Game Development Mad God

Vol 10 Chapter 488: Game occupation, official recommendation

The design of the main story is actually the introduction that I have been doing all the time. I have to say that although this game itself is an RPG with a super high degree of freedom, in that dispensable main story, Lin Homura still made the biggest

Effort, this is a very long main story, it can be said that it has penetrated every game life of the player in the game.

From the player's birth in this world to the player's death in this world, it has always been in this story, but this story is based on the timeline.

It may even write necessary choices to the player in some places. For example, after meeting a very beautiful girl, how about talking to this girl? Still not going to strike up a conversation?

This is a very dilemma. After all, this girl may be your future wife. If you don't go there, you will be a single dog for two more years.

When the professional time is ripe, players will also make some necessary choices driven by the plot, that is, what to do? the scientist? soldier? Killer? Even street gangsters...

These are all determined by the player's own level of development.

And if you don’t choose the main storyline mode, then you have to say that there may be a lot of fun in the experience of this game. This fun itself is unthinkable in the pure high degree of freedom.

So when making a selection at the beginning of the game, Lin Yan deliberately typed four small characters under the main line mode, which is officially recommended. Lin Yan believes that many people may choose the main storyline mode.

It can be said that the main storyline mode can be regarded as a long tutorial mode. Some of the things players don't understand will be prompted in the main storyline mode, and vice versa.

In addition, Lin Yan also retains the function of script insertion in this work, which means that Lin Yan can continue to make maps of other versions of this game after the official version of this game is launched, and create different maps in it. Experience

, To experience the game.

This is another important part of attracting gold.

In this game, Lin Yan’s story world is set in a map with Western New York as the core. This map is basically equivalent to the entire Western New York State, which can be said to be very large. A lot of

The rule setting is designed to face the same background as the Westerners, and even many of the humanities in it are designed in accordance with the Western model.

Many Western cultures have undergone the most profound study in this. It can be said that even the most serious and authentic Westerners in this game are also in the humanities and culture, and they can’t escape the slightest mistake; come.

Lin Yan believes that Meiyou players will love this game very much.

Of course, this game itself is for players all over the world to experience, and as the main consumer market of the game is not one of the largest consumer markets, Lin Yan naturally did not ignore the feelings of domestic players.

Although this "The Sims" is produced in accordance with the overall situation of the Western culture, it is only an early version. Lin Yan's official price of this game is 100 yuan, which can be seen. Not bad, Lin Yan

This first official version is not very fancy.

In Lin Yan's eyes, this work was the first official game script that was officially launched after the official version was launched.

This is Lin Yan's strategy. First use the official version to hit the market, first arouse players' desires, and then start selling the most exquisite things in the form of scripts. This is Lin Yan's current thinking.

Although Lin Yan has instinctive confidence in this "The Sims", in fact this work can be said to be the most top in the industry in all aspects, but after all, for this world, this type of game is still First

Once it happened, Lin Yan didn't know the extent to which the public could accept it, so Lin Yan couldn't help being careless.

Lin Yan needs to use some of the game elements to experiment with the attitude of the market, experiment with consumers' recognition of this type of work, and then launch subsequent works. So at this point, Lin Yan can be said to be very cautious.

Yes, even seemed a little daunting.

What I just have to say is that Lin Yan didn't want a lot of strong winds to come by carefully sailing the ship for ten thousand years, but in the end he capsized in the gutter.

Soon Lin Yan posted the latest announcement on the official website of Burning Sky Games, "The latest masterpiece of Burning Sky Games "The Sims" will be launched on all major platforms on time at 12 o'clock in three days. Please look forward to it. !"

The withdrawal of this news undoubtedly once again shocked the entire game industry and players active on major game forums. Burning the sky's new work, didn't it come out after a lot of calls? It’s been a while since Burning Sky launched a new game

, The enthusiasm of the last work has now gradually diminished.

According to the style of Burning Sky up to this time, related works will definitely be launched to continue the heat, so that the brand of Burning Sky is always active in the eyes of the majority of players. Many people are looking forward to this latest masterpiece of Burning Sky "The Sims" Will again

What kind of legend to write.

But three days is equivalent to a very painful wait for many players, and even many impatient players have cursed Lin Yan on the Internet why it must be listed and sold after three days. Is it look down on people

?

Some people have already made bold rhetoric on the Internet. When they are listed, they will buy 100 copies of the digital version of "The Sims" to slap Lin Yan in the face. For such a funny comparison, Lin Yan can only It was the most helpless smile.

The news of the upcoming launch of "The Sims" has been spread out, and many people on the Internet are already waiting in pain. Three days later, a new round of sales frenzy in the industry will once again rise. Many people in the industry have long been aware of this phenomenon. watch

Get used to it, although you will be envious and jealous, but it will never be as amazing as it was at the beginning. After all, it is used to it, no wonder.

And Lin Yan himself made the final round of optimization for the game during these three days, and then he was waiting for the time to launch the final game.

Time passed by one minute and one second, and three days of painful waiting time had passed in an instant, and today is the day when Burning Tian’s new work "The Sims" was released.

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