Game Development Mad God
Vol 10 Chapter 674: Weather, gunfire, sales
All kinds of extreme weather at sea are very dangerous even for the current sea behemoth with a displacement of hundreds of thousands of tons, let alone the era of small sailing wooden boats hundreds of years ago. Up.
So the most terrifying thing for players at sea is still extreme weather, and in this regard, Lin Yan has made very realistic creations. When encountering a hurricane at sea, players must lead their own fleet and sailors to find A place that can be sheltered from the wind, only in this way can the loss at sea be minimized.
Of course, it is basically impossible to not have any loss at sea. After all, in that era, buying that kind of wooden hull to fight against the power of nature is really like a dream, and it’s good not to sink the ship. That's it, it's completely impossible without any damage.
Although it is not always possible to encounter strong convective weather such as hurricanes at sea, once encountered, it is definitely a stormy scene. Players will find their boat in such an environment, like in the raging sea It is as small and weak as a flat boat.
Of course, it’s impossible for Lin Yan to arrange the player’s death situation in the game, so in the game, the player will always follow the prompts in the game to avoid the danger. Of course, in the operation of avoiding the danger, the player’s own Operation is also a test.
It tests the player's ability to control timing in the game, as well as various opportunities for grasping.
After every extreme weather, players will always suffer some losses. Although there may not be casualties, there will always be damage to the upload itself and the loss of some goods.
This may not be regarded as an insignificant loss for players with huge wealth, but for players who had some financial constraints at the time, it was a more troublesome thing.
You must know that in that era, the ship was a merchant who lived by the sea, the most important property, so if it came to repair, it would cost a lot of money, which is a very bad thing for players who are not very economical.
It can be said that the content of this game itself is very rich. Players have dozens of hours of experience in the plot experience of the entire main story.
If you count the rich game content and various side story missions inside, the entire game time may even disappear before hundreds of them disappear.
This super high gameplay even surpasses the one-year-long game experience created by "Grand Theft Auto" itself.
The other system that Lin Yan focuses on shaping in this game is the character system. The creator system has now almost become a standard for players in high-degree-of-freedom games.
Players can shape the protagonist according to their own preferences. Of course, because of the limitations of the main story, they cannot be a woman, but based on the male role, the player can mold a fearful person into hundreds of different appearances.
Of course, the character that the player can freely shape is not only himself, but also includes the beautiful protagonist in the main story, that is, the protagonist’s wife Elizabeth. This is the only female character that the player can shape in the game, the same player This female character can be shaped into hundreds of different female appearances.
Whether it is a beauty or an ugly girl, or other female images.
In this game, Lin Yan has created hundreds of different original characters in the game, and each character has a lot of interaction with the protagonist in the game, even after the main story is over, the player can Take some different front-line quests from these plot characters to enrich the entire game, and it is also an important supplement to the players’ wealth.
In the game, the strength of the team is of course very important, but in many cases personal force is also very important. The player is a capable existence in the game, proficient in various fighting and assassination skills.
In the game, the player's personal equipment should probably be the player's first priority to purchase.
A variety of exquisite swords, a more powerful one-handed musket, and the haunting Hidden Blade have become the three most important weapons on the player.
In the game, the necessary upgrades of these three weapons are the basis for ensuring their strong combat effectiveness.
So far, Lin Yan has basically completed all the main parts of the game, and the rest and some of the work can be said to be very simple, and after finishing the production of some minor parts, it is For the vulnerability check of the game itself, these are not too troublesome things. There are artifacts in many things that can be said to be very simple.
Regarding the sales of "The Great Voyage" is much faster than most people think, almost just a few days after Lin Yan completed the entire game, the Great Voyage Era began to spread quickly Sales on the big game sales platform.
Even in the middle of this, there is no publicity offensive in it, whether it is to make the players or the entire market have a feeling of surprise, because before that, Burning Games has never said that a work will be listed, and it is based on past experience. That said, before going public, there must be a short but very successful publicity period.
But this time, nothing went on the market directly. Even those game downloading platforms that have a clear cooperation with Fentian didn’t get any news in advance. It was completely sudden that Fentian Games would release this new work " "The Great Sailing Era" was uploaded.
Of course, surprise comes to surprise. After a brief consternation is the beginning of a huge shock. The majority of players are completely spontaneous and start paying for downloads on a large scale.
Many people even call this the biggest surprise of Burning Sky Games to the majority of loyal players who support Burning Games. Although the major platforms were shocked, they soon saw the commercial value at hand. The sudden release of this game is bound to Can bring them huge benefits.
Sure enough, Burning's work has never disappointed these partners, at least not before and not this time. In just six hours, the sales volume of more than 2 million is absolutely no better than before any Burning game. The works are poor.
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