Game Entertainment Empire

Chapter 331 Let the player suffer in advance (still 2 in 1)

MOD author incentive plan, all MOD producers who meet the conditions of Nebula Games will be given a monthly support fund of 10,000 to 40 MOD producers based on the official selection of Nebula Games and player votes while maintaining stable updates. Currently only "The Elder Scrolls: Skyrim" and "Warcraft" are satisfied.

And especially excellent game MOD, its producers will have the opportunity to obtain the independent game of Nebula Games.

A piece of news that was not widely publicized was released. Most ordinary players didn't even know that there was such a moment without media reports.

But for the vast majority of game MOD producers, this news is tantamount to a blockbuster.

The relationship between game MOD producers and game manufacturers has always been very delicate. Most game manufacturers have an attitude of neither support nor opposition to MOD.

Belong to what you love.

And some small game manufacturers are very friendly and supportive towards MOD producers, because their games may not have so much content. If they want to maintain vitality and gain more popularity, the best way is to save their own Continuous updates rely on MOD players.

However, it is difficult for the games of these small game manufacturers to attract the attention of MOD makers.

After all, compared with the excellent 3A big productions, the attraction brought by small games is too small.

But these large game manufacturers are sometimes not very willing to see their games shine because of MOD.

Because MOD is becoming more and more perfect and richer, it seems that it has greatly enriched the life of the game itself, and it has been widely publicized.

But for game manufacturers, this is not a good thing, because it means that players affected by MOD will have higher expectations.

This is not conducive to the sales of the sequel of the game, which is commonly known as the previous game is too good, and the sequel cannot surpass it.

So there will often be such a situation, a 3A masterpiece with countless MODs and players, but the sequel is obviously of good quality, but no one buys it, the sales are violent, and then the entire series is frozen.

There are not a few such examples, so some manufacturers will find various excuses to say that their games do not support MOD,

And they regret it very much.

In fact, they themselves don't want their own games to have these MODs.

In this case, for gamers, MOD can be said to be the favorite thing. After all, even if some MOD functions do not meet your wishes, you can not add them, which will not affect their game experience.

However, for manufacturers, MOD directly affects their direct interests. In this case, it can be said that it is very open for MOD creators to open part of the game's permissions, and even launch special MOD production tools.

As for game manufacturers sending money to MOD creators, I haven't heard of it at all.

Numerous MOD producers started discussing this operation of Nebula Games.

Although the money is not high, for them, it is not just a matter of money. After all, although the follow-up may be due to some special reasons, such as economic issues, the MOD update may be abandoned. When starting to make MOD, very few MOD creators have already made up their minds. He makes this MOD just to make a profit. All MOD creators make MOD because they like a game.

Now, the announcement of Nebula Games is more important to these MOD producers because the official channel of Nebula Games recognizes their efforts.

Of course, money is also very important.

‘But it seems that there are restrictions. There must be no copyright conflicts, which means that some movies and anime copyright IPs cannot be used for MOD’

'Normal. After all, this is considered profitable. If you really want to get the incentive quota of Nebula Games, then just don't do copyright-related content. '

‘By the way, has anyone noticed what Nebula Games said at the end, that a particularly excellent work may be developed as an independent game! '

‘Just think about it, how good is it to make a MOD into a game? With such ability, why do MOD? Wouldn't it be nice to just make an independent game? '

‘+1, if there is such a MOD, then the producer can develop an independent game by himself. After all, isn’t Xingyun game also developed by Mr. Yang as an independent game? '

‘Doing it yourself and getting the investment from Nebula Games are two completely different concepts. Well, the technology and resources of Nebula Games are not comparable to independent gamers. As for the comparison with Mr. Yang? Then why don't you compare yourself with the richest man in the world? '

Countless mod makers are discussing, and a large number of mod makers have already started to try it.

The attractiveness of the game itself, the attractiveness of Xingyun games, coupled with this incentive plan, have completely mobilized the interest of MOD makers.

For example, Xu Lang has started to study how to use the map editor. He has already completed the MOD of "The Elder Scrolls: Skyrim", and there will be no subsequent version updates. At most, he will fix some found bugs and then release them.

But "Warcraft" made him have a strong research interest. Of course, what he wants to do this time is not the kind of 18X MOD.

…………

‘A thousand pieces of gold buys a horse and buys people’s hearts. '

Seeing the MOD community of Xingyun Games just launched, in NetDragon's office, Zhang Yida couldn't help but clicked his lips and commented.

Sitting in front of him was a middle-aged man, NetDragon CEO Ma Lei.

"Xingyun Games has made up its mind to go the high-quality route?" Ma Lei couldn't help but smiled and shook his head lightly.

Looking at the online players' comments, they almost all praised and praised them, and by the way, they also deprecated the three major players, but Ma Lei didn't care at all.

What is an old saying called? Seeing him getting up from Zhulou, seeing him entertaining guests, seeing his building collapse.

Today's Nebula game is like a god in the minds of players.

But man can make mistakes, but God cannot make mistakes.

If it fails once, the players will still stand on Nebula Games' side, but what about two times?

And can Xingyun Games guarantee his continued success?

Especially with so many well-known IPs under Xingyun Games, what is the fastest and most profitable method for well-known IPs?

There is no doubt that it is mobile gaming,

Why do the three major companies have been deeply involved in 3A games? You need to know the cost of a 3A game, and you can almost make 20 or 30 mobile games that are reskinned, and they are the ones with excellent quality. The money can be more than 3A.

That's because the value brought by 3A, on the one hand, is the improvement of the company's popularity in the game market, and on the other hand, it is the improvement of IP.

A successful 3A-level game IP can be eaten for several years, and even become a cash cow for the company. For example, "Sword and Magic" under NetDragon, the profit generated by the IP is still among the best today.

