Game Development Giant
Chapter 513 Fu Zan’s Game
Xingyu Technology Jester naturally knows.
This is a game company founded by Fu Zan, who worked at Mars Entertainment for a period of time, but later returned to China.
Fu Zan is one of the few designers in China with outstanding game design talent. When Jester returned to China for the first time, it was just an unintentional move to bring him back. It was purely because he was in the copycat Nanmeng. When I was reading Gong's "City of Fierce Battle" which is also called "Tank Battle", I thought of the domestically modified version of "Smoke Mountain Tank".
Therefore, Jester made changes based on "Smoke Mountain Tank" at that time. It happened that he was going back to China with his grandfather's Chinese investment group, so he met Fu Zan by the way.
Originally, Jester prepared two paths for Fu Zan.
One of them was to leave him a position at Mars Entertainment, and it was even like joining the newcomers at the same time as him, such as Hironobu Sakaguchi and Yuji Naka. After his abilities reached the standard, he was given a development team leader. It's not impossible.
And another one.
That is to let him return to China, and then Jester will fund him to set up a game development company in China to develop games.
In fact, Jester, who knows the future trend, knows that under the current situation, there is basically no future for developing independent games in China. Don't say anything. If you make games in China and then sell them abroad, you must first Not to mention that there is often a gap of more than ten years between domestic development practitioners and foreign development practitioners, both in terms of cognition and technology.
The most important thing is that in a country where even eating has to be careful, it is impossible to pay too much attention to the entertainment industry.
Only when the warehouse is solid can you know etiquette.
This is an unbreakable truth from ancient times to the present.
However, what surprised Jester was that after Fu Zan completed the production of "Fire Emblem" and "Heavy Soldiers" with Jester, he proposed that he wanted to return to China to give it a try, and Jester did not stop him. There was no further persuasion. Then Fu Zan returned to China.
When Jester returned to China, he originally wanted to take some time to meet with Fu Zan, but because of Claudia's cold in China, many things he had to deal with were in a hurry, so many things that were originally planned were postponed. The trip didn't happen, so the meeting with Fu Zan was naturally put on hold.
But having said that, Fu Zan’s domestic game company was also invested by Jester. To be precise, it was Bailang, the agent arranged by Jester in the mainland, who invested with Jester’s benefit. In the past few years, , under the leadership of Fu Zan. Xingyu Technology has indeed developed several passable games.
They have also passed the review of drembox hosts and can be sold.
However, the games produced by Fu Zan have a stronger domestic style, and the games are not top-notch, so the sales abroad are not very good.
To be honest, according to the standards set by Jester at Mars Entertainment, if a European, American or Japanese developer develops a game of this caliber, it is basically impossible to obtain the distribution rights on Dreambox. In other words, a game of this level is not even qualified to be exploited for royalties.
But considering the difficulties of Xingyu Technology, so. Jester was still reluctant.
Moreover, piracy is serious in China now. According to the current National Day, piracy is a problem. At least within the foreseeable decades, there won't be any good news, such as the games previously developed by Xingyu Technology, although they used a lot of encryption methods.
But even the slowest one didn't take half a year to produce a pirated cassette.
Then you can run it on the pirated copycat Dreambox. It is worth mentioning that FC, which was originally extremely popular in China, has become a copycat version of Mars Entertainment’s Dreambox.
Jester had previously chatted with Bai Lang and heard something related to Fu Zan mentioned by Bai Lang.
Fu Zan had just finished developing a new game, and considering the domestic situation, he sold the game relatively cheaply, probably less than a hundred yuan. After kneeling for more than a month, Fu Zan went to the Imperial Capital for a meeting. In the department store of the Imperial Capital,
Fu Zan was surprised to see the game cartridge he developed placed on the counter for purchase.
Out of curiosity, Fu Zan asked the waiter to take it down and show it to him. Of course, the attitude of waiters in department stores at that time was well known. After repeatedly ignoring him, Fu Zan took it from the waiter's hand. I got the game cartridge with the name of the game I developed printed on the label.
But after getting this cassette in his hands, Fu Zan knew that this was not a cassette sold by him at all.
Although the posters above were all the same, for the game he developed himself, from the appearance design to every line on the poster, he knew very well that this game cartridge was a pirated version.
