Game Development Giant

Chapter 295 A great gift

"This is the "Super Balotelli Racing" you just made?"

Jester looked at Yuji Naka in front of him with interest. He did not expect Yuji Naka to take out the sample so quickly after hearing his suggestion, and Qi also helped him make it in the meantime. Got the g of that game called "ad".

Speaking of this game, it is as expected by Jester. Although his name is attached to it, it did cause a sensation for a period of time after its release. However, the niche nature of otaku games is fully reflected in this era. , apart from gaining many innocent girl fans for Jester, there is no other better gain.

It’s hard to say that it only sold 300,000 copies. Of course, Jester didn’t have anyone specifically promote this game. After all, there’s no point in promoting a game that’s bound to not be popular. .

While Jester was asking Naka Yuji, he casually flipped through a cassette that had no outer packaging and was exposed.

Naka Yuji smiled shyly. He was one year younger than Jester.

"It's not a finished product, it's a picture. It's really not difficult to make this game, because many of the models have been available before. You can just apply from the group's database, and the system framework is also easy to make. , I almost debugged it in a month, and then there are the props inside. It is difficult for many props to achieve the designed effect under the current function, so I gave up some difficult ones, that is, one Month's time." "Okay, let's go to the lounge."

Jester stood up. He greeted Naka Yuji and said.

An hour later, Jester and Yuji Naka repeatedly tried "Super Balotelli" with only one map more than ten times. Only then did he put down the controller in his hand with some hesitation.

Jester looked at Yuji Naka who still had a smile on his face and said: "Actually, you can tell my answer just by looking at my reaction when I played your game just now. You did a great job. I found that you are very good. Suitable for this type of short, fast and fast game, you are much more talented than you in making RPG games. Did you discover this when you made it yourself?"

"Yes."

Hearing what Jester said, Naka Yuji nodded without hesitation, and a faint smile appeared on his face.

"I really felt it during the development. When "Phantasy Star" was developed, I was actually mainly responsible for program development. The plot was completed by my friends. I am not good at games that focus on plot. The characteristic of RPG games is that the plot is the most important, and the reason why "Phantasy Star" is so successful, I think, is not because of the plot. In terms of plot, whether it is "Dragon Quest" or "Final Fantasy" or even you, the boss Several of their RPGs are not inferior to mine." "Yes."

Naka Yuji is also full of gratitude. He knows that almost all the ideas for this game were told to him by his boss, and it is precisely because of this idea that he has achieved these gains.

"Just make this game according to your ideas. Our 16-bit console will be released next year. Now I have an idea for the first game on the 16-bit console. The style is very suitable for you. etc. After you finish Super Balotelli Racing, I will talk to you in detail about this aspect."

Jester finished. Naka Yuji took back the game cartridge that he had given to Jester before, bowed and left.

At this time, when Jester was talking about 16-bit machines, he realized that time had passed so quickly. It had been more than four years since he came to this time, and he almost single-handedly promoted the rebirth of the entire video game from the ruins, and then Going through the entire eight-bit computer era, growing from an illiterate boy to the number one youth leader in the United States, it all feels like a dream.

And now, four years later, the era of eight-bit computers, known as the barbaric era of video games, is about to pass, and will be followed by the even more glorious era of sixteen-bit computers, even for those who have been living in the shadow of home computers. p games will also start to counterattack the home console market in the past few years. Although for the current home console market, except for a few types of games, it is almost impossible to compare with the home console market.

And there will be more and more enemies. He doesn't take it seriously. They lack foresight and courage, but Sony, he doesn't dare to underestimate.

He knows the courage of Sony and the determination of Ken Kutaragi and Norio Ohga for the game market. Although Akio Morita is still in charge now, in a few years, Akio Morita, the founder of Sony, will be revered by the Japanese as the Saint of Management. The geniuses will leave, and at that time, Norio Ohga, who will take over the reins of Sony, will fully focus on video games.

However, now that Nintendo has Sony's powerful hardware development capabilities, what kind of 16-bit game console can it produce?

It is true that in his memory, Super F is a very perfect game console, almost the mechanism of the sixteen-bit era, but this console has fully absorbed the shortcomings of MD, and has been developed through Sony's top hardware engineering and The production was completed with the full cooperation of Nintendo's development engineers. But now, without MD for Nintendo to use as a reference, what kind of machine can they design?

Moreover, the original Super F only came out in 1991, and it is not yet 1991.

As for Sega, Jester couldn't help but think of the old but stubborn expression of Hayao Nakayama, and then, the look of Yu Suzuki pursed his lips and thought. Suzuki Yu has always been Jester's favorite game designer, but his ability In fact, it does not match his talent. To be precise, his development team at Sega has no way to complete his talented ideas.

""Shenmue"..."

Jester sighed slightly. This was a game that many experienced gamers regretted. However, in the hands of Yu Suzuki and Sega, this game did not reach the heights he should have. But the game mode he created quickly inspired countless European and American game designers, and finally allowed European and American designers who had been living in the shadow of Japanese RPGs to discover the path they would take in the future.

Just a year and a half later, a game called "GTA3" was produced using Yu Suzuki's design ideas when designing the game "Shenmue". Once it was released, it instantly became popular in Europe and the United States, triggering a sales miracle.

"If I have the opportunity in the future, I will definitely make "Shenmue" myself."

Jester pressed all these meetings in his mind back into his mind. It is meaningless to think about them now, because the functions required by "Shenmue" are simply not what the machines of this era can bear. Even "Shenmue" "The game design ideas reflected in "In this era, these fast-moving game designers who have only experienced eight-bit machines will also hear them as fantasy and have no meaning at all.

Glancing at the Dreambox in front of him, which had been here for four years, Jester remembered that this was the eleventh machine produced by Dreambox, because the first ten machines were so memorable that many people Having made a reservation in advance, he thought about the 16-bit md that Sega was about to release soon, and sighed in his heart.

The era of eight-bit computers is finally over.

He had just left the lounge and was about to rush back to his office when he received a message from his assistant, saying that there was a call and the caller was Gunpei Yokoi.

When he heard this, Jester's face instantly showed a look of ecstasy.

Then he returned to the office almost as fast as he could, and then picked up his phone. He had just said a few words. After the person on the other end knew that he was the one who answered the phone, Jester heard the voice of the Yokoi Gunpei he was familiar with. sound.

"Boss, the official version of the handheld phone has been finalized. We completed the experiment of customizing the machine a few hours ago. There is no problem with our product. Within a week, it can be delivered to the factory for formal production." Phone call On the other end was the extremely exciting news from Gunpei Yokoi.

After hearing the news, Jester clenched his fists fiercely, and then waved his arms vigorously.

Because he didn't pay attention to the relationship in front of him, he hit the table in front of him with his fist, making a loud bang, and then a burst of pain spread rapidly from his fist along his arm. whole body.

But Jester didn't seem to feel the pain. He wanted to laugh three times, but he still held it back.

The release of Sega's 16-bit machine really put a lot of pressure on Jester. It was impossible for him to come up with the same 16-bit machine in the same time. However, he couldn't come up with his own 16-bit machine. , does not mean that I cannot come up with new products that have never appeared before.

A handheld mobile phone, this is a great gift I prepared for the release of Sega's MD.

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