Game Development Mad God

Vol 10 Chapter 949: Prince of Persia (7)

In fact, Lin Yan has always had a habit of shaping the game himself, that is, the first thing he looks at is the plot of the game itself, and the second thing he looks at is the modeling of the game itself.

If Lin Yan is the most worthy of complaints about this game, then look at Lin Yan, the production of the mission model of the game itself is really too dirty, the soil is falling, and the soil can’t be soiled anymore.

Maybe in your era, players can accept this kind of game modeling, but in this era when all kinds of game modeling in the game industry are highly developed, this kind of character model is not acceptable to the public, so here No changes are allowed.

First of all, what Lin Yan changed was the character modeling of the male protagonist. In this game, Lin Yan abandoned the simple character modeling of the previous male protagonist and replaced it with the image of a young man.

He looked twenty-seven or eighteen years old, wearing a mighty and domineering armor, a black cloak behind him, and a sword in his hand. Such a protagonist directly gave a sense of being tall.

At least for the current players, the modeling of the protagonist itself is definitely a powerful and domineering existence, knowing that it is a bit like the ancient version of Dante.

As for the shaping of the heroine, Kalena's own beauty, Lin Yan, uses a kind of hazy beauty of the elves in the Lord of the Rings.

Pure, charming but equally noble. This is Lin Yan's design for the heroine in the game where Lin Yan is looking for his brother. At least Lin Yan's design for Kailena is shaped like a goddess. The goddess is an absolute goddess, after all, the queen of time in the game.

It was once the existence that ruled a country. Noble, beautiful and elegant are the elements that must exist.

Of course, there are still many modeling changes made by Lin Yan, such as enemies, and some monsters. In this game, Lin Yan still did not let the player fight alone. In the game, there are still forces that follow the protagonist. In some real scenes of the game, they will become the player's help.

In terms of the positioning of the game itself, especially the positioning of the protagonist, the protagonist is a strong character like the **** of war Kratos, at least of this nature. He is the warrior on the battlefield and the first warrior of the entire Persian Empire. , He is the heir to the imperial throne, and at the same time a man whose fate has been cursed by time.

It can be said that Lin Yan has made a very complicated positioning for the male protagonist in the game. Of course, in Lin Yan's own positioning, such a setting is absolutely outstanding, at least to the extent that others can't find anything wrong.

In this game, the protagonist will truly be responsible for the plot of the entire game. For the previous game, Lin Yan always has a feeling that the leading role of the protagonist in the previous game is not very obvious. The protagonist seems to be passive and constant. To fight.

Instead of actively fighting his own destiny in the game's plot, Lin Yan has changed this setting. In the game, Lin Yan wants the protagonist to control his own destiny like the Lord Kratosqui in the God of War; Hold it firmly in your own hands.

And the protagonist also has to go forward in order to control his own destiny. In Lin Yan's view, this setting is truly in line with the protagonist's positioning.

In some of the specific settings in this game, Lin Yan still retains the various and anti-physics designs in the previous games. Players in this game often have to become a monkey-like person. Constantly flying over various buildings.

Of course, because Lin Yan has incorporated some parkour elements into it this time, the player's own actions are still very handsome when these flying over the walls.

The limb severing system in Lin Yan Ninja Dragon Sword Legend has been introduced into this game. When the player is fighting in the game, as long as the angle is right, the limbs of the enemy can be cut, etc., and there is a lot of blood splashing effect. Let this game have a considerable degree of **** feeling.

But for an action game, it is actually inappropriate to have no commendable **** feeling. Lin Yan only makes this game more sensory.

After all, for an action game, its own sensory stimulation is very important, fist to the flesh, knife to the bone, this kind of hot blow can bring a strong vent to the player himself a feeling of.

At the same time, Lin Yan has systematically enhanced and optimized the character's combat system. The weapons used by players in the game are also more diverse, such as long swords, double knives, daggers, bows and arrows, and spears. More than a dozen weapons in the game allow players to choose, and each weapon is also used with different skills in the game.

It can be said that the game on weapons has a very rich gameplay. Of course, the development of this kind of move is often carried out according to the overall plot of the game.

The way players acquire new weapons in the game, as long as they are obtained through the story of the game, each weapon is actually a whiteboard weapon at the beginning. Players need to pass good performance in the game to end the game level. Then get skill points.

Then use these skill points to exchange some corresponding weapon skills, only with matching skills, these weapons can play their true role.

At the same time, Lin Yan also integrates some settings from other games in this game. For example, as the game progresses, the enemies the players themselves have to face are getting stronger and stronger, so the weapons in the hands of the players must also continue. In order to continue to play a role, the player will get money after killing the enemy in the game, and the system will also reward money based on the player’s performance after the game is over.

But money is a relatively precious resource in the game. How to use it reasonably is actually a very important thing for players. In addition, experience value is as important as money. Players must follow their own Use it based on your preferences and the direction you are good at.

In fact, there are not many places where Lin Yan needs to be original in the entire game. After all, the structure of the game itself is quite mature. What Lin Yan really needs to worry about is the problems after the listing, but Lin Yan also believes that this game itself will be very good achievement.

If you like the game development mad god, please collect it: (wuxiaspot.com) The literary update speed of the game development mad **** is the fastest.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like