Game Development Giant
Chapter 639
Metal Gear Solid is a game destined for greatness.
There is no doubt about it.
Because of Hideo Kojima, Jester firmly believed in this from the first time he saw Hideo Kojima.
There has never been a person who can make himself so closely connected with a game. The connection is so close that almost any fan of this game will have such an idea. Without this person, this game series will cease to exist. , Shigeru Miyamoto couldn’t do this.
But Hideo Kojima did it.
Of course, not everyone likes Hideo Kojima’s games, and no one can please everyone.
Maybe some people don't like the artificial performance in the later stages of "Metal Gear", and maybe some people don't like Hideo Kojima's style of every exploration. But there is no doubt that when it comes to creating truly exciting work, artist-like pursuits are the best option.
On the road to pursuing anti-war truth in those battles, no game has ever gone as far as the "Metal Gear" series, and there has never been any game that dared to constantly deny its own intention and explore it with heart every time. Something more valuable than the game itself. For the video game industry, perhaps this kind of endless exploration is the most important thing, right?
In fact, whether a game is just a game or whether a game should just be a game, these two choices make people at war with each other and don’t know how to choose. And the supporters of these two groups, even twenty years later , also has different supporters. For example, some Japanese producers headed by Miyamoto Shigeru insist on their own philosophy, that is, games are games.
For example, Fumito Ueda who produced "Shadow of the Colossus" and "ico", Hideki Kamiya who produced "Okami" and so on. Insist that games are more than just games.
Even Jester didn't have an accurate concept in his mind.
Both views are very reasonable. Jester has no way to refute either side. In fact, he supports either side.
It seems very contradictory, because these two views are contradictory views. It seems that if you support one side, you will naturally oppose the other side, but in fact. That's not the case at all. It's a very simple reason. If a player thinks that a game is just a purely fun game, can't he support it? In addition to being a game that brings happiness to people, can it also be something that makes people think deeply?
Carnival, Anaheim Convention Center.
When Mark Seney took the podium in the morning, he could see it clearly. The huge disappointment on the faces of the players gathered below the stage.
Mark Seney knows why.
Although it was said before that Jester would not participate in this carnival due to illness, many people felt that this was actually a smoke bomb and Jester would definitely participate in this annual carnival. This is the most important event for Mars Entertainment, because Jester has never been absent from the previous events. Even after Mars Entertainment announced the news, many players still thought it was just a gimmick created by Mars Entertainment.
However, when they saw that the person hosting the opening ceremony was Mark Saini instead of Jester. Only then did I know that the previous news was not false.
That's why they feel disappointed.
After all, for Jester, although Mark Saini is also very powerful in the industry, and he was the veteran who founded Mars Entertainment with Jester, but in the minds of fans of Mars Entertainment, he is His status is far lower than that of Jester.
Many gaming magazines say that a person who laid the foundation for the modern gaming industry could be an ordinary figure.
Many people are even saying that Jester will win the Lifetime Achievement Award at the GDC in the third year. You know, even two years later, Jester is still less than thirty years old.
Of course, the disappointed look of fans of Mars Entertainment was fleeting.
As long as they can know the news they want to know most during the opening ceremony, it doesn't matter even if Mark Saini is the host.
And Mark Saini naturally knows this.
Mars Entertainment has indeed prepared a lot of big news for this carnival, but all the news is not as satisfying as the news about a game. Mark Saini knows this, the players know it, and everyone knows it. Know.
Therefore, as the opening ceremony drew to a close, Mark Saini still had no information about the 'Era' plan.
Although the development information of many new games previously announced has made the players present excited, but as time went by, it was gradually coming to the end of the opening ceremony, and many players discovered that something was wrong, because So far, there is no sign of any announcement about the 'Era' project.
Is it true that what I said before that there will be nothing about this game at this carnival is true?
This is what all players are thinking at this moment.
There are even many who don’t just think so, they also show it.
With ten minutes left before the end, they suddenly booed Mark Saini, who was speaking passionately, and then shouted the word 'era' loudly at the same time.
This also affects all other players.
They also matched up.
Seeing this scene, Mark Saini also breathed a sigh of relief: Fortunately, Jester had promised to reveal some information about the 'Era' plan.
Therefore, Mark Saini's face was not flustered.
After he smiled, he pressed his hand to signal that the scene would calm down first. Then he told a little bit of information about the 'Era' plan according to what he had discussed with Jester before. Then, despite what he said, Not much, not even a cake, but after he finished speaking, the players in the audience burst into the most enthusiastic cheers since the beginning of the carnival.
Although, it is just a promise that at next year's e3 exhibition, it will give them a surprise that they could not have imagined.
However, for these players who have been relying on their own imagination for a year, this is enough.
In fact, for current players, they don't know much about the 'Era' project, but they want to know whether this project, which has not had the slightest news for a whole year, is still in progress. Among them, is it because the project is too difficult and has been canceled?
But I was afraid of disappointing my supporters, so I kept it hidden.
I want to wait a few years and forget about this matter before announcing this matter. By that time, I am afraid that players will not pay much attention to this matter.
But with Mark Saini’s promise just now at next year’s e3 exhibition.
Players know that this project is still ongoing at Mars Entertainment, and next year, they will know to what extent this game has been developed.
There is no doubt about it.
Although the 'Era' project is just a simple piece of news, and not even an original painting has been released, it is indeed the most important news at this carnival. All other new game news, even those announced Trial play has made many players forget about the game, but there is no way to compare with the importance of Jester's game.
time flies.
By early December, the game "Shadow Blade" that Jester had promised to develop for Sega was officially released.
When this game was first announced at the carnival, it indeed attracted a lot of attention.
Although there were rumors before, when I saw the producer's logo of "Shadow Blade" this time, in addition to Jester's name, there was actually another person's name, and look at the spelling of this name. , it can be seen that this is a Japanese.
Itagaki Tomonobu.
This young producer has entered the public eye for the first time.
Although his previous name will still be in the directory of current production staff, the status of producers and production staff in a complete game development team is completely different.
You know, the so-called production staff, even if they are recognized for printing packaging boxes, if the producer wants, his name can be added to the production personnel directory. In fact, in the future, many game companies will indeed do this. of.
But the producers don’t understand it at all.
This means that this game is your work.
Being able to become the producer of a game with Jester, Tomonobu Itagaki immediately made the headlines of major game newspapers and programs. Many people even collected information about this little-known young man. Who is this person? who? What are your previous works? Why did Jester choose him to be the producer of Shadow Blade?
More importantly, many people also know that because Jester is responsible for the development of the ‘Era’ project, he has been very busy this year.
He flew back and forth five times between Japan and the United States.
Therefore, Jester did not put much energy into "Shadow Blade". Therefore, before this, many people expressed concerns about the quality of "Shadow Blade".
Although, Sega has come out and said that they have played the under-development version of "Shadow Blade" and it is an excellent game, not inferior to masterpieces of the same type. All players who like this kind of game can rest assured.
Even though Sega says this, there are still many people who are worried.
Until the trial version of this game was released at the carnival, tens of thousands of people officially tried the game at the carnival.
Everyone's worries returned to their stomachs again.
Because this is a very good piece of work. (To be continued...)
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