Game Entertainment Empire

Chapter 77 I feel so happy

"Fuck! I'm scared to death."

"MD, show me this tonight!"

"The picture is very good, but it's a pity that he will be mine in the next second."

In the middle of the night, many players who clicked into Yang Chen and the official blog of Nebula Studio because of their curiosity were frightened enough.

There is no extra text message, just a picture with black text on a white background saying 'click to enlarge and view the animation, there is news you want to know'.

And the viewing level is also set to a level that can only be viewed by 18 years old.

If you want to know the news, you are over 18 years old, and the time is still in the middle of the night, plus the information you want to cover.

When talking about these clues coming together, many players became excited. Could it be that Nebula Studio is going to drive?

Could it be that Nebula Studio's next game will be a 'shooter' game?

Every player who clicked in because of curiosity clicked on the enlarged picture with excitement.

Then they all made a 'wow'.

The picture inside is of a young lady from Europe and the United States. Nebula Studio really knows how to play, and is it Western?

But players who clicked on the picture soon found that something was wrong, because the picture was slowly changing, from a normal and beautiful young lady in Europe and America, to a ghastly appearance like a living dead. The flesh and blood were blurred, and then the picture flashed and a hall similar to a museum appeared, and in the middle a pair of men and women who could not see clearly were back to back, holding pistols in their hands.

In all fairness, this picture is actually not too scary. At most, the young lady at the beginning is a little bit infiltrating when she slowly turns into a hideous and bloody zombie.

But all the players who clicked in saw this scene completely unprepared, and the situation was still in the middle of the night, and they were frightened.

But after recovering, they became a little interested.

What kind of game is this?

Or a horror game? Or a shooting game?

Of course, in addition to this curiosity, there is a more important thing, that is, if you are scared, how can other people not be scared?

For a while, many players chose to save the pictures on the official blog, and then went to major game forums, or simply sent the pictures in the game group of their communication software, accompanied by very tempting and attractive words.

‘Shocked, Nebula Studio’s next game is…’

'Young and beautiful young lady, how could she become like this...'

Just like the players who clicked in before, many uninformed people saw this moving picture that needs to be opened to be able to browse, and they all thought it was a color map of GKD, clicked in with excitement, and left a sentence. 'Shit'!

Compared with ordinary players, many game practitioners are also paying attention to the trends of the industry. Nebula Studio, a dark horse, is obviously the most conspicuous among them.

Even though the sales of "Escape" did not seem to be as high as thought, the popularity it caused at the time was quite high.

"Is that image a zombie? Another horror game?"

"Why did Yang Chen choose such a theme? Wouldn't you really want to go all the way in a horror game?"

"Speaking of which, the last zombie-themed game in China seems to be ten years ago, right?"

"After all, it's too niche, let alone China. Even if it's the West where zombies originated, this theme is generally niche and only appeared in B-level horror movies."

"Not necessarily. Looking at the poster may be a shooting type game, and being surrounded should be the kind of breakout, right?"

"If you think about it carefully, it doesn't seem to be a horror game! Surrounded by zombies and then breaking out of the siege, an action-adventure game that goes into big production is also quite suitable for this theme, and it can completely go into the leek-cutting mode.

Mow the grass like a leek at home. "

"However, the subject matter is still a bit limited, and the audience for the zombie theme is too small."

Many game designers in the industry looked at the animation on Yang Chen's official blog and began to discuss it one after another.

In terms of gameplay, some people think it may be a survival type, and some think it is a mowing mode. As for whether it will fail, everyone has not talked too much.

At most, it means that they are not optimistic. After all, they are all mixed up in the circle. Even if they think that the other party must be a big hit, the game is dead.

However, on the surface, business mutual praise is still in place, and there is not even any hostile relationship. It is obvious that the other party's game is a piece of shit, and you will praise it from another level. It doesn't stink that much.

However, compared to the speculation in the game industry, ordinary players are very curious. There is no such thing as a picture?

Looking at Yang Chen and the official blog of Nebula Studio, countless players left messages below, asking about the development plan of the new game.

…………

In the office of Nebula Studio, Wang Yaliang glanced at Yang Chen, looking at the thousands of comments that had been accumulated: "Look, this kind of picture was specially posted at night, and now many players have asked us for news about the game. ."

She knows her own affairs, the players don't know, doesn't she know?

The game is indeed under development, including the outsourcing team and the motion capture studio, etc., and the face model of the game's protagonist has been selected.

But these are just preparations for game development, and the game development has not yet started!

She is not as clear as before about game development, and she still has some understanding of the basic operation.

Why can't the faces of the male and female protagonists be invisible in the previous animation?

It's not to maintain a sense of mystery, but they haven't determined the appearance of the hero and heroine at all!

"To create enthusiasm and let players look forward to it, this thing is still very particular." Yang Chen said with a smile: "As for the doubts of the players, tell them what they are doing, and then come to the studio every day, such as what we eat. breakfast."

Saying that, Yang Chen smiled and patted Wang Yaliang who was pretending to be angry, and then patted the soy milk bun in front of him.

Maintaining the popularity of the game is quite an important thing. Regarding this hand, in the memory of dreams, Yang Chen felt that a game producer named Xiaodao was very good at playing it.

In Dreamland Memory, it is normal for a 3A game to have a development cycle of two or three years. However, under the enthusiastic operation of the game producer named Kojima, players even feel that the game has been developed for five or six years. , even longer.

Looking at his official blog, Yang Chen felt that doing so would be good for keeping the game's popularity.

Of course there is a deeper reason.

That is to see the eagerness of the players, he feels so happy!

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