Game Development Giant
Chapter 645 Announcement
Everyone was staring at the video demonstrated on the big screen.
Although many important news were disclosed in front of everyone for the first time in the previous press conference of Mars Entertainment, what they were most concerned about was the matter about the 'Era' project.
The press conference will not be hosted by one person.
Generally speaking, when introducing different games, the person in charge of the game will come on stage to introduce the advantages of the game.
The original plan was that Mars Entertainment's E3 pre-show press conference was for one and a half hours. In the first half hour, Jester was not seen on stage, and there was no information about the 'Era' project. Everyone was not too worried. Disappointing, because something like this finale will definitely not be announced at the beginning.
But by an hour, Mars Entertainment had not announced any news about the 'Era' project, and there was a trace of disappointment in the eyes of many people.
However, many people also firmly believe that since Mars Entertainment has repeatedly said that it will not disappoint players at this e3 exhibition, Mars Entertainment will definitely prepare something beyond everyone’s imagination for this press conference. thing.
Until this press conference was about to end in ten minutes.
The much-anticipated Jester finally took the stage.
And as Jester came on stage, everyone's eyes were focused on him, with a look of great anticipation in their eyes.
Jester didn't say any nonsense.
He just said lightly to the people present: "Are you ready?"
Then, a video started playing on the big screen.
An extremely lifelike 3D video that almost exceeded the imagination of those present appeared in front of them. The exquisite modeling in it made everyone who has been exposed to the current level of 3D game production feel that Mars Entertainment must have obtained a brand new product from God. , completely beyond the technology of this era.
Because it is so beautiful.
It is so exquisite that it is ten times more proficient than the current polygon modeling!
In other words, the accuracy of a model must be ten times higher. And not only the characters, but also the environment are modeled with very high quality instead of pure textures!
You must know that the current functions are insufficient, and it is very difficult to process polygons for character modeling with the current functions. Therefore, in general, many games are designed to be more clever. This is also a means of optimization, using many things. sticker instead. Instead of using modeling, this is very effective in reducing the computational load on the CPU.
However, this demonstration video is used by Jester to show the technical strength of the current 'Era' project team, and to show the outside world how outstanding pictures we can produce. Therefore, what is being demonstrated to the outside world now is also It is simply not a so-called game screen that can appear in future games.
Jester learned this kind of publicity method from some later game companies.
For example, the famous Ubisoft. This company likes to do this kind of thing the most. When they announce a new game, they usually release a so-called timing screen. The screen modeling, light and shadow, and everything else are almost perfect. It has reached the pinnacle of its time, and people can’t believe that it can produce such awesome graphics, but in fact, when the game is actually released. Players will find out, is this the actual screen I saw back then? The gap is too big.
Then, players just yelled at Ubisoft.
so. Many of Ubisoft's games have similar nicknames. For example, the famous "Watch Dogs" shocked the industry with its graphics when it was first announced. However, after its release, it was directly denounced as "Shrunk Dogs" by players.
Another example is "The Division," a game that Ubisoft has been promoting for many years that is even more famous than "Shrinking Dogs." When this game was first announced, it caused a far greater sensation than "Shrinking Dogs." , but in fact, the real-life footage was released later, and the shrinkage was so horrific that players directly called it "The World Shrinks Crazy".
Of course, Ubisoft has not just shrunk twice. They have done it almost countless times, so players just call Ubisoft a Ubisoft bitch.
There is also a joke related to Ubisoft.
Someone asked, why is EA the worst game company in the United States? Answer: Because Ubisoft is French.
In this video, Jester used this kind of publicity method that Ubisoft usually uses when announcing a game, and directly came to use all the technical power of the current 'Era' project team. , a demonstration video that was just completed.
In the video, not only the characters are modeled with high polygon count, but also some backgrounds are modeled with high precision. Generally speaking, these backgrounds can be directly used with textures, but Jester still Modeling is used to give the players a visual impact.
Moreover, there is a three-minute battle scene in this video.
It is the process of the protagonist fighting three enemies with a long sword. Here, the actions of the entire battle process are all motion captured, which is extremely real. Moreover, the objects used for motion capture are all As a master of the sword, players can completely control the character like an action game to fight against opponents, which is extremely real and lifelike.
Everyone present was mesmerized when they saw this video. They couldn't believe how Jester could create such a level of footage.
Especially people from Sega and Sony, they all know the performance of their next-generation consoles. Although they are not sure about what their next-generation consoles can achieve, they still have a vague impression. of.
At least, judging from the video just demonstrated by Mars Entertainment, it is not their company at all. The next-generation console that is being developed can achieve a picture level that the next-generation console can achieve, which is pretty much the same. So, When they saw it, their faces were full of horror.
There is no narration sound in the entire demonstration video.
Jester also stood there quietly, watching everyone watch the demonstration video with disbelief and disbelief in their eyes without saying a word.
When the video presentation ended and the screen went black, the audience suddenly fell silent.
This silence only lasted for a short moment.
Then the audience burst into the warmest applause, and even more than a quarter of the people stood up directly. (To be continued...)
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