Game Development Giant

Chapter 692: Sense of Mission

Besides that, Jester had one more thing to deal with.

Fu Zan was one of the first batch of candidates that Jester recruited when he first established Mars Entertainment and launched the "Fire Emblem" project, and could be called his disciples.

The disciples who followed him at that time are all famous figures in the industry now.

Almost all of them have become leaders in similar games.

In fact, Fu Zan also had such an opportunity at that time. After the development of "Fire Emblem" was completed, Jester asked Fu Zan for his opinion, whether he wanted to stay in the United States or return to China. As a result, Fu Zan The answer was somewhat beyond Jester's expectations.

At that time, Fu Zan said without hesitation that he would return to China.

Make your own country’s game.

Jester also expressed his admiration, but he also knew that there was almost no way to survive when he returned to China to play games at this time, and everything needed to be made from scratch.

Therefore, Jester also gave the other party a lot of support at that time.

Later, Fu Zan's domestic team made some achievements. Although domestic piracy was still too serious to survive, their games could still sell some overseas, be self-sufficient, and even earn good profits.

Especially Jester's additional opportunity to intern at Mars Entertainment for one year allowed Fu Zan to recruit several real elites.

Moreover, it is already 1993, and the domestic situation is much better than it was in the 1980s. Moreover, Fu Zan's studio is already extremely famous in the country.

Because most of their games are Chinese-language, and therefore, their games have a large domestic audience and many fans.

Jester knew that Fu Zan had just sent a new batch of employees to Mars Entertainment for internship, so he took some time to meet with him alone and wanted to discuss something with him. Specifically, he was preparing to snipe a game.

If you have to ask which game Jester hates the most, although Jester is not as extreme as Itagaki Tomonobu's hatred for Tekken, Jester will definitely say "Legend of Sword and Fairy" without hesitation, but he The most disgusting game, Jester will do everything possible to make this game lose its original status in history forever.

Without the original feelings, it is naturally impossible to use this kind of feelings to defraud money later.

He also considers himself a leader in domestic games.

A game is not afraid of not being good enough. I am afraid that I am not sincere.

A typical example is Sword and Sword 6. Not only was it insincere, but it also showed no remorse afterward, almost treating domestic players as fools.

On the other hand, look at the same crooked man Xu Changlong's "The Legend of Chivalrous Man".

If you say this game is awesome, many people will definitely criticize it. Indeed, technically speaking. Not in terms of art, this game has nothing to offer. Even in terms of system, it is basically a replica of the game from more than ten years ago. There is nothing innovative about it.

But he is sincere.

This is something you can naturally feel when you play a game.

When you know, this game is played by Mr. Xu Changlong. With the support of Tieba players, I decided to remake it just to realize my dream. There are only a dozen developers in total, including all program artists, planners, and music staff. The entire programming team only has two formal programmers. Yagu, the head of the planning team, is the one who produced "Jin Yong Wushuang" The one who used to be an amateur game producer.

The total investment was only three million yuan.

You know how much sincerity and belief the entire development team put into producing this game.

In that era, you couldn't even make a third-rate mobile game with three million yuan.

If you are sincere, you will find it fun. Even if you find something bad in the game, you will understand it. After all, there are only so many people and so much money. It is already amazing that it can be developed to this level.

It was at that time that Jester realized that there was still hope for domestically produced games. There was no hope before, but it was just because of the mouse excrement of the Fairy Sword, which made the whole pot of soup stink.

Moreover, Jester is also doing good things.

In later generations, due to the fairy sword, many brain-dead immortals were born. These people lacked basic logical thinking ability, lacked the basic ability to distinguish right from wrong, and lacked the ability that a person should have to think about problems with the brain instead of with the anus. , every time Jester saw the remarks of those immortal grandchildren, he felt sad for their parents. Why did you give birth to such weird creatures that wasted the country's food and polluted this great country? Why didn't you shoot them? On the wall?

Of course, these things cannot be solved by Jester, although he knows that there will definitely be such strange creatures like immortals in the future.

However, he wants to do his best to make this kind of stupid sb less common.

Every time one is missing, a life is saved.

This is a sense of mission. This sense of mission forces Jester to do this, to snipe this game. Of course, he will not do this kind of thing himself. In his opinion, Fairy Sword is not qualified yet. He was asked to snipe in person, so he chose one of his favorite disciples, Fu Zan.

"Are you interested in developing a truly Chinese-style game?"

After Jester saw Fu Zan sitting down in front of him, he didn't waste time and said straight to the point.

This was actually asked by Fu Zan.

Speaking of interest, he must be interested, but he was a little confused about what kind of real national game you mentioned, Jester. Therefore, his eyes when he looked at Jester also changed. Became confused.

Jester pondered for a moment.

In fact, the original production of the historical Fairy Sword began in 1994. Jester couldn't remember exactly whether it was the first half or the second half of the year, but he did remember it clearly when it was released in mid-1995.

To be honest, this game has almost no redeeming features compared to its peers.

It's just a second-rate Japanese RPG with some old-fashioned martial arts elements.

The so-called Xianxia style that later immortals and grandsons admired was only integrated into Xianjian by Shangruan, that is, when the group of Foreman Jun made Sword and Fairy 3 and Sword and Fairy 4.

This kind of game is definitely not fun.

The biggest reason why it has been so successful in China is because of the Chinese version, which allowed domestic players to play this style of game for the first time.

Coupled with the rampant piracy.

Let more people come into contact with this game that was useless at the same time. (To be continued...)

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