By what? It's mobile gaming.

And if Xingyun Games wants to deploy mobile games, it is not that simple. Even if the other party has released a mobile game product before, and it has caused a lot of noise, compared with other games under its banner, it is a younger brother. up.

Think about Nebula Games shaping the golden body of boutiques. If it is suddenly announced at next year's carnival that "The Elder Scrolls: Skyrim" or "Resident Evil" will be released as a mobile game, such news will definitely be unacceptable to players.

"The Xingyun game is not a big problem. The most important enemy now is Jiasheng. How about the sales of the follow-up DLC of "Daqin"?" Shi Lei asked Zhang Yida.

"It has exceeded 4 million, which is considered to be a relatively good sales in the past two years." Zhang Yida nodded and said.

"Any ideas for a sequel?" Shi Lei asked Zhang Yida.

Such a hot product, the launch of a sequel is a matter of course.

"I don't have a very accurate idea, but the era of the Tang Dynasty can be said to be a good subject." Zhang Yida said to Shi Lei.

Shi Lei didn't speak, just nodded.

…………

For other companies, such as the three major companies and some comments from the industry, Yang Chen in Nebula Games is not clear, and Yang Chen is currently dealing with some matters related to "Assassin's Creed".

For most players, "Warcraft" can be said that even though it has been released for a while, and even held a carnival electric competition, it is actually a very fresh game.

Aside from the story mode of the stand-alone process, the RTS competitive battle mode, even now, players still have not played through all the races, and various genres and tactics emerge in endlessly.

Including the major professional teams have also set up "Warcraft" clubs.

On the other hand, casual players have also invested in custom maps. Although the map editor has only been launched recently, some players have already created new maps through a few maps issued by Nebula Games.

Of course, no interesting maps have appeared so far, and it is more of a test of the MOD creators.

And thanks to the casual gameplay of custom maps, there are even many players who have not bought "Warcraft", but also started a copy under the Amway of their friends.

In this month when there are no major releases, "Warcraft" has rarely climbed from the tenth or so noun to the first position, even if it is only two days.

"How is the content of "Assassin's Creed" prepared?" In the video, Yang Chen looked at Lin Jiayi and the others and said.

"The content of the trial version has been completed. It takes about an hour. At the same time, the game-related procedures have also been obtained, including the promotion schedule." Lin Jia nodded and said to Yang Chen.

"There shouldn't be any DLC stories in the follow-up of "Assassin's Creed", right?" Lin Jiayi leaned on the chair and stretched at the other end of the video.

Through the production of "Assassin's Creed", he actually had some inspiration in his heart, and he already had an idea for the next game. Of course, he had to rest for a while before that to sort out the ideas in his mind.

"Of course... yes." Yang Chen laughed: "I'll show you the follow-up GDD when I finish it, but it's not a very long process. It's about a master assassin before Ezio. s story."

"Okay, I know." At the other end of the video, Lin Jiayi shook his head helplessly.

After chatting with Lin Jiayi about the game, Yang Chen hung up the video call, collapsed and stretched comfortably.

Then resting his chin on one hand, looking at the comments on the Internet, Yang Chen was also thinking about the next game. After all, "Warcraft" and "Assassin's Creed" are already on the right track, although "Assassin's Creed" "has not been officially launched yet, but the Nebula game is not short of funds at present, and it is reasonable to consider the next game.

"Martial arts?" Recalling the dream memory in his mind, flipping through the official blog and the news in the player community, Yang Chen suddenly caught sight of a popular post.

‘When will Xingyun Games develop a martial arts game? I feel that many of them are based on Western fantasy and science fiction. There are no interesting martial arts games in China. '

And the comments from the players below are also quite interesting.

‘Don’t harm Xingyun games. When I hear martial arts, my mind is full of those krypton gold card games. '

'+1, let's forget about martial arts, what about foreign markets? Just a small game, isn't it courting death to be a martial arts 3A? Do you want Nebula Games to go bankrupt? '

'Is it because "Warcraft" is not fun anymore, or "Survival Survival" is not enough for you? Or maybe "Yu-Gi-Oh" is over? What kind of martial arts do you want, what kind of martial arts do you want? '

Except for a small number of people, most of the players expressed that Nebula Games should not share the muddy waters of such a theme.

After all, except for a few good turn-based RPGs in the early years, martial arts is really a niche in China, and it can even be said to be even more niche than horror games.

The more widely known ones are krypton gold card martial arts, and online games such as Jianghu that can breathe.

But looking at the content discussed by online players, a name of the game appeared in Yang Chen's mind.

Although his subject matter and story background have nothing to do with martial arts, it tells the story of an island ninja.

But the action elements and gameplay modes in the game are very close to the so-called martial arts elements.

Of course, apart from this, what makes Yang Chen more interesting is the difficulty design of this game and the concept of the design on the map. Compared with its appearance, Yang Chen feels that these things are the main core of this game.

Opening a newly created folder, Yang Chen thought for a while and marked the folder with a name "Sekiro: Shadows Die Twice".

But then Yang Chen became a little worried again. Although this gameplay mode has been successful in the world of dream memories, would the difficult combat design of a 3A masterpiece be too aggressive here?

As for changing the difficulty to make it more suitable for players, Yang Chen has never thought about it, because if it is changed like this, then the core soul of this game will be gone.

Sitting there thinking for about five minutes, Yang Chen's eyes suddenly lit up.

"It's better to launch two small games, let players suffer in advance, and also test the market feedback of this type of game." Yang Chen had a very happy smile on his face, and he even thought that players would see Nebula The happy expression when the game suddenly launched two free games.

"Digging for Ascension", "JUMP KING".

With a very happy smile, Yang Chen reopened a new folder, and then typed the names of the two projects.

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