Game Entertainment Empire

Chapter 856 The idea of ​​the next game

Compared to Yang Chen's belief that "Spider-Man" will not affect "Justice Police", Grayson in UEgame looked at the popularity of "Spider-Man" explosions on the Internet, but felt a dilemma and panicked.

It's not that he doesn't understand that "Spider-Man" and their new work, although they are games of the same type, don't have much direct competition, because they are not of the same magnitude, and may even drive the popularity of superhero games.

But the key point is that the popularity of "Spider-Man" is too high, and this is not just a simple game, but a series of games. This is where Grayson panics the most.

But on the day when the game was launched, Grayson finally let go of his heart.

Because the sales volume of "Justice Police" has a follow-up evaluation.

The sales volume was better than previously expected, and the reviews of the game were not bad, but the plot did not receive much praise, which was expected by Grayson.

After all, it is difficult for most superhero-themed games to make breakthroughs in terms of plots, and they are basically portrayed according to their own models.

Either create a superhero with personality like "Iron Man" and show his personal charm in front of players; or put the story of superhero growth in front of players like "Spider-Man".

But no matter what, the whole mode is still the same mode. The superhero encounters difficulties, slowly recovers, defeats the enemy and saves the world.

Like Joel in "The Last of Us", who completely ignores the world for Ellie, or like Alex in "Prototype", this kind of anti-hero character and plot can bring stronger shocks to players.

But neither Joel nor Alex can be regarded as superheroes, they can only be heroes of some people.

Two words: comfortable!

Looking at the sales volume and the good news reported by the major media, as well as the sales volume just calculated within the company, as well as some feedback from the players.

Grayson suddenly felt elated.

It is said that their UEgame is all relying on Nebula Games to raise their hand, they know how to hug their thighs, and even when the news of the new game is released, there are still many people who are not optimistic about this game that has not cooperated with Nebula Games.

But now?

The facts will prove,

They can do it!

Although the sales of this game are not very high, it is definitely a money-making game, there is no problem with that.

"It's just a pity that the sales on the first day were much lower than that of "Super Heroes." Looking at the phone in his hand, Grayson had some regrets on his face.

According to his original plan and idea, if their UEgame's new game is a big success and surpasses Apex's "Super Heroes", then he can go to Ethan to have a good exchange of feelings.

You can't know this kind of happy thing by yourself, right?

Gotta share!

It's a pity that the prerequisites for this sharing have not been completed, and the sales of their new work are much worse than that of "Super Heroes".

However, Grayson also knows that this is not a problem with the quality of the game itself, but that there is not only one Apex game standing behind the game "Super Heroes", but also NetDragon's three major games for this game at the time. Endorsed.

The intensity of the publicity is much higher. Coupled with the channels of various companies, even the first-day sales of Nebula Games' "The Last of Us" did not compare with the first-day sales of "Super Heroes". Ertian's own publicity coupled with the follow-up influence of word-of-mouth from all parties made it to the top position.

After a short period of excitement, Grayson leaned back on the chair and soon thought of another thing.

That is the relationship between Xingyun Games and Apex Games.

In the past, Grayson wasn't too worried about their relationship with Xingyun Game.

But now it's completely different.

First of all, Nebula Games developed "Civilization", with the OEM of Apex's X Agency, and then "Super Heroes 2", the sequel game, has no intention of fighting with Nebula Games, and it has even been advanced It's time to announce the launch, and the most important point is that after the success of "Civilization", Apex Games actually sold X Club to Nebula Games as if reciprocating.

Although there is no official content, it feels a bit ambiguous.

And this is not the most critical point, the most critical point is that the relationship between Xingyun Games and their UEgame seems to have undergone some subtle changes.

For example, why was "Spiderman" released at this time? Why didn't this game set up a separate project to go through their channels, but was released as a DLC?

Is this a change in Nebula's attitude?

In UEgame's office, Grayson couldn't sit still, stood up and paced back and forth in front of the window, thinking.

…………

Yang Chen had no idea that the launch of "Spider-Man" made Grayson suspicious. From Yang Chen's point of view, it was nothing but a coincidence.

In fact, if UEgame greeted Xingyun Games in advance, even Yang Chen would not mind advancing or postponing the launch of "Spider-Man".

This is not a problem at all for Nebula Games, and Yang Chen has no other ideas about UEgame.

Yang Chen's attitude towards this aspect has never changed, and he still focuses on his own game content.

This has never changed.

As for Apex's struggle with UEgame, it actually has little to do with Nebula Games.

And for the current Nebula Games, its own technology and its talents are already at the top level in the world.

In the office, Yang Chen looked at the VR development prototype, listened to the explanation by Grayson and the related technical staff of the optimization group, and nodded slightly.

"Is there a lot of difficulty in achieving an open world like "GTA" and "Red Dead Redemption"?" Yang Chen asked.

Brandon nodded: "There is no problem with a small garden game like "Spider-Man", but if it is a large-scale open world game like "GTA" and "Red Dead Redemption: Redemption", it must be divided. "

The open world with a huge map needs to read data, which is the so-called game loading, and data loading is required when switching between different scenes.

It is not difficult to deal with the line ***. For example, "The Last of Us" puts this part into the cutscenes, which can completely create a silky game experience.

But for open world games, it is not impossible to insist on doing this, but optimization is a big problem, and the player will definitely feel like dying when reading the disk before finishing each game.

Including the so-called open world games on the current VR platform, UEgame's new work and Apex's "Super Heroes", all have defects in this regard.

That is the data read for scene transitions.

Listening to Brandon's words, Yang Chen nodded lightly. It's not that their technology can't meet this requirement.

It is that the current mainstream VR equipment for players cannot satisfy, but this is also normal.

After all, high-end configuration is always only a small part, and the most cost-effective dessert-level configuration is the most mainstream.

After the short conversation, Yang Chen returned to the office, leaned on the sofa chair and narrowed his eyes.

Yang Chen is still preparing a dual-platform version for the next game.

Although the main sales volume of games currently comes from the PC platform, VR is definitely one of the mainstream platforms in the future.

According to third-party statistics, there is also the sales volume of VR games inside Nebula Games, which is no secret.

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