Game Entertainment Empire

Chapter 83 Concerns

The promotional videos are not only released in the live broadcast room of Game Stars, including the official blog of the studio and Yang Chen, as well as some corresponding video platforms. The video about the promotion notice is broadcasted in the live broadcast room of Game Star, and then goes online synchronously. of.

All players and fans who follow Nebula Studio are a little confused after watching the promotional video of "Resident Evil".

Is this a horror game again?

There are some dark atmospheres, and at the same time there are the hideous monsters inside, and the slightly dull and tense sound effects are completely typical of horror games.

But if it's a horror game, it doesn't seem to be very similar.

Although the terrifying monsters are a bit like a horror game with a slightly dark atmosphere, they are not very scary, at most there is a little blood in them.

Which other horror game has so many interactive characters?

And the male and female characters are so handsome and beautiful?

Countless players are completely clueless.

The handsome Leon, the beautiful Claire, and the mysterious woman who appeared behind.

The performance of this game is not at all like an ordinary horror game!

"By the way, what kind of game is this "Resident Evil" by Yang Chen? It doesn't feel like a horror game!"

"Isn't this a horror game? When the monsters in it appeared, they scared me a lot."

"Haha, then you are too timid. It is really scary to suggest you play "Escape"."

"Zombie theme, this theme is too small, let alone domestic, there are no zombie-themed games abroad, right?"

"But Leon is really handsome, and Claire is also very beautiful. The mysterious woman in the coat at the back, although she can't see her face with sunglasses, must be a beautiful woman."

"It's a shooting type game. I saw in the promotional trailer that Leon used pistols to kill zombies."

"I feel that the picture is more refined than "Escape", especially the surrounding environment, which is too realistic."

"After all, it cost 80 million."

While ordinary players are discussing, some industry insiders who are concerned about "Resident Evil" are also discussing in private small groups.

"Nebula just released the "Resident Evil" promotional video, have you seen it? I feel like they are very ambitious. It is said that the development cost is more than 80 million."

"This should be considered a 3A-level production, right?"

"Almost, it's definitely a big production."

"However, judging from the propaganda preview, it seems that horror games may be more likely. What does Nebula Studio think? Why are they still developing horror games?"

Many people began to discuss, and for ordinary players to discover things from some details of the promotional trailer, practitioners in the industry obviously need to be more professional.

It is not difficult to distinguish from the lens angle and content of the promotional video clip, including the accompanying sound effects and the overall rhythm.

"Resident Evil" may also be a horror game with a high probability.

But that's where it's a little hard to understand.

"Probably Yang Chen felt that "Escape" did not fail. Although the sales volume is indeed not high, but the cost is there, and the follow-up is still a small profit."

"The development cost of "Escape" is low, but the game "Resident Evil" is said to cost 80 million yuan alone. Coupled with some recent promotion actions, it feels that the cost is definitely hundreds of millions, even if it is sold according to the AAA game. Price, Resident Evil will have to sell at least 1 million copies to recover the cost.”

"Escape can sell millions of copies, and the price is still quite critical, and horror games are easy to clear with video and live broadcasts, right?"

"However, in "Resident Evil", the protagonist has a gun setting,

It doesn't feel like a horror game. "

From the propaganda trailer, the only thing that is certain is that, unlike "Escape", you can only escape. "Resident Evil" has means of resistance. In the face of zombies, you can shoot the opponent's dog head with one shot.

But is this really a horror game? Since you are still preparing to make a horror game, what's going on with this method of giving resistance?

There have been some horror games that have made such settings before, but in the end, both sides were not flattered, and the sales were dismal.

Moreover, in "Escape", the setting that players have no resistance and can only keep running away, also fully proves that this kind of gameplay is a very suitable setting for horror games.

Many people are discussing.

As for what kind of game "Resident Evil" is, everyone has almost guessed in their minds.

With a rather dark and tense atmosphere, coupled with terrifying monsters, it is no surprise that this must be a horror game.

But what is really unpredictable is why Yang Chen will continue to develop a horror type game, and he has also made a lot of changes. It can be said that it is completely different from the previous "Escape". .

Perhaps seeking a change?

After all, although "Escape" made money, it can be seen that horror games are not very popular.

But a horror game is a horror game after all, and changing the setting itself is a risky thing, not to mention that it is really confusing to develop a horror game with such a large cost.

What people in the industry are concerned about is why Yang Chen wants to open a horror game, and can this horror game really make money?

The focus of ordinary players is only on the game itself, such as what kind of story the game tells.

From the background only revealed, what can basically be locked is that the place where it happened is a place called Raccoon City, and the protagonist Leon is a policeman.

In the flashed footage of the promotional film, it can be roughly judged that Raccoon City has fallen into a zombie crisis.

At the same time, judging from the name of the game, it should not be the so-called epidemic, but the influence of a biological and chemical weapon.

The players were enthusiastically discussing every detail and question in the promotional video, but there was still too little revealed, and basically no one could give a convincing answer.

During this period, the interview with Yang Chen before the game starry sky has also been edited into a video and posted on major video websites.

Although the live broadcast was broadcast before, at that time, apart from fans of Nebula Studio and Yang Chen, basically no one watched it.

But uploading interview videos on major platforms is completely different. Some players who don't know about Nebula Studio and Yang Chen also noticed this video.

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