Game Development Giant
Chapter 181 The Japanese team officially joins
The so-called total investment not only refers to the cost of filming, actors' remuneration, but also the cost of publicity. Although Jester doesn't know much about the film industry, he has also heard about post-production publicity. The cost is even higher than the cost of filming.
But they don't need to choose actors who are too famous this time, so they don't worry about that aspect much.
Generally speaking, Jester feels that he is quite satisfied with the verbal agreement reached with MGM. Negotiation is an art of compromise. Nothing is perfect, and there must be some things that are not the best for him. Good choice, but that's the compromise.
Jester received a call from Sandy Weir the next day. This was actually three days after Jester's meeting with the other party. The other party's reply also made Jester very excited. After passing After careful consideration, he agreed to Jester's request, and the specific commission would be paid in accordance with industry rules. Jester had no doubts about this.
Moreover, Sandy Weir also put forward his own additional conditions regarding the commercial credit company.
This is why Jester took the initiative to name the company Commercial Credit Company at that time. Jester knew that in Sandy Weir's eyes, this company was just a piece of fat that he saw every day but couldn't eat every day. This time Jester was going to play a big game, and he also handed this opportunity into the hands of Sandy Weir. According to Jester's understanding of the other party, **长**风**literature.cfwx. It's impossible for Sandy Weir not to be moved. Now Sandy Weir's own funds are not enough. There is no way to buy a commercial credit company when its stock price is at its lowest, as was the case in history, because even though the data control company has long been dissatisfied with the company, they still want to sell it at a good price. After trying hard to maintain the stock price of Commercial Credit Company, next year, the data control company will give up maintaining the stock price after it can no longer bear it, and sell all the stocks in its hands, which finally caused the commercial credit company to almost fall into the abyss. Big price jump.
But this is what Sandy Weir doesn't know. What he is most worried about right now is that someone can, like him, see the gold hidden in the commercial credit company's business through careful investigation and buy it from the data control company. Then he will lose this Think it's the best chance to make a comeback.
"If what you predict really comes true, then I hope we will acquire the Commercial Credit Company together, and I will hold the controlling share." This was Sandy Weir's additional condition. It can be said that it played into Jester's hands, so naturally, he agreed without any doubt. But if Jester had told them the truth, the workaholic Japanese might have said they could commute from Los Angeles to Costa Mesa every day to work at Mars Entertainment's headquarters. Then return in the evening.
Although Jester likes to work overtime and wants his employees to like to work overtime as much as he does, he doesn't really want people in other companies to work overtime so hard. In his opinion, before the game is officially developed, , recharging your energy is something that must be done. When the game really starts to be developed, it is like the countdown of a bomb. It cannot be stopped at all. Without good energy, you cannot complete a good game.
Moreover, the game produced this time requires R\u0026D personnel. In addition to programming, both artists and planners must have some knowledge of various cooking methods. It is not necessary to know everything about it, but it cannot be said that they don’t even know which country’s dish Provence risotto is. It's too unreasonable to know.
For such people to play such games is really ridiculous.
Therefore, although the Japanese people from Sega, led by Suzuki Yu, were not called by Jester to the Mars Entertainment headquarters for formal development in the past three days, Jester found a dozen chefs of various genres to help these Japanese people Come and have a class. Of course, this kind of class is not to teach them how to cook, but to teach them the common sense of various cooking. Only when they know these common sense of cooking can they design a dish that meets Jester’s ideas. This game was the original game.
Jester doesn't want players to say that when they play this game produced by him as a producer, this game is so poorly made that they don't even know that the standard weight of salmon cubes is 160 grams or To say that you don’t even know the twenty-six basic techniques in Chinese cooking or Chinese cuisine is to mislead people.
Although this is just a game, Jester, who was deeply influenced by the game developers of later generations, can be said to be very demanding on details. In Jester's eyes, details are the success or failure of everything. Although some Sometimes players don't pay much attention to details, but when players accidentally discover the details that designers have painstakingly designed while playing the game, that kind of heartfelt touch will be completely different to players who have never experienced it. Incomprehensible.
As for the famous game developers of later generations that Jester knows, whether it is Sony's ace Naughty Dog, the famous Rockstar or the undisputed overlord of PC games, Blizzard Entertainment, their pursuit of game details is all Striving for excellence, he once saw a sentence somewhere that commented on the understanding of details of these game companies, which was very new to him.
This is the sentiment of a craftsman like a Swiss watchmaker or a mirror grinder in Fukuoka.
Of course, this has nothing to do with Luo Chuizi's feelings.
Three days later, when Yu Suzuki brought the dozen or so employees from Sega to the Mars Entertainment headquarters in Costa Mesa, it was a surprise to Mars Entertainment, a company that is considered a giant in the world's gaming industry. One impression is that it is small.
This was originally the headquarters of the company that Jester built from his mother's supermarket. It looked very big at the time, but now with the increase in the company's business and the number of people, it seems a bit crowded, so I thought It is Seve Dabowater, the first independent studio to be independent from Mars Entertainment. Although it is said to be still at the headquarters, it is actually in a writing building near the headquarters.
Faced with the current embarrassing situation of insufficient company space, Jester has already had a solution. He has recently been looking for a suitable location and plans to break ground directly to build a large enough company headquarters. This proposal is almost It was approved by everyone in the company. After all, everyone wants to work in a spacious place.
Jester admires the working atmosphere of some later game companies. Those who make games just play, so the working environment must be relaxed. There is no requirement for employees to dress at work. You can wear suits and leather shoes, jeans and T-shirts, or even just No one objects to beach shorts, but that’s not the case in Japan. In formal large companies, anyone who doesn’t dress in a suit or tie can even be banned from entering.
Therefore, when this team of Japanese people in uniform suits came to the headquarters of Mars Entertainment, they saw that basically no one in Mars Entertainment was wearing formal clothes, even those who had joined Mars Entertainment before. The Japanese are all the same, which also surprises these people from Sega.
Of course, this was not what surprised them the most. What made them feel even more incompatible with their knowledge and three views was that in Mars Entertainment, there was almost no saying that long working hours were authoritative. When they first came here, , Jester asked them to observe a discussion meeting where Dabbili's team was discussing a new game project.
After the production of "Dawn" was completed, Sean Dabbili and Sid Meier, two people who had a dispute over the style of the game in the later stages of the game, also completely separated. After a half-month vacation, Sean Dabili also came back from vacation, so he immediately started discussing the new game that he couldn't wait to get back from vacation.
Sid Meier does not need to be like Sean Dabbili, because he has discussed his new game with Jester no less than five times before, which lasted for half a year. For the next game to be produced, Sid Meier also has a deep understanding of the game, so it is not as difficult as Sean Dabili to make a decision.
This is already the second discussion about new games. Jester did not participate in the first one. However, according to the employees who participated, the discussion process was very intense and even full of gunpowder, but Sean Dabbili He still hasn't decided what his next game will be.
Therefore, this time, after being invited by Sean Dabili, Jester also chaired this discussion to see if he could give them some ideas based on his own experience.
In his eyes, these game designers now are already very mature designers. They don't need to do all the preparations for them like they did at the beginning, and then let them do the cooking. , now they are fully qualified to choose their own ingredients, main ingredients and seasonings to make a delicious meal.
In the eyes of the dozen or so people in Japan, this kind of intense discussion, in which everyone is free to speak and refute, is too unruly and rebellious.
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