched by the character not only attacks the opponent's character, but also affects the opponent's players.

For a while, the competition organizing committee once again started a heated discussion. Some people thought that this was another foul. However, the previous rules did not say that the attacks used by the magic props made by the contestants could not affect other players. contestants.

Even before this, some people had actually used similar methods, such as making flash bombs. The produced flashes could not only affect the puppets inside the arena, but could also blind their opponents through shields.

In this way, in the next period of operation, you can have a certain advantage in issuing orders.

It's just that the flash bomb is not a particularly extreme attack. In fact, it is not an attack to a certain extent. It is just a normal phenomenon in the arena. Therefore, the organizing committee of the competition did not change the rules of the competition at that time, thinking that this was is a reasonable means.

But what they saw in front of them made them a little confused. In the final analysis, the problem lay with their shields. The shields did not resist this impact immediately. This was their own mistake, and they would definitely improve themselves in the future. The shield is used to block the influence of the power of this law, but it is obvious that there is no way to continue to interfere in the game in front of us.

Originally, the spell turret player did not necessarily lose the game. Although his attack was broken and turned into a chaotic attack in all directions, he could still survive this chaos as long as he ordered his puppets to cast defensive spells in time. The sensory confusion caused by the law could also be overcome. It is not permanent and will disappear after a while.

At that time, Fang could still continue fighting, but now as the commander, he was also affected and was unable to issue correct orders. As a result, even though he could simply trigger a defensive spell, the puppets fell into chaos. There is no way to use it. After the energy of the extremely powerful spell he had just prepared was poured out, he lost his ability to resist, and squirmed like a loach in the ground in chaos.

It is almost effortless for the loophole players to resolve this game. They only need to activate their power before the opponent recovers from the chaos.

"What a pity! The spell turret player still had a certain chance, but the attack of the loophole player actually penetrated the shield and affected the player himself. It should be said that he is a loophole. Even in this way, he can find the reason for the game. loopholes in.

But this game is even fought without such loopholes. I'm afraid that players with loopholes have a greater chance of winning. I'm more willing to believe players with loopholes. I didn't expect that the shield can't attack according to its own rules.

We see that his puppet is ready to launch the final blow. Does it turn out that the best ability of this suit of armor is deformation? The puppet's form actually transformed into a big bird, swooping down from the sky.

The power of this blow is extremely powerful. It is not only a powerful physical attack, but also has strong flame properties. The air inside is distorted even through the shield at the ultra-high temperature level.

We saw that although the spell turret player was no longer able to issue orders, the passive kitchen spell he left on the staff still successfully had an effect.

Three consecutive layers of shields were released, but they only temporarily blocked the attack. Is there still a chance? Can you still recover in the time bought by these three layers of shields?

Can not be done! No chance, too late! The spell turret player still did not recover before his passively triggered defense was exhausted, and he had no chance at all. The ultra-high temperature wings cut the opponent's weapon into two pieces, ending the game cleanly. "

[To be continued]

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