Fu Zan was extremely angry after knowing that it was pirated.
He originally wanted to argue with the salesperson, but then he thought that there was no point in arguing. If he made a big fuss, he would be the one who lost face. Fu Zan, who originally wanted to leave, returned the game cartridge. When I was there, I just casually asked the waiter how much this game costs?
Then the waiter revealed a price that was three or four times higher than his shipping price.
This made Fu Zan extremely surprised.
I am also extremely disappointed that a pirated game of my own can be openly displayed on the counter in a department store in the imperial capital, and it is also sold at a price much more expensive than my own. This price is basically the same as that of foreign games. Same as those genuine games.
After Fu Zan returned, he locked himself in the room for three days.
Then after coming out of the guest house, he went directly back to Shenzhen Town, which was also where he chose Xingyu Technology.
Later, Bai Lang found out about this incident and asked Fu Zan specifically. He was worried that Fu Zan would give up on developing the game industry in China because of this incident. To Bai Lang's surprise, Fu Zan just He said that he was indeed a little depressed at the time.
However, it is still impossible to give up on the domestic game industry.
Then Fu Zan replied to Bai Lang in a very compassionate, or to put it another way, a very responsible and missionary tone. What he actually said was that Jester once led him to do " I often talked about it when playing Fire Emblem and Heavy Duty.
If you want to make games, you still have to rely on people. Without such an atmosphere and talent pool, even if you can make a good game, it will only be a flash in the pan and will not last.
Then after Fu Zan said this to Bai Lang, he continued to add, although I don't make much money from what I am doing now, I still feel a little sorry that Mr. Li has to spend his money to subsidize me. Yes, I originally wanted to tell Mr. Li before that I would leave the company and work on my own...
However, Bai Lang would definitely reject this statement outright.
Bai Lang didn't tell Jester about this at that time, he just scolded Fu Zan directly.
Jester was thinking about these old things about Fu Zan. He read the introduction to the game submitted by Fu Zan on one side. The name of the game was "Legend of Swordsman". Just by looking at the name, Jester knew, This is definitely a martial arts style game.
This is what Jester and Fu Zan had discussed before when they discussed the future of domestic games.
If domestic games want to have a way out, they can only, or must, do the types of games that others cannot make, and the type of games that only China can make, but not foreign countries, are martial arts-style games.
This is an rpg game.
Fu Zan has developed two world-class games with Jester, so it is possible that he has a soft spot for RPG games. However, RPG games are the most difficult to make among all game types. The most invested.
Although Jester doesn’t know how much money Fu Zan invested in this game.
However, from the fact that this game passed the preliminary review of this e3 exhibition, we know that the quality of this game is still above the standard. Even in Europe and the United States, it may be considered a good game.
Jester looked at the evaluations given by the preliminary judges next to him. Two of the four judges gave three stars, and two gave four stars. The evaluations were also very satisfactory. It is a Japanese-style RPG game that steps on landmines. The plot has highlights. The system is a bit old-fashioned, but it is still a playable RPG game.
After Jester read it, he put the review document aside. He planned to go to the review department to try it out for himself after a while, because it was a martial arts-style game after all, and in the headquarters of Mars Entertainment, Jester Stern can even say it bluntly.
Now here, he may be the only one who can appreciate the artistic conception of martial arts.
Then Jester looked at the Daewoo model again.
Jester's eyebrows furrowed when he saw the name Daewoo. To be honest, he really didn't have any good impression of this company.
Of course, the later Yao Zhuangxian had nothing to do with Daewoo's artistic conception.
However, it is natural for Jester to hate Daewoo when he is tired of the house and the crow. To be precise, it is not the game Legend of Sword and Fairy that Jester hates, at least from this game series, he is in Its status in domestic games is also unquestionable.
Although, even the first generation, which is recognized as the most classic, was only a second-rate game in terms of plot and system in the field of RPG games in the entire world at that time.
However, according to the domestic game development level, it is already a great thing to be able to develop a second-rate Japanese RPG. After all, Europe and the United States at that time did not know how to make Japanese RPGs. After all, compared to Wanwan, there is still some distance between Europe and the United States in their understanding of Japanese thinking. (To be continued...)